Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
@Sera There are new games everyday you know ?
You need some patients.
These things take time and because there's such an influx of alphas and betas being introduced means that Devs need to actually work on their games from the feedback they've been given the last month or so.
Also, there's a good chance some of the indie devs out there have been keeping an eye on Greenlight and the general public's reactions to certain trends and states of games, so they might have held back on their release until it's polished better.
Jumping to worst-case-scenario from a slow down in releases and voting is incredibly immature.
I really don't think Valves intentions for this was to have people just slamming through hundreds of games daily and just gagging for the next one.
If anything, Greenlight slowing down is probably a good thing, it means that voting will be much more organic and Dev's might take it a bit more realistically- just like we should.
dying.
basically i'd say: "calming down" yes, "dying/ending" no
dying."
Read this again... I ASKED, right but i dont say it really IS dying. Thats what i meant.
We had 15 000 new unique visitors over the week-end, but it's possible that a favorable ranking gave us more views. You're right that it isn't the rush of the early days, but I'd say it's far from dead. What has dropped a bit more for us is the number of comments we get. With so many games to choose from, and discussion forums in which we can do Q&A, I would say that the average reviewer coming to Greenlight is a bit more circomspect about taking the time to leave a comment in the comments section.
Guillaume.
ah damnit!