Stellaris

Stellaris

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More Traditions
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File Size
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54.219 MB
Oct 31, 2023 @ 2:16pm
Aug 27 @ 9:23pm
98 Change Notes ( view )

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More Traditions

In 1 collection by kroun
More Everything
15 items
Description
Updated for 4.0
Please read the following!
While More Traditions has been updated for 4.0, we have not yet gone through all tradition trees and refined them for the new balance and mechanics for 4.0, so do expect some trees to be unbalanced or have minor issues or bugs.
The mod however is functional, and other than the aforementioned issue there should be no other issues.
Some trees also proved harder than expected to update, and have been disabled for the time being, these being: Maritime, Desperation, Curiosity, Evolution and Integration.
Additionally the Desecration has a major rework pending, and have thus been disabled for the time being.

This mod adds many (53) new traditions! These range from simple stuff like Archaeology, which helps you excavate archaeological sites, to more specialized ones such as Insurgency, a tradition tree meant for vassals who want to reclaim their independence.

This workshop page has a picture for each tradition, showcasing 2 or 3 bonuses from each of them.

High-Quality Traditions
All traditions have agendas, unique icons and have been made to be as flavorful as possible.
You can check what each does here.

Translations

Japanese by Bee636

Italian by Rahl81

German by Kal

Korean by Mari

Russian by AsC

Simplified Chinese by 卡尔文迪斯梅特

Ukranian by △ 𝕸𝖊𝖒𝖊𝖓𝖙𝖔 𝕸𝖔𝖗𝖎 ꑭ

Brazilian by Oliveira

Forgotten History Traditions
The Archeology and Desecration tradition trees come from my other mod Forgotten History , although with slight changes. Having both mods enabled will not result in duplicate trees.

Utilities
Hydra's Mod Menu allows for disabling any of this mod's traditions for all players and AI.

Credits
Special thanks to Azurian! Not only helped a lot, but also designed the new version of Evolution, reworked Industry and designed Ruination, Integration and Opulence while also designing and coding Astronomy, Botany, Genesis and Geology!

Also special thanks to TrueWolves, who also helped a lot, and also designed Maritime, Entrepreneurship, Cosmopolitan and Desperation!

[discord.gg]
Popular Discussions View All (3)
36
Jul 7 @ 1:11pm
PINNED: Suggestions
kroun
7
Jul 1 @ 3:10pm
All the names are broken
Dmitriy Batkovich
12
Jan 27 @ 9:23am
PINNED: Traditons Description Page
kroun
469 Comments
Ishmael Tibbs  [author] 23 hours ago 
First off, Hi, I'm Ishmael, and I'm going to be helping with maintenance!

@Lava: Can you be more specific?

@udkudk: Good question! I'll try and run a test when i can, but that will take some setup, so if you find something out in your own game, let me know!

@eros10602: Bonus districts should be fixed now. The last patch broke things by changing the modifier name, but I've got a fix in for it. For the pop growth, I'm a bit confused as to what you're referring to. Can you elaborate?

@vyraxan97: This should be working as of the latest patch. It's possible that your local copy hasn't updated properly. Workshop items can be kinda slow to pick up on updates. You can try unsub then resub to force an update.

@NerdEmoji: Nope. The tradition limit remains the same, so i would personally advise playing with a mod like "A Lot of Traditions" https://steamcommunity.com/sharedfiles/filedetails/?id=3089160548 as well.
NerdEmoji Aug 26 @ 3:46pm 
Does this increase the tradition limit?
vyraxan97 Aug 26 @ 7:15am 
"Spiteful Reclamations" from Ruination tree should add 100 miner jobs per planet size, instead it adds 1 per planet size and they can't even be worked.
eros10602 Aug 25 @ 6:42am 
The +8 agricultural district bonus from the "Vegetation" social system doesn't apply, and I don't see any social systems that increase population growth by +15 or +20.
udkudk Aug 24 @ 3:21am 
Never mind. It uses the vanilla on_pop_bombed_to_death on_action.

I hope the Stellaris devs updated it for 4.0
udkudk Aug 24 @ 3:19am 
Did you update the Malevolence Tradition Tree, Beauty of Annihilation tradition for 4.0 Pop System?

It gives 1 Month of Unity when you kill a pop via orbital bombardment. Which would rapidly become OP if you haven't updated it to 4.0
Lava Aug 21 @ 11:18am 
Royaltys entire tree is broken
udkudk Aug 18 @ 1:05pm 
Is this amazing mod compatible with Existing Saves?
Or, do I need to start a new save?
Sex Defender Aug 16 @ 10:32pm 
hey, the GMO trials agenda doesn't actually give you any research upon launch, heads up!
doctornull Aug 15 @ 6:02pm 
Genesis -> free colony ship only works with basic colony ships, not Genesis Arcs nor Eager Explorers colony vessels