Legend of Grimrock

Legend of Grimrock

The Lost Continent Book 2
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118 Comments
a.elfwind Dec 17, 2014 @ 4:46am 
Yeah, well, I don't have a LoG2 yet. So for now, this will have to do, but when I get LoG2 for christmas, I'm donwloading the Log2 version of this mod. :)
Cromcrom  [author] Dec 16, 2014 @ 11:10pm 
This is very old. I created a TLC 2 for LOG2 if you want with basic features. I am not expanding it because I have absolutely no feedback. Anyways, thanks for your kind comments :-)
a.elfwind Dec 16, 2014 @ 4:10pm 
There's a book 2... *gaping* I'm SO downloading this! I was amazed by book one by the way.
Gman Oct 13, 2014 @ 12:11pm 
ok
Cromcrom  [author] Oct 13, 2014 @ 8:56am 
Yes, this is on my to do list, it will be a "fort" actually.
Gman Oct 13, 2014 @ 4:19am 
make a village where you can buy stuff
Cromcrom  [author] Oct 11, 2014 @ 12:15am 
I am gonna redo this for Log 2. Any ideas of things to add/improve ?
Cromcrom  [author] Dec 22, 2013 @ 1:51am 
Thanks for your comment and interest, but no I am not. Considering this kind of heavy skills/world interactions/randomness mod for divinity Original sin.
Hermundure Jul 11, 2013 @ 7:26am 
Cromcrom are you still expanding this mod?
I love it very much, would love to see more ^^
Cromcrom  [author] May 13, 2013 @ 10:47pm 
I don't think they will really care ^^. I played tonight, killed a bunch of things, among them skelettons, I didn't crach. I checked my scripts, they seemes ok, all the items are here. The issue might be with bounty hunting. However, what about we keep discussing on the mod main thread ? That would allow to share the files in an easier way.
http://www.grimrock.net/forum/viewtopic.php?f=14&t=3190&sid=c1885feb05dc2e416ba1d522ab261c2b&start=170
Akrux May 13, 2013 @ 7:15pm 
resent the error fill and save game to feedback@almosthumangames.com
Cromcrom  [author] May 13, 2013 @ 1:10pm 
I didn't receive your email yet.
Cromcrom  [author] May 13, 2013 @ 4:34am 
thanks a lot, it definitely will. Save often please :-(
Akrux May 12, 2013 @ 9:55pm 
I emailed you a copy of the error file and a save from just before the error kicks in.

Hope it helps.
Akrux May 12, 2013 @ 9:45pm 
variety of mobs but the skeletons with shield and spears are 100% sure to cause CTD.
Cromcrom  [author] May 11, 2013 @ 3:00am 
What kind of mob please ?
Akrux Apr 29, 2013 @ 1:00am 
The mod is good. Love the crafting and tight food situation. However the mod has bugs. About every fifth mob I kill on the first level causes a CTD with an error message. I suspect the mob is dropping something that the game doesn't recognize.
Revaer Apr 28, 2013 @ 1:12pm 
Rather then say 'consumes more food' why not word it differently? "Causes Swift Starvation" sounds a bit more accurate. However I am making guesses from the comments. The endurance system does sound rather... limiting. However, my game will not play this mod at all, I get a CTD from it. I have troubles with other mods at random as well, so I can't say for sure it's your fault. Your mod does sound incredibly interesting, however. I rather wish I could actualy play it.
Cromcrom  [author] Apr 23, 2013 @ 5:44am 
Save often people, his mod is great, truly different in scope and features than your average dungeon crawler, but buggy. Given enough feedback and interest, I might start working on it again, and fix/expand it.
And thanks for you interest.
Cromcrom  [author] Jan 20, 2013 @ 10:15pm 
this is a bug. Could you please tell me where this squae is located, roughly ?
FeMaiden Jan 20, 2013 @ 1:16am 
I don't get it. i like this so far but i just stepped on a square that put infected wounds on everybody in my party. and i can't heal them, i tried bandages and resting. i have nothing else how do i heal infected wounds?
FeMaiden Jan 14, 2013 @ 1:35pm 
thanks. it looked really good, i just wanted to be sure i didnt start, get 10 hours in, and find out its incomplete. it seems many people post incomplete dungeons to the workshop
Cromcrom  [author] Jan 13, 2013 @ 12:43am 
This is complete, meaning there is a main quest to follow, with a beginning and an end. Sowever, the very structue of this mod means it will be expanded in the future.
There are a few bugs I am workingon, new release expected next week.
FeMaiden Dec 25, 2012 @ 11:49pm 
is this complete or work in progress?
Cromcrom  [author] Nov 13, 2012 @ 9:15am 
A lot of new spells coming soon people
Cromcrom  [author] Nov 11, 2012 @ 2:22pm 
Bugs or CTD people ?
Cromcrom  [author] Nov 9, 2012 @ 10:59am 
Updated with mostly new skills, no new areas
omightymerlin Nov 3, 2012 @ 7:59pm 
legendary
Cromcrom  [author] Nov 3, 2012 @ 3:17am 
ok thanks, the only issue I found was with legendary iron necklace. can you craft other necklave quality, or all of them crash please ?
omightymerlin Nov 3, 2012 @ 1:37am 
k iron neclklace making still crashes the game
Cromcrom  [author] Oct 30, 2012 @ 1:36am 
Thanks a lot. Book2 in the works Farming, repairing, crtical wound system added to book2 (not released yet)
official site and info: http://www.grimrock.net/forum/viewtopic.php?f=14&t=3190
AMON Oct 29, 2012 @ 10:03am 
I love how this mod changes the gameplay ^^
Cromcrom  [author] Oct 27, 2012 @ 10:01am 
beta 4 released
Omenpapa Oct 23, 2012 @ 6:03am 
I think by pointing us to the grimrock forums, he ment that we should report bugs and give feedback there, and not here :P
karl Oct 22, 2012 @ 8:45pm 
Hi Again. Stuggling with Ice Lizards. When I get to kill one, it crashes. As Ive now got one in the main arena, the game crashes almost immediately after loading. Still a great idea though - best mod Ive played by far.
omightymerlin Oct 21, 2012 @ 11:24pm 
this isnt a glitch but the bracers go where neckys go and visa versa they still work as directed but thought id let you know
omightymerlin Oct 21, 2012 @ 11:11pm 
and its the whole jewlery making not just the necklace
omightymerlin Oct 21, 2012 @ 11:10pm 
its what it said i guess its something to do with making the insence work longer
Cromcrom  [author] Oct 21, 2012 @ 10:46pm 
Ok thanks for reports. What do you call a mathematics error ?
omightymerlin Oct 21, 2012 @ 9:33pm 
ok meditation has a mathamatics error to do with incence, making a iron necklace causes a crash will keep going been playing for about 2 hours so far love the bad terrain and the lock picking( no idea why that cheat medal is there get rid of it lol way to big a temptation lol) will keep playing ..
Cromcrom  [author] Oct 21, 2012 @ 6:57am 
Cromcrom  [author] Oct 21, 2012 @ 3:11am 
Beta 3 released.
karl Oct 20, 2012 @ 12:08pm 
Great idea. Engaging game development. Perhaps a little more on the gaining experience points on quests would be helpful
Cromcrom  [author] Oct 19, 2012 @ 3:33am 
ok thanks, great tip you give me. Thanks a lot, have a nice and fun modding :-)
omightymerlin Oct 19, 2012 @ 2:40am 
i think it seems to only glitch the bag and anvil with items youve actually placed on the map
normal items seem to work thou and i love this mod i cant w8 for it to be fully done
you even made me have a go at modding i made a lil 3 level dungeon aswell
nothing as good as yours thou 8P
Cromcrom  [author] Oct 19, 2012 @ 12:56am 
I never played my mod so long. It's really fun ^^.
Cromcrom  [author] Oct 19, 2012 @ 12:52am 
I am working on a fix atm, but I have troubles indentifying the selling bag issues. Any tips please ? (everything else is fixed, more food, more crafting components (I identified the bug that prevented the mines from spawninf iron, it's fixed in next release)
omightymerlin Oct 18, 2012 @ 6:02pm 
way to many glitches at the moment gold bag glitches anvil glitches making gold nugget from 3 gold dust glitches too hard to follow quest when you cant equip yourself...will still w8 for fixes then try again still love this apart from the glitches
Cromcrom  [author] Oct 18, 2012 @ 1:48pm 
Try to play more than 5 mn. TLC is not your average DCrawler...
omightymerlin Oct 17, 2012 @ 2:38am 
k np