這個遊戲在社群的幫助下已經通過了 Greenlight!

社群的迴響表示了他們對這款遊戲的興趣。Valve 已經和該開發人員聯繫 Steam 發行事宜。

The Mandate
2013 年 10 月 4 日 - MandateGame

We just posted a big update to our Kickstarter page. Feel free to visit our Kickstarter page to read the update. The executive summary reads as follows:

- We have 1500 years of history to catch up on and we start by introducing the Empress herself Anastasia Romanova. Go read her journal at anastasia.mandategame.com
- Feedback on our soundtrack has been fantastic. We put together a video interview with our composer Lubica Cekovska while she attended a rehearsal with the orchestra
- A developer commentary is in production which will elaborate on our game concept trailer
- We are working on presenting gameplay footage but we will take the time to do this right. Stay tuned for further updates
- We have a strong vision for this game but we are taking the time to hear what the community wants and see how that could possibly fit with our own vision

Specifically for Steam we have added
- a link to the composer interview
- five screenshots which show off the ship designer
- now go play with it and blow stuff up! www.mandategame.com/mandateshipbuilder/shipbuilder.html

2013 年 10 月 3 日 - MandateGame

Firstly, thank you to everyone who has pledged, and everyone who's taken the time to watch the trailer, read the page, and blow up their very own ship.

We've just reached $5000, which is astonishing given we launched today. Already, Rock Paper Shotgun have taken up the Tsarist cause in this article, and RPG Codex are eagerly placing their watchful eye on what we do with the RPG genre (no surprises there! Hi guys!).

RPS: http://www.rockpapershotgun.com/2013/10/03/tsarist-space-struggle-the-mandate/#more-171238

This is a very early update where I'm just going to talk about today, and the next few days. We've spent the day writing a general FAQ which you read at the bottom of the Kickstarter page, which answers many of your questions. As we predicted, most of them are about DRM. Some confusion remains regarding whether or not Steam counts as DRM, but that's not a discussion for here. What we can say is that The Mandate will not have any added DRM on top of whatever you consider Steam DRM (the game being tied to your account). Of course, we'll be looking into GoG.com and other DRM free platforms to release on too, but that's really a discussion for another day. Rest assured, we aren't fans of cumbersome DRM, and we're not going to punish you with it. We sorta love you too much.

The next job is to better explain the game. It's a complex game, and it's a huge RPG. Yes, there are isometric gameplay elements. Yes, there's exploration, questing, and even the ability to walk around your own ship and role-play. Sure, it's coop, but it's also designed for old-school, single player gamers, too. There's a lot to mix and match, but here in the office, it's all coming together quite plainly. We're using the analogy: plenty of simple cogs creates a complex mechanism.

So, in that vein, we're going to be working on more story exposition to show you RPG fans, and more gameplay-concept trailers (which probably won't be indicative of the final visuals of the game at all).

It's now time to draw you in, teach you about our direction, the game, and digest your feedback. Lay it on us.

In a few days, we'll have a 'making of' video for our orchestral score. Again, AAA is important to us, and a good soundtrack is as equally important as good visuals. We love the theme, how about you?

Thanks again, pledgers, and remember: ONE RULE, NO QUARTER.

The Perihelion Team.

2013 年 10 月 3 日 - MandateGame

Check our Kickstarter and design and blow up your own ship! We have some sweet Kickstarter deals. Tell your friends about it and come help us make a great game!

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