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However, most bigger teams don't need to do that, because they're bigger teams and can easily make an idea by themselves.
So, yeah, it's a risk, but it's very minimal. It'd be more efficient to show at least some product when providing it.
Alright. I figure we'll stick with a smaller group, like you're suggesting.
Thanks!
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So you want people to give you their feedback, but you don't want to give them ideas in return?
Is that a fair trade? There's a limited supply of feedback, it doesn't grow on trees you know...
If they run away with your ideas then chase them down with a car. Cars are faster than any running human so it's easy to catch up.
If someone uses the same idea as you then you can kill them, that will stop their crimethink. It's actually the most reliable method also, since it's guaranteed that 100% of all thoughtcrimes s/he harbors are ended when a person dies. Only drawback is that it is indeed illegal in most countries. It's very permanent and also makes sure that they can't come up with other ideas that might be even better than yours. And you wouldn't want that to happen, right?
Glad to be of service, that will be €9.99 or $13.99. If you've read this text and haven't payed after 7 days then I will have to take appropriate measures to take this information out of your head.
Sincerely, Qon, CEO of Thought Delivery Inc.
If this team doesn't exist, there is no need for concern. If they do then
Either they choose one of the thousands of other ideas on concepts, or they choose yours.
If they choose one of the others, there is no need for concern. If they choose yours then
Either they make a similar but not identical game, or they choose to make an identical one.
If they make a similar but not identical game, there is no need for concern. (the market is full of such cases) If they choose to make an identical one then
Either they make it better than you could, or they make a worse game.
If they make a worse one, there is no need for concern. If they make it better, then everybody but you is a winner, and you can experience a certain measure of pride, and probably get credit and job offers in future from the now successful roving band of developers with mad skillz but zero creativity when they need to make their next game.