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It works for me
Then there may be an issue with the way the shader you have was written, or you may be missing shader header files (.fxh) that you need to compile. Can't really diagnose without more information like the full compile error code.
When I tried running the mod right after the update, not only was everything green but, none of the infantry (CIS or Clone) seemed to have animations anymore.
We are already using compiled fxo shaders but ingame the models do still appear green. Has it even been confirmed that with the patch the mod/.../shader folder can be read?
Usually one had to put all shaders in the vanilla data folder for the game to read them.
We can confirm the issue with the ground models as well, all custom ground units just stand there in a t-pose with seemingly no rskin shader applied.