Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What's the gold inlaid bell? Another investment item brought to you by the Franklin Mint?
As for the bell, I got a deal from a shady friend of mine, he sold me a huge lot of them out the back of his van. Needless to say, I have a surplus! :P jk it's merely a clone of the Gold Fish set to 1 million gold :3 but look at what shows up when you drop the item on the floor! :D I also made the item have the sound effect of gold. :D GOOOOOOOOOLD
Thx for the great work anyhow
on animation
You will keep the distance settings and all that, and the rest of the settings are the same as the synergies globals.dat file.
The health regeneration does indeed change the way you need to build your character. One hand weapon builds are not as effective dealing tons of damage so they are out the window, and tank builds just cannot deal enough damage to take down bosses fast enough. I would recomend a 2h build with enough health to stay in the middle of battle, so that you can dish out enough damage to wittle down the bosses. I am considering lowering the regeneration, but its just so fun. :3
I also recommend you check out Reat's Hardcore Supermod Overhaul for ideas or even to consider integration. I've been playing with it lately and it's well done and a lot of fun.
http://steamcommunity.com/sharedfiles/filedetails/?id=153422863