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You can definitely tie specific faction groups to certain city models, here's an example from my Iberia mod:
This sets the various custom faction groups in my mod to use the specified city model (and also the city portrait that you see in the menu when selecting the city).
I'm not sure how to add new, custom city models though. Sorry. At any rate it'd probably involve the currently poorly understood process of modding in new models.
EDIT: Oh, and for the second part of your question, download the entities_buildings.zip from pub.longbowgames.com and you'll see each building has a 'miniaturemesh' line.