This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Caromble!
August 2, 2013 - Crimson Owl Studios

We just uploaded the live interview we did during EToo London: http://youtu.be/da6sAou665w

July 7, 2013 - Crimson Owl Studios

For the fans of new technologies and people interested in motion controls we have great news. Caromble! will also support the Leap Motion. We were very happy with our first tests with the device and its precision adds to the gameplay experience. We've added a demo video to our video reel and if you want to know more, check out our blog:
http://www.caromble.com/2013/06/taking-the-leap/

May 27, 2013 - Crimson Owl Studios

Normally we only work on Fridays, but last week the five of us took the other four days off from our ‘regular’ jobs to make some good progress on ‘Caromble!’

We would like to share our {LINK REMOVED - Please don't spam, and be wary of scams.}new teaser trailer with you.

May 9, 2013 - Crimson Owl Studios

Pascal wrote {LINK REMOVED - Please don't spam, and be wary of scams.}a very nice article about how using a physics-engine adds to Caromble! and shares some insights in the destructive nature of man.

Let us know what you think, why do you like to destroy things? (And don't say you don't)

May 9, 2013 - Crimson Owl Studios

Last week Peter wrote a very interesting piece on developing games in Java. Check it out[t.co] if you're considering to use Java for development, or if you take an interest in garbage collections.

Share your experiences, have you ever used Java for a game?

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