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That would also concern our little Chernobyl project (still work in progress) which is already sized about 1,28GB entire content.
But does it mean that the space of each developer will added together? Or will steam just use the 500MB from the uploader? I guess the second....... hopefully Valve will increase the storage size soon.
Every developer have 500 mb of space, so you need 3 steam accounts to upload all of your content. You have to split your campaign in 7 parts at least (because Workshop only support vpk files of 200MB maximum size), and then Dev1 will upload part 1-3 for example, Dev2 will upload parts 4 and 5, Dev3 will upload part 6 and 7.
But here is another problem!
You can't update vpk files that have been uploaded by other Devs in your team. So if one of the Devs is not in place, you can't update your campaign at all!
Yeah actually I understand it too...
That´s very sad for huge campaigns....
That won´t solve the problem at least, but so it could possible that big campaigns also could appear in the workshop without using storage space.
Suggestion: Valve - have a request function to allow certain mappers to get a higher quota??
It will be easy to see which mapper needs the extra space - maybe just give people more based on how much time in the auth tools :)
I personnally would gladly switch to 500mb and give you 1.5gb of content upload.
Oh well, guess there's still l4dmaps.com!