Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
Yeesh, you ARE a fountain of knowledge. One more question in regards to this topic- my boyfriend and I have played on many "Best Available Dedicated Servers" (some were awesome, some were, as you said, BAD) and we ended up finding one we really liked. So, we joined it (it's called "Bulemic Boomers", I think) but we are noobs at this kind of stuff and don't know how to make a campaign join it. We've read things and no one has been clear enough for us to understand how to get it to work- we can se the server show up in our game, but it looks like it's other people's campaigns, and we just want our own.
Also, we live in the same house and use seperate CPU's, and Local won't connect us! I figure if we just wanted to play duo with mods, we would use Local, correct? It always kicks one of us out... is that normal? Sorry this was so long, you just really seem like you know what's up!
I'm not too familiar with the connection end of servers, I can only give you simple answers.
Some servers have a "playlist" of campaigns they run through. When a campaign is finished, the server will automatically switch to the next campaign. I suspect joining those servers from a lobby is merely a matter of convenient timing.
In regards to the local server, Left 4 Dead 2 is automatically set to enforce consistency. Consistency checks for matching files between the server and the game trying to connect, and will kick for any files the server finds that are different. If you and your boyfriend have different mods, this will probably trigger the server. To get around this, the server host has to type "sv_consistency 0" without quotes into the developer console. Things may get a little funny if either one of you has special scripts or such active, but you should be able to connect.
Again, many thanks!