Cities: Skylines

Cities: Skylines

2,207 ratings
Move It!
 
Rate  
Favorite
Favorited
Unfavorite
Mod
File Size
Posted
Updated
0.141 MB
Sep 18, 2016 @ 2:14pm
Oct 20 @ 12:29pm
40 Change Notes ( view )

Subscribe to download
Move It!

Subscribed
Unsubscribe
Description
Compatible with Cities Skylines 1.9.0-f5 (Green Cities)

This mod allows you to select and move various things.

NEW IN 1.6.0
- Bulldozer! WARNING: Bulldozing is permanent, no undo
- Improved snapping! Try to bend a single segment or move a single node with snapping

NEW IN 1.5.0
- Copy! You can now make a copy of selected objects.
- Follow Terrain option! If disabled, objects will stay at the same height (when applicable).

Instructions
Use the M key to toggle the tool or click the button (draggable with right click) next to the bulldoze tool.

Hold the Shift key to select multiple objects to move at once.

The following objects can be selected with Left Click:
- Buildings
- Trees
- Props (Get Prop Snapping to be able to move up/down)
- Nodes (roads, quays, etc...)

This tool doesn't provide any limitations for maximum power. Use at your own risk.

Controls
Drag with the mouse Left Click to move selected objects. Drag left and right with Right Click to rotate.

Use the Arrow Keys to move selected objects. Hold the Alt key for even finer movements and Shift key for bigger steps.

Use Page Up and Page Down to move object up and down (when possible. Get Prop Snapping to be able to move props up/down).
Use Ctrl + Left/Right to rotate (Trees don't rotate).

Includes undo (Ctrl+Z) and redo (Ctrl+Y) feature.

Compatibility
Does not use the detour technique for maximum compatibility.
Does not alter game save files in any way and can be disabled/removed safely at any time.

Source code
GitHub: https://github.com/SamsamTS/CS-MoveIt

Thank you for:
★ rating this mod
✍ leaving your impressions below
☞ supporting me with a donation[www.samsamts.com]
Popular Discussions View All (5)
4
5 hours ago
Vertical rotation
Eep
1
Oct 15 @ 6:31am
service verhicles don't come for moved buildings
ommahead
1
Jul 16 @ 9:27am
Help with moving the Buttons in Triple Screen Mod
Boeng
< >
661 Comments
kroffern 3 minutes ago 
not working in the new update for me
laces2214 Dec 9 @ 3:59pm 
The Move It button in my game has moved from off of the toolbar next to the bulldozer to in to the play screen about 2 inches above the toolbar and 1 inch to the left. Is this normal, if not how do I fix it?
nathangild Dec 8 @ 5:20am 
How do I move objects up and down on MAC ? Page up and down on MAC is fn+up and down but it doesnt work ...
Mark Ruins Everything Dec 7 @ 8:57pm 
Great mod. Thank you!
Changing the elevation of a road node will re-activate zoning on normally zonable roads, even if you had previously set "no zoning" on that road with the No Pillars mod. Reply to this comment if you need more detail.
tmaekler Dec 7 @ 2:01pm 
Don't know if this be possible, but a way to smooth selected nodes, might be a nice addition to this mod. Lets say you have a street put down but it is in height all over the place. Even with the level option of this mod - especially when you had to move some of the nodes afterwards.
So, a function which would smooth height of a selected row of nodes would be very helpful...

Just a thought...
Creativeworks Dec 7 @ 5:44am 
Mod Dec - Thank you you rock!
fernandes.dani Dec 6 @ 2:48am 
This mod is amazing! Thank you very much for developing it.
tmaekler Dec 4 @ 3:32pm 
How do I get those lines which show the road snapping as seen in the video? When I turn on snapping, the road seems to snap, but there is no line shown, if it really is... .
RichManSCTV0™ Dec 4 @ 10:12am 
What key is top copy paste buildings?
inthoughtwelive Dec 3 @ 2:32pm 
Have you ever thought about creating functionality to group props together using a hotkey like Ctrl + G, and undoing a grouping by Ctrl + Shift + G? I think this would be a really useful feature.