Cities: Skylines

Cities: Skylines

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81 Tiles (Fixed for C:S 1.2+) [ ND Compatible ]
 
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0.456 MB
Dec 15, 2015 @ 2:32pm
Dec 6, 2016 @ 8:55am
21 Change Notes ( view )

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81 Tiles (Fixed for C:S 1.2+) [ ND Compatible ]

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Description
This is a fixed & improved version of @emf's 81 Tiles mod. And now is compatible with Cities: Skylines 1.6.0!

IMPORTANT NOTE
To use this mod you must unsubscribe the original version of 81 Tiles! If you get exceptions on mod's start up it most likely means that you have original mod's .dll file somewhere and it loads instead of this mod's one. Examples of original 81 Tiles exceptions: here[pastie.org] and here[pastie.org]. I will remove any comments complaining about such issues! Also I will remove any complains about this mod if you haven't attached your output_log/screenshot/save game link to the comment.

Detailed info coming soon. Well, not too soon :) I'm more focused on fixing bugs right now.

In short:
- This mod icreases area available for unlocking and construction from vanilla 25 tiles to 81 tiles (whole map)
- Read IMPORTANT NOTE!
- Like original version, this mod provides a cheat to unlock all 81 tiles at any time
- Fixed compatibility with C:S 1.2 (a.k.a After Dark)
- Fixed many bugs
- Old saves should be compatible
- Is now compatible with Building Themes!
- Fixed Cross The Line compatibility
- Use my Unlimited Outside Connections if you want to add more of outside connections
- Report incompatibilities and bugs in details. 'Not working' will not work!!!

If you want to disable edge fog effect completely use my Clouds & Fog Toggler mod.

Issues I'm aware of and confirmed:
- At level loading terrain's looking distorted for few seconds.
- Loading freeze after exiting to main menu and loading again / after loading into different environment from pause menu
- This mod is not compatible with All Tiles Start is enabled. Unsubscribe that mod and use 'Unlock all tiles for free' button instead.
- Dams cause tsunamis if placed outside of 25 tiles area
- Pillars that were changed with No Pillars or Network Skins get reset outside of 25 tiles area
- Evacuation doesn't work outside of 25 tiles area (will be fixed soon)

Latest update:

UPDATE 19 (12/6/2016)
Fixed: Fixed mod not initalizing on starting new game from scenario

GitHub repository[github.com]

This mod uses awesome detours C# library[github.com] by cope. Without it, this mod would've been impossible to make.

Feel free to comment

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

If you like this mod and/or want to support me you can donate here:
[www.paypal.com]
You don't have a PayPal account? You can use link in 'Don't have a PayPal account?' section at the bottom of donation page to donate using your credit card information.
Popular Discussions View All (4)
2
Jan 10 @ 1:04am
Game crashes with this mod help!
Elijah1
3
Dec 13, 2016 @ 5:19am
Workshop Maps?
jacobbp48
0
Jan 2 @ 10:13pm
Bug: Disaster Overlap Map
jrud05
< >
904 Comments
keyper12 1 hour ago 
I loved this mod, but alas I havent played this game for about 6 months, tried to play it and got a pink screen, so i thought well i had to completly erase all mods and assets and reinstall, i am a dummy when it comes to log files and such, all i know is this mod used to work great, i reloaded this updated mod, I love sandboxing and like building my cities with a whole map, unlike SimCity limiting me to a few tiles, now when I go into a map and unlock all the tiles then save game, back out, and reload map, it hangs about halfway thru load, ctl,alt,del shows game not responding, so i restart cities and deselect this mod, load map and only 25 tiles are free, any ideas? thank you, you all rock and I love this game, it brings out the artistic side of this old man :)
BloodyPenguin  [author] Jan 17 @ 10:49am 
Guys, you completely ignore my main rule. No output_log = no help. Don't even expect me to read your comments. But please read what I wrote in the beginning of mod's description. Although, I'm too lazy to delete your comments right now :)
judej7 Jan 16 @ 6:48am 
it only works with all unlocks
cfav78 Jan 15 @ 1:10pm 
For whatever reason, the 81 tiles will not unlock when I hit a 90k population (like it used to do before the latest game update). I do not have the natural disasters DLC, but the game is up to date otherwise. IDK if it's a mod conflict or what. A couple of weeks ago while playing, I saw that the majority of the 2kmx2km areas were supposed to unlock @ 90k population... IDK what's changed since then, but I only unlocked one additional 2kmx2km area.
octohber Jan 13 @ 11:02am 
Just out of curiousity, those of you having issues, do you have the disasters dlc? I'm using this mod with just over 20 other carefully selected mods and it's been working great for me, but I do not have the disasters dlc. I'm just wondering if it's something with that.
Mongorian Jan 12 @ 11:37pm 
does not work. only made my load times endless, and i only tried to make new games
Rapela Jan 12 @ 3:34am 
Same trouble that @toreaaboe. All districts out of the 5x5 area, were moved to a corner of the map. Game freezes and cant do anything....
octohber Jan 10 @ 12:55pm 
I haven't tried it on an existing save. After reading comments here and there about the way mods can have unexpected results on saved games I've always just start over. I usually have new things I want to try anyway, especially when it comes to a new mod. :)
toreaaboe Jan 9 @ 8:45am 
I just started to use this on a earlier save game and it seem to work ok.
But there is a few issues when doing this:
1. All previous bought areas was removed
2. All districts was moved to the corner of the map, not sure how to delete them.
Except from that I think everything works well

Anyone else had any issues starting to use this mod on a previous save?
UguuDoki Jan 6 @ 4:58pm 
@Jess
After enabling the mod there's a button in options to unlock all 81 at no cost.