Legend of Grimrock

Legend of Grimrock

Erstellen Sie Dungeons, Gegenstände, Monster und Umgebungen oder laden Sie neue herunter
Benutzen Sie den Dungeon Editor, um vollständig neue Abenteuer und Herausforderungen für andere Spieler zu erschaffen. Füllen Sie Ihre Dungeons mit Rätseln, Fallen oder sogar völlig neuen Gegenständen, Monstern und Umgebungen mit jeweils eigener Darstellung und eigenem Sound! Klicken Sie hier, um mehr zu erfahren.
peeba  [Entwickler] 2 26. Sep. 2012 um 7:17
Beta-1.2.11 is released!
Beta-1.2.11 has been released. This build is mostly a hotfix for a couple of annoying bugs.

If you think you have found a bug, please check that the bug is not in the Known Issues list before reporting (see below).

Thanks to everybody for relentless testing! Have fun!

Changes since beta-1.2.10:
- added scrollbar to inspector
- bug fix: destroyed blockages result in "table index is nil" crash when map is unloaded or preview is stopped
- bug fix: after pressing Alt Gr it is no longer possible to select any entity on the map

Known Issues:
- textures & sound are not reloaded even if the project is reloaded (the editor has to be restarted)
- Steam think grimrock process is still running if web browser was launched by selecting Help from menu before shutting down the game
- clicking "resume" from the pause menu throws away the item on the mouse cursor
- when opening the automap in the small preview window, the text names of the levels are HUGE
- pasting text with newline characters to a singleline textbox causes part of the text to disappear (single line text boxes don't filter newlines)
- dungeon description box is tiny
- if you give setMouseItem() an item that's placed already somewhere on the level, and then player tries to place that item on the ground, the game crashes "item is already placed".
- cloned Orb of Radiance does not glow
- cloned Uggardian does not have the flame effect
- cloned cube crashes the editor
- setMouseItem(spawn("dagger")) and variants do not work from console (scripts work ok)