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Galactic Arms Race
What's going on with GAR?
October 13, 2013 - Astral Projection
We are currently re-doing the UI completely. After the UI overhaul and a few other upgrades the game will go public on Steam. Then what? Here's the plan.
- GAR will be changed over to a voxel-based rendering engine with more RPG elements added and planetary landing
- a new single player / coop campaign will be included with the new engine
- the editor will be included so players can design their own galaxies, systems, NPCs, missions, ships, stations, enemies, etc. and share them with everyone
On a side note XNA, the Microsoft API on which the game was built, is pretty much dead. MS killed it a lot of people are unhappy about it. Thus, we will likely change over to MonoGame to preserve as much source code as possible.