The Lost Continent Book 2
111 Comments
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Cromcrom  [author] Dec 22, 2013 @ 1:51am 
Thanks for your comment and interest, but no I am not. Considering this kind of heavy skills/world interactions/randomness mod for divinity Original sin.
Hermundure Jul 11, 2013 @ 7:26am 
Cromcrom are you still expanding this mod?
I love it very much, would love to see more ^^
Cromcrom  [author] May 13, 2013 @ 10:47pm 
I don't think they will really care ^^. I played tonight, killed a bunch of things, among them skelettons, I didn't crach. I checked my scripts, they seemes ok, all the items are here. The issue might be with bounty hunting. However, what about we keep discussing on the mod main thread ? That would allow to share the files in an easier way.
http://www.grimrock.net/forum/viewtopic.php?f=14&t=3190&sid=c1885feb05dc2e416ba1d522ab261c2b&start=170
Akrux May 13, 2013 @ 7:15pm 
resent the error fill and save game to feedback@almosthumangames.com
Cromcrom  [author] May 13, 2013 @ 1:10pm 
I didn't receive your email yet.
Cromcrom  [author] May 13, 2013 @ 4:34am 
thanks a lot, it definitely will. Save often please :-(
Akrux May 12, 2013 @ 9:55pm 
I emailed you a copy of the error file and a save from just before the error kicks in.

Hope it helps.
Akrux May 12, 2013 @ 9:45pm 
variety of mobs but the skeletons with shield and spears are 100% sure to cause CTD.
Cromcrom  [author] May 11, 2013 @ 3:00am 
What kind of mob please ?
Akrux Apr 29, 2013 @ 1:00am 
The mod is good. Love the crafting and tight food situation. However the mod has bugs. About every fifth mob I kill on the first level causes a CTD with an error message. I suspect the mob is dropping something that the game doesn't recognize.
Revaer Apr 28, 2013 @ 1:12pm 
Rather then say 'consumes more food' why not word it differently? "Causes Swift Starvation" sounds a bit more accurate. However I am making guesses from the comments. The endurance system does sound rather... limiting. However, my game will not play this mod at all, I get a CTD from it. I have troubles with other mods at random as well, so I can't say for sure it's your fault. Your mod does sound incredibly interesting, however. I rather wish I could actualy play it.
Cromcrom  [author] Apr 23, 2013 @ 5:44am 
Save often people, his mod is great, truly different in scope and features than your average dungeon crawler, but buggy. Given enough feedback and interest, I might start working on it again, and fix/expand it.
And thanks for you interest.
Cromcrom  [author] Jan 20, 2013 @ 10:15pm 
this is a bug. Could you please tell me where this squae is located, roughly ?
eviltwin61878 Jan 20, 2013 @ 1:16am 
I don't get it. i like this so far but i just stepped on a square that put infected wounds on everybody in my party. and i can't heal them, i tried bandages and resting. i have nothing else how do i heal infected wounds?
eviltwin61878 Jan 14, 2013 @ 1:35pm 
thanks. it looked really good, i just wanted to be sure i didnt start, get 10 hours in, and find out its incomplete. it seems many people post incomplete dungeons to the workshop
Cromcrom  [author] Jan 13, 2013 @ 12:43am 
This is complete, meaning there is a main quest to follow, with a beginning and an end. Sowever, the very structue of this mod means it will be expanded in the future.
There are a few bugs I am workingon, new release expected next week.
eviltwin61878 Dec 25, 2012 @ 11:49pm 
is this complete or work in progress?
Cromcrom  [author] Nov 13, 2012 @ 9:15am 
A lot of new spells coming soon people
Cromcrom  [author] Nov 11, 2012 @ 2:22pm 
Bugs or CTD people ?
Cromcrom  [author] Nov 9, 2012 @ 10:59am 
Updated with mostly new skills, no new areas
omightymerlin Nov 3, 2012 @ 7:59pm 
legendary
Cromcrom  [author] Nov 3, 2012 @ 3:17am 
ok thanks, the only issue I found was with legendary iron necklace. can you craft other necklave quality, or all of them crash please ?
omightymerlin Nov 3, 2012 @ 1:37am 
k iron neclklace making still crashes the game
Cromcrom  [author] Oct 30, 2012 @ 1:36am 
Thanks a lot. Book2 in the works Farming, repairing, crtical wound system added to book2 (not released yet)
official site and info: http://www.grimrock.net/forum/viewtopic.php?f=14&t=3190
AMON [ITA] Oct 29, 2012 @ 10:03am 
I love how this mod changes the gameplay ^^
Cromcrom  [author] Oct 27, 2012 @ 10:01am 
beta 4 released
Omenpapa Oct 23, 2012 @ 6:03am 
I think by pointing us to the grimrock forums, he ment that we should report bugs and give feedback there, and not here :P
karl Oct 22, 2012 @ 8:45pm 
Hi Again. Stuggling with Ice Lizards. When I get to kill one, it crashes. As Ive now got one in the main arena, the game crashes almost immediately after loading. Still a great idea though - best mod Ive played by far.
omightymerlin Oct 21, 2012 @ 11:24pm 
this isnt a glitch but the bracers go where neckys go and visa versa they still work as directed but thought id let you know
omightymerlin Oct 21, 2012 @ 11:11pm 
and its the whole jewlery making not just the necklace
omightymerlin Oct 21, 2012 @ 11:10pm 
its what it said i guess its something to do with making the insence work longer
Cromcrom  [author] Oct 21, 2012 @ 10:46pm 
Ok thanks for reports. What do you call a mathematics error ?
omightymerlin Oct 21, 2012 @ 9:33pm 
ok meditation has a mathamatics error to do with incence, making a iron necklace causes a crash will keep going been playing for about 2 hours so far love the bad terrain and the lock picking( no idea why that cheat medal is there get rid of it lol way to big a temptation lol) will keep playing ..
Cromcrom  [author] Oct 21, 2012 @ 6:57am 
Cromcrom  [author] Oct 21, 2012 @ 3:11am 
Beta 3 released.
karl Oct 20, 2012 @ 12:08pm 
Great idea. Engaging game development. Perhaps a little more on the gaining experience points on quests would be helpful
Cromcrom  [author] Oct 19, 2012 @ 3:33am 
ok thanks, great tip you give me. Thanks a lot, have a nice and fun modding :-)
omightymerlin Oct 19, 2012 @ 2:40am 
i think it seems to only glitch the bag and anvil with items youve actually placed on the map
normal items seem to work thou and i love this mod i cant w8 for it to be fully done
you even made me have a go at modding i made a lil 3 level dungeon aswell
nothing as good as yours thou 8P
Cromcrom  [author] Oct 19, 2012 @ 12:56am 
I never played my mod so long. It's really fun ^^.
Cromcrom  [author] Oct 19, 2012 @ 12:52am 
I am working on a fix atm, but I have troubles indentifying the selling bag issues. Any tips please ? (everything else is fixed, more food, more crafting components (I identified the bug that prevented the mines from spawninf iron, it's fixed in next release)
omightymerlin Oct 18, 2012 @ 6:02pm 
way to many glitches at the moment gold bag glitches anvil glitches making gold nugget from 3 gold dust glitches too hard to follow quest when you cant equip yourself...will still w8 for fixes then try again still love this apart from the glitches
Cromcrom  [author] Oct 18, 2012 @ 1:48pm 
Try to play more than 5 mn. TLC is not your average DCrawler...
omightymerlin Oct 17, 2012 @ 2:38am 
k np
Cromcrom  [author] Oct 16, 2012 @ 10:49pm 
try to follow the "main quest" please, just to let me know
omightymerlin Oct 16, 2012 @ 10:05pm 
k yep the anvil isnt working but loving everything else so far ..the multiple object making is amazing 8)
omightymerlin Oct 16, 2012 @ 9:59pm 
k right near the start i found a secret that had a lil axe when i tryed to scavenge it on the anvil it crashed
omightymerlin Oct 16, 2012 @ 9:25pm 
sorry about that didnt notice the update game button lol
Cromcrom  [author] Oct 16, 2012 @ 8:59pm 
Are you talking about the new revamped crafting system ?
omightymerlin Oct 16, 2012 @ 7:30pm 
k just came back for a check in had noticed you'd taken down the game but its back up so was hoping leather crafting had been fixed but nope not yet still crashes the game anyways keep up the good work and will w8 for the update urs faithfully merlin
Cromcrom  [author] Oct 16, 2012 @ 12:51pm 
bags are craftable. Did you follow the main quest ?
Indeed, no save between sessions is an issue for updaters like me, that's why I wull update it much less often . Consider this book 1 as the first major fully playable/endable release.