STORE COMMUNITY ABOUT SUPPORT
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Multiple Platform Support + Oculus Rift
May 16, 2013 - Retroburn
Positron is obviously coming to PC, Mac and Linux but I have spent the past year developing my own cross platform engine to run not only Positron but also my other games including Shadow Racers, Critical Strike, and Ultra Pool.
I'm also supporting the Oculus Rift in Positron though it may be a very intense experience for those who're unaccustomed to VR. You can read about my experience with the Oculus Rift here:
Over the coming months I will be staggering the release of Positron across a wide range of platforms and will be releasing some new demos so you can try out each of the three game modes in the full game!
I'd like to know if any of you guys have suggestions for what other platforms I should support in my engine. I intend to develop for 3DS, Wii-U, PS Vita (natively), and PS3/PS4 in the future but I know there are even more platforms I can get Positron on to!
Thanks for all the votes thus far, I'm hoping with the imminent release of the game across such a wide range of platforms we can re-light this Greenlight Campaign and get the game on Steam!
Currently, my engine (and Positron) support the following platforms: