Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://www.nexusmods.com/skyrim/mods/25859/?
It's called Test5edit which modders use on their mods before they upload them to the net. Not sure of the whole concept of modding. But if you PM me I'll give you a little insight on the what I've learned through BOSS.
"Gut Goldspitze" is called "gut Stolzspitze" -> SMK_SolitudeHouse_MM
+1
Not 100% sure if it is some very strange conflict or just another popular mod that causes this issue. Regardless, this mod works fine alone. With others, I cannot say with certainty. I tried downloading the French language and using the various mods myself and never had doors change names, so.
"Belethors general goods" and "Warmaidens" are both affected by this... As far as i can tell no other buildings in Whiterun are... not even the one behing Breezehome ("Olafs house" ?)
I cant really tell about the other houses in Solitude Windhelm etc. because i lost my old saves and had to create a new game from scratch
But i will try to keep you updated as i progress.
If there is any other way I can help you please let me know... i really appreciate how much effort you put into this
.... shame Bethesda themselfs are not that good at polishing their own game like you do for this mod.
Unfortunatley, from what I hear, that requires a reinstallation. Which would require SEVERAL reinstalls for all the languages. But, if that turns out to be the only way, I may have to suck it up and give it a go. Thanks for the update, and sorry for all the issues caused. Hopefully I can iron them out soon.
I made sure not to go into any interior cells and made no other changes, so that might be the issue. Are all the buildings nearby the house? And are they also the same around every other marker?
Maybe the mod replace some data?
Sorry if for the explanation sounds a little clumsy. If you like i can also send some screenshots.
And thank you very much for the effort you put into this!!!