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GunZ 2: The Second Duel
Updates on GunZ 2 global service policy
April 3, 2013 - MAIET Games

Dear fans,

I would like to say thanks to all those who keep interests in GunZ 2 and support us to pass Steam Greenlight evaluation. Today, I’d like to speak to you about our plans regarding publishing GunZ 2, which has been often mentioned in discussion forum by many of you.
For the past six years, we have been working very hard on improving GunZ 2 the best way we can. Our initial goal at first was to update GunZ 1 with our latest graphic engine and better network engine. However, after attempting to apply more and more new ideas, GunZ 2 has become completely different from its prequel, and thus we have been developing the game so far with much more development time and budget that we had not expected.
For a game developer like us, it is a widely accepted principle to retrieve certain portion of the development cost through licensing deals with publishers. However, through years of supplying online games to the U.S. market, we’ve learned that the payment channel is so limited unlike in South Korea, and we’ve also learned that it is extremely difficult to promote our games to gamers.
Hence, we’ve come to a decision to provide the game to North and South America on our own. Even though it might be a bit too much for us to handle, we have decided to proceed with the bold plan.
MAIET Entertainment is not a big company. We are running 3 projects with a few more than 60 staff, and we are also developing mobile games at the same time.
In fact, even if we pass Greenlight evaluation and are able to publisher GunZ 2, I believe we will have to depend a lot on players when we operate the game service regarding lots of issues except for a few critical ones such as payment related issues. Nevertheless, we are working day and night for such a challenging task thinking about the pleasant experiences we had while operating GunZ: International Edition.
Recently, we added a few areas, in which we believe that it would be much unlikely that we will make separate publishing deals, to service region of Steam edition of GunZ 2. However, I would like to emphasize on that us being able to publish GunZ 2 on Steam would not affect the other versions with disadvantages in any way.
The online game industry is going through a global scale recession. In such a difficult time, we would like to find stronger motivation regarding developing GunZ 2. By us being able to operate the game service our service, it would let us dedicate ourselves more on improving the game, and such dedication will equally benefit players in all service regions.
In addition, we would you to please understand that including too many regions to service area would rather result in lower service quality due to network latency issue.
Following is our plans regarding areas that you question us about.

1. Europe
Although our local partner in Europe is not making any press release yet, we believe that GunZ 2 will reach gamers far more than we could ever reach on our own through their market coverage. We will also challenge ourselves with the possibility of entering the world of E-Sports with their support. We have faith in them that they will do a great job and we will give them our best support to update GunZ 2: EU Edition.

2. South East Asia
We far as we understand, there are relatively fewer number of Steam users in SEA in fact, and Pre-paid card is an absolute necessity when it comes to payment option. Thus, it would be unrealistic for us to provide the game service through Steam in the region. Plus, we will need a strong partnership and support from a local publisher for localizing the game for SEA audiences.
Although it is hard to tell when we can release the game in this region, but there is in fact a number of local publishers who are interested in our game, and we will make sure to bring GunZ 2 to SEA market through them.

I hope you all find this announcement helpful, and thank you for supporting GunZ and MAIET Entertainment.

CEO @ MAIET Entertainment

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.maT Mar 7, 2014 @ 10:07pm 
PH wants gunz 2
ash0787 Feb 16, 2014 @ 3:19pm 
So if we are not happy with the service provided by the EU host, will you pull it from them and put it on Steam instead ?
حلال Jan 13, 2014 @ 10:17pm 
Feeling sorry for the SEA audiences as they're being downplayed....again.
Renegade Pearl May 7, 2013 @ 7:44am 
Nuuuuuu we totally find it okay in SEA to have servers in steam.I dont want anymore of that IJJI crap like the last time and i definitely dont want anymore crappy publishers.I'm pretty sure that the majority of us trust steam and maybe you can use steam wallet here because Steam prepaid cards are available in Singapore and other countries.DONT BLOCK US. Thank you :)
47sToMars Apr 17, 2013 @ 4:21pm 
edwinlbm Apr 17, 2013 @ 3:50pm 
South America wants Gunz2!!!!!!!!!
edwinlbm Apr 17, 2013 @ 3:50pm 
BRAZIL wants Gunz2!! Please Maiet!!
Swoops Apr 17, 2013 @ 7:05am 
Pisses me off that its not available to the EU.
PuchiMaru- Apr 16, 2013 @ 4:11pm 
it seems like there are alot of SEA users too on steam.. especially for dota2... there's only a need to further spread the news...
Mark19 Apr 9, 2013 @ 10:11am 
Hope you don't forget about Australia. I get the impression that there are lots of gamers here who have reasonable disposable income that they would spend on microtransactions given a good, working game.