Blood Magic
203 Comments
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Nunu Nunurbiznes Aug 17 @ 11:03am 
siphon costs nothing at all?
The Boss Aug 1 @ 12:57pm 
you should add a spell that makes a enemy turn to your side whilst you take 5 health damage and have a -30 max health for ten minutes and if you go to less than 10 health points your blood consuming thrall automatically dies (if dieable) and you get half your health back from it or if the ten minutes are up you take 50 health damage and the enemys in a 2 metre raduis around you (if there are any) will take 10 health damage and you gain 10 health from each on that took damage and make this spell cost 200 magica because then you have a need lots of magica and deadly to all spell of destruction!
883Sniper Jun 10 @ 3:56am 
i love it but i cant find
883Sniper Jun 10 @ 3:46am 
i cant find him
headshot May 26 @ 4:22pm 
Ok, for all the lazy people here that can't read above but can read this, the spells can be found near the 3 guardian stones near riverwood, there you can find a person selling the books.
노엘 (Noel) May 7 @ 6:51am 
where are all the spells?
JoblessDinosaur24/7 Dec 31, 2013 @ 9:50am 
READ DAMN DUDE
The Pilgrim Dec 2, 2013 @ 2:14am 
Cool mod, but where are all the spells, dude?
Rialbyeroc Nov 25, 2013 @ 11:01am 
Im very confused as to how Siphon works. "Draining their health regen" isnt especially informative. Does it set their health regen to 0 and increase yours?
phildaze1 Oct 12, 2013 @ 9:07pm 
Not all of the spells are sold, then they dont seem to reset, even after waiting 48 hours at lvl 100. i used the council to fake level to get the spells, and they did not show.
goliath001 Sep 24, 2013 @ 8:05pm 
Thank you for the mod!
Prophet of Atom Aug 10, 2013 @ 9:45am 
austinb9709, The spell drains their health regeneration, so it will not damage them.
King Africa Aug 4, 2013 @ 10:21pm 
Siphon is doing No damage to enemies, is that supposed to be like that?
Slanderous May 20, 2013 @ 3:27pm 
Had this mod for a long time now, only made one character based around it though. The author of SkyRe seems to be taking a interest into adding blood magic in his Alteration perks hopefully he expands on it.
usmilac12 Apr 4, 2013 @ 11:19pm 
I was looking for a blood mage mod for a while, and this is the only one I can find. in theory, (I haven't tried it yet) it seems like you have this well thought out. Very good balance from what you have described. I only has a question or two for you...where would one learn said spells? and have you given any thought about changing or making your own perk tree in order to buff the spells further? say, like a toggled power "Bandage" as long as the power is equiped, you are healing your wounds and you regen health, and when it is toggled off you are allowed to use your blood magic but dont regen health.
Telhelki Apr 2, 2013 @ 7:03pm 
For RP value/a bit of balancing you should add a lesser power that makes you bleed has to be activated to use these spells or your health must be below maximum.
Damien Chade Mar 4, 2013 @ 1:46am 
Does anyone know if this mod is compatable with the Destruction Overhaul mod by Remu Valtres? Like if Damage is increased like other destruction spells by level? I know that the Magika cost reduction from taking perks from novice to master don't apply a health cost discount but with that mod it added a damage increase percent and I'm not sure if it applies. If Anyone could offer some insight I'd be most grateful.
Slanderous Feb 8, 2013 @ 11:00pm 
I accidentally deleted my pure blood mage off this mod =( but I was running heavy armor, enchanting, restoration, speech, blacksmithing and a little in the other schools. I used restoration alot until I became a vampire just used the drain life spell (modded version so I gained more life back).
Edenwolf Feb 8, 2013 @ 4:52pm 
One minor suggest I have is to be able to dual cast these spells for greater effect, when the appropriate spell perk is unlocked(dual casting for destruction works on destrucion blood magic spells for example).
Edenwolf Feb 8, 2013 @ 4:49pm 
Just made a necromancer class, and I was day dreaming of what spells to use and dreamed of dabbling into blood magic but there wasnt many ways to do so. I am so glad I came across this mode, its everything i dreamed about, great work :)
Stupid-Maniac Feb 6, 2013 @ 3:41pm 
Can you cast Lifebrand and Soulbrand on a 2-handed weapon?
Samtastic101 Feb 6, 2013 @ 2:18pm 
How did you make the spells cost Health? I'm working on my own little project and I would love to know =)
JeroenC74 Feb 4, 2013 @ 2:39pm 
Awesome mod, I really love it, not OP whatsoever and really forces you to be tactful, there is just one thing, where the hell am I supposed to spend my pekr points on (going full blood mage so not using weapons or anything else), less magicka in destruction for example cost won't help and guessing nothing will increase damage or healing with plain blood spells, that might need a tweek.
Armaaj Jan 13, 2013 @ 9:16am 
Ok, another question (yes, i have a lot of requests ^^) : Can you create a new destruction spell, like the fire master destruction spell (i don't know its name in english...), but as a blood spell? It would be cool :)
Lan  [author] Jan 13, 2013 @ 8:48am 
@Dr31x
Draining bolt only deals a small amount of damage, but if you hit with it, you restore a much larger amount of health. I forget my numbers right now, but I want to say it's about 50-80. Also, dual casting will be one of my priorities when I resume working on this. =)
Armaaj Jan 13, 2013 @ 8:19am 
I don't know if it has already been aksed but, i can't use double destru and/or impact with some blood spells, can you update it so we can do it? And if you could add a new spell like draining bolt but more effective? Cause 10 LP... when we have 400 LP, its a bit useless... I think that 30 or 40 lp would be cool :)
SkawMaster Jan 12, 2013 @ 10:35am 
Report:

I think that i have read in the posts that Vladymir sells the spells tomes when you reach the school level needed (think that makes me feel that he didn't have all spells availables in my last post), if it is true i think i find a bug becouse he sells (Alteration) Masochism and (Restoration) Greater Bloodguard with less than 50 in each school of magic.

Drain Live improves Alteration instead of Destruction.

Life Leech description says that he spends 0 health but it spends 50 health.

Masochism protects from spells granting the health restoration effect too.

I hope had help whith this amazing mod!

Regards!
Lan  [author] Jan 12, 2013 @ 8:43am 
@Dr31x
It's been a while since I've worked on this, but I'm pretty sure he just casts blood cannon.
Armaaj Jan 12, 2013 @ 8:09am 
would like*
Armaaj Jan 12, 2013 @ 8:09am 
I would to know what is the spell used by Vladimir when we fight him? It seems to be the blood canon but he doesn't loose any life point by casting it and he drain life when touching me... So, is it just a cheated spell just for him or can we buy it? Cause there isn't such a spell in your description
SkawMaster Jan 11, 2013 @ 3:14pm 
I have try your mod and i like a lot! It's amazing see a "Blood lover" like me! ^^. I had buy all the spells from the vendor in Rivenwood and i had appreciated some details.
In first time, Vladimyr doesn't have their cloak hood dressed and i cant find 3 spells tomes (Blood Cannon, Bloodstorm and Riot). And at least, i dont understand the "Siphon" spell and how the Destruction skill level affects to the spells, becouse the only think that limits me is my health pool.

Thank you very much and good work! ^^
Slanderous Jan 10, 2013 @ 6:53pm 
Ty! =)
Lan  [author] Jan 9, 2013 @ 11:29pm 
@jon_moore
Well my original intention when I started this was to make a perk tree for these spells, instead of classifying them under the current schools, but unfortunately the only way to do that is to overwrite a previous tree(I believe skyre does this). I didn't want to alienate anyone by doing that however.

Currently they should function with any flavor of magic scaling mod you might encounter(including skyre!), based on the school they're from. The damage/duration should increase while the health cost stays static. Hope that helps!
Slanderous Jan 9, 2013 @ 10:00pm 
Another thing Lan I haven't really been paying attention to much but are these spells scaling with destruction level or with certain perks? If not I and others most likely would love to see those changes made, just plz don't do anything that would conflict with SkyRe or I will be a sad panda =(
Slanderous Jan 9, 2013 @ 9:56pm 
Also.. what types of characters are you all runnin with this mod? I've been trying pure stam heavy armor and using only these spells along with a few vampire abilities (mostly just drain and the vampire lord grip). Works pretty well for adept atleast I could probably jump it up a few difficulties once I'm fully decked out.
Slanderous Jan 9, 2013 @ 9:52pm 
Oh thank goodness, this is literally the ONLY superbly crafted blood magic mod out there. There is one on Nexus which is where I got a few of the spell ideas from along with Dragon Age but.. its so OP or it makes being a blood mage unvailable because you die before you can cast anything. So plz keep up the good work, can't wait to see what you do in the update for Dragonborn.
Lan  [author] Jan 9, 2013 @ 1:54pm 
Thanks for the comments everyone, I really appreciate them and I'm happy you all are enjoying the mod. =)

I'll probably get back into modding a bit and put out an update or two when the new DLC finally comes out on pc, or sometime after. I still have quite a bit I'd like to add to this.
Slanderous Jan 1, 2013 @ 12:27am 
Ooo forgot too add there should be a blood magic aura spell so you can steal small portions of life from all enemies or npcs around you ( it would be a toggleable ability) also why isnt there the true blood magic ability to allow you to cast regular mana spells with hp instead?
Slanderous Jan 1, 2013 @ 12:23am 
After trying this out a little bit the novice spell siphon is sooo useless lol good job other wise. Are there any plans to add the old blood sense ability into this? Or more DA spells?
Slanderous Dec 29, 2012 @ 8:18pm 
Sounds dope, will try it out
Tellou Dec 24, 2012 @ 12:30pm 
Yo I love this mod and I even made a Hemomancer class surrounding it, but! You should make some armor to go along with this, like health regen and health buffing. Just saying, cool mod.
Salvatore Dec 15, 2012 @ 6:57am 
Just read the description!! I'm downloading this right away. I can't wait to put this into full use. many thanks sir. I'm loving what i see!
[TT^^]TriviumHunter Dec 14, 2012 @ 12:53pm 
Hey,some of the one hand casted blood spells in destruction cant be dual casted like the Blood Cannon and many more. Could you fix this? :)
gergernx Nov 27, 2012 @ 6:16pm 
try making a coungering one
gergernx Nov 27, 2012 @ 6:15pm 
like it
Stupid-Maniac Nov 26, 2012 @ 2:39pm 
This mod is brilliant! Its perfect for my Reaver character! I can finally make one! Just 1 question. Is it possible to create animations for self buffs? I know they last for 4minutes or so, but can we have some animation to see, in case it wears off we can see the animation going away? Rather then looking at Active effects?
Syrup Nov 17, 2012 @ 12:20pm 
It would be really awesome to see a blood shout. maybe called blood roar
it should slowly deplete your enemies health while restoring yours. most likely all around you instead of a pinpoint.
Animecore Nov 13, 2012 @ 4:40pm 
Was this mod secretly created by Jowan of the Circle of Magi? Because the Chantry forbids the use of blood magic. Those who dabble in blood magic use it for the wrong purposes.
Timesplitter Nov 9, 2012 @ 5:53am 
Hey Lan, great mod. I actually wanted to let you know that your mod seems fairly balanced even though I have not tested it myself yet. I am currently looking for someone that can create a well balanced spell collection mod that I can add to my collection "Skyrim Top Of The Line RPG Experience Guaranteed", and wanted to see if you would like to work on a very well balanced collection of mods for all schools that will even include some of your blood magic spells (only some, removing the ones that are weaker and stronger versions of the same 1). Please let me know if you are interested in this opportunity. This is the last task I need done.
King Boo Oct 30, 2012 @ 11:40am 
finally i can rest in peace knowing i can play as a blood mage.