Cities: Skylines

Cities: Skylines

46 ratings
Copenhagen S-Train - Litra SA
 
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Assets: Vehicle
File Size
Posted
Updated
4.504 MB
Jan 7 @ 1:36pm
Jan 25 @ 12:26pm
7 Change Notes ( view )

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Copenhagen S-Train - Litra SA

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In 1 collection by Von Roth
Von Roths Scandinavian trains
50 items
Description
This asset is a regular overground train. If you wish to create an S-train rail network with the Metro Overhaul Mod, then there is a metro version available here: Copenhagen S-Train - Litra SA - Metro.

Description:
The litra SA is an electric multiple unit train operated by the Danish State Railways (DSB) on the S-Tog rail network in and around the city of Copenhagen. The SA is the 4:th generation of S-trains to service on the rail network and has been in use since 1996. The trains were build between 1995 and 2005 by Alstom-LHB and Siemens.

The litra SE (4 car version) can be found here: Copenhagen S-Train - Litra SE.

The parts of this train shown as red in most of the screenshots are line colorable. Use a red line color to obtain the real world livery.

Stats:
  • Total capacity: 336
  • Acceleration and max speed: Default values.

Vehicle effects (optional)
The train will have additional effects if you are subscribed to the Vehicle Effects mod and have it enabled. The additional effects are:
  • One additional headlight on the engine
  • Three headlights on last car
Additionally, if you also subscribe to the Extra Vehicle Effects plugin, then this train will also have the following effects:
  • Red tail lights on the last car
  • Wheel flange grinding sound on engine and passenger cars when cornering

Model info:
  • SA (car 1&8):
    Tris: 1442
    Textures: 1024x512 (d,i,s,c)
    LOD:
    Tris: 28
    Textures: 128x128 (d,i,s,c)

  • SB (car 2&7):
    Tris: 1072
    Textures: 1024x512 (d,i,s,c)
    LOD:
    Tris: 38
    Textures: 128x128 (d,i,s,c)

  • SC (car 3&6):
    Tris: 664
    Textures: 1024x512 (d,i,s,c)
    LOD:
    Tris: 18
    Textures: 128x128 (d,i,s,c)

  • SD (car 4&5):
    Tris: 790
    Textures: 1024x512 (d,i,s,c)
    LOD:
    Tris: 18
    Textures: 128x128 (d,i,s,c)

Prop versions of the litra SA and SE can be found here: Props - Copenhagen S-Trains

Note: The Photoreal Colour Correction LUT and the Daylight Classic mod was used when taking the screenshots for this asset.
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23 Comments
nicl1600 Feb 10 @ 11:44am 
hej
Simuscape Jan 26 @ 12:44pm 
Seem to be working now... :) Thank you...
Von Roth  [author] Jan 25 @ 11:53am 
I have updated this train (and the litra SE) now. The issue should hopefully stop. Let me know if the issue persists.
Simuscape Jan 25 @ 11:06am 
Thanks for looking into it... :)
Von Roth  [author] Jan 25 @ 10:57am 
The 'TrailerCopenhagen_S-Train_Litra_SA3' is a bit different from the other trailers because I added it to the train with the 'set engine' option from the extended asset editor mod. If this trailer is running by itself, but not any other trailers, then this might be the reason.

I'm going to make an updated train with this trailer added as a regular trailer instead, and we'll see if that helps.
Simuscape Jan 24 @ 2:18pm 
I've disallowed it from spawning with the AVO mod, and it only spawns from an outside connection...

I have an image of it here;

http://steamcommunity.com/sharedfiles/filedetails/?id=849588964
Von Roth  [author] Jan 24 @ 1:29pm 
I can try looking into it, but I only make models and textures and can't really debug game behavior stuff. This workshop item only contains one crp file which should only contain the full train.

When you say that you have turned of spawning, do you mean disallowing it from spawning with the AVO mod, or disabling it in the content manager. Is the single car spawning on outside connections or local lines?
Simuscape Jan 24 @ 12:03pm 
Thank you soo much Von Roth... :)

On another note, just like Swiffer I have this engine/first car running by itself at times - even though my map is just being developed, and even though I've turned off spawning...

I don't have this issue with my other trains... perhaps you need to check it?
Von Roth  [author] Jan 24 @ 11:48am 
Simuscape Jan 22 @ 1:22pm 
Sounds great - thank you... :)