Psychosteve's DragonPriest Masks
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WillCox BurnTooth Sep 5 @ 12:12pm 
Ok yeah when i looked at "Konariik's Acoutrement" it didnt look like it did anything to the masks but atleast i know now. Thanks for the help.
Psychosteve  [author] Sep 5 @ 5:53am 
Yes this mod is actually having conflicts with mine. I had a chat with the mod author of "Konariik's Acoutrement" few weeks ago... He's working on a patch for my mod where you'll be abble to activate / deactivate other mask textures. Don't know when's it will be released though... so stay tuned for an update from him
WillCox BurnTooth Sep 3 @ 7:42am 
No and thats where i get confused but do you think it could be this mod
Psychosteve  [author] Sep 3 @ 4:26am 
are you using another mask mod or any texture mod that can affect the masks (like "Amedianborn book of silence") ?
WillCox BurnTooth Aug 31 @ 6:41am 
yeah when i wear them the world modle is the same as stock game execpt the hood and the picture in the inventory is the modified version any idea why this is happing?
Custard Apocalypse Aug 5 @ 4:44pm 
Oh. Thanks, mate.
Psychosteve  [author] Aug 5 @ 4:17pm 
@Custard Apocalypse : this is a well knowned bug...use the patch for this robe :)
Custard Apocalypse Aug 5 @ 1:39pm 
Bug: When worn with Archmage's robes, character's head renderes invisible
Rainbow Dash Jul 29 @ 6:32pm 
wow it really got updated
Psychosteve  [author] Jul 29 @ 2:45pm 
Good news everyone! The Dragonborn version of this mod is finally out :

Don't forget to unistall this mod to install the Dragonborn version and avoid any conflicts.
Flamingsora Jul 13 @ 6:13pm 
@ psychosteve looking forward to it...i also have some pics on my profile of the konahriks armor set with your mask texture...not sure if youll be able to see it unless your friended :/
Psychosteve  [author] Jul 13 @ 4:35pm 
i'm planing to do a dragonborn edition of my mod when i will have more time ;)
Flamingsora Jul 13 @ 1:41pm sure to check out the mod...some of the hood textures go well especially for could make your textures compatable with that mod when you make retextures of the masks as the hoods already look amazing with konhariks dragon priest armory dragonborn additon.
Psychosteve  [author] Jul 13 @ 8:06am 
thanks for the idea Flamingsora ;)
Flamingsora Jul 12 @ 5:16pm 
for those that love this mod id highly recommend konahrik's dragon priest armory it goes quite well with this mod...add armor sets to the masks so you can actually look like a badass dragon priest geared up XD
Psychosteve  [author] Jun 19 @ 9:20pm 
you can't with the workshop version (because of technical restrictions with workshop files) so if you want to choose any hood color go to the Nexus page of this mod (link in description) and download the v2.1 (you can install it with Nexus Mod manager to choose what you want basicly)
Hotpocketmunchr Jun 17 @ 11:00am 
ow do you change the linnen colors? I hate the brown original colors that a couple have and want to have the blue one.
The soul collector Jun 10 @ 7:29am 
thx :)
Psychosteve  [author] Jun 10 @ 6:03am 
@fullmetalalchemist894 : no DLC needed (this pack is just a retexture version of the masks, no script, no DLC assets)
The soul collector Jun 8 @ 4:45am 
do you need any dlc ?? if you dont definatly subbing
Flamingsora Jun 7 @ 7:38am 
@ Psychosteve OMG ty
Psychosteve  [author] Jun 7 @ 7:25am 
@Flamingsora : yeah i will do a dragonborn version... but still i dont know when
Jawso Jun 6 @ 12:57pm 
Reminds me of the Bionicle "Masks of Power"
Anybody remember those?
Flamingsora Jun 5 @ 12:39am 
will you be doing one for dragonborn? some of those masks just look saddening to look at...they need a retex
Realbadman May 12 @ 9:10pm 
Visit for the latest version.
Microsoft Word Apr 20 @ 12:36am 
How do you change the color of hood you use? Or is that possible.
cjdm24 Apr 18 @ 7:29pm 
Nahkriin doesnt have much of a change, nor is the change THAT good looking. the rest look pretty boss doe
OhPapaTony Apr 13 @ 1:29pm 
Psychosteve  [author] Feb 6 @ 8:12am 
@Space Core : check if you don"t have another mask mod installed...if that's the case there will be a conflict for sure
BrickermanPalooza Feb 5 @ 5:34pm 
In the picture, the purple linen hood reminds me of Tali from ME...
Space Core Feb 5 @ 5:04pm 
bad news... it doesnt work D:
<.Bsu.> Eagle Eye Feb 2 @ 7:07am 
ok thanks
Psychosteve  [author] Feb 2 @ 7:04am 
@Tortured Snake S : you have to make a quest (hidden - not in the quest journal)...go find the wooden mask to start it then find all 9 other masks by killing the dragon priests

@Seth Vortu : thanks...they are indeed ugly ;)
Seth Vortu Feb 1 @ 7:05am 
You did a great job with these masks dude. Pretty sure they were ugly to begin with, but now they're ugly, detailed and appealing.
<.Bsu.> Eagle Eye Jan 31 @ 9:05pm 
where can i get the masks in skytrim where do i find them
Psychosteve  [author] Jan 25 @ 6:04pm 
it's really risky to merge all ESP in 1... try to merge (if you manage) some mod of the same make groups of mods (for example for "Realistic Light & FX" you have 4 ESP for the main mod + options...those can be merged into 1
Space Core Jan 25 @ 4:33pm 
yeah theres a way to get around the 255 mod limit which is to use wryebash to make a bashed patch as it merge's compatible esp's together into one esp thus bypassing the mod limit. Problem being out of my like 300 mods it says only 2 are mergeble. I gots to find a way to get the other esp's mergeable. but to figure out your mod ill just uncheck some esp's and try it out :)
Psychosteve  [author] Jan 25 @ 3:15pm 
> 254 mods with Nexus Mod Manager (which is already a LOT)

> "unlimited" with the Skyrim launcher... but there will be a memory usage limit of 3 Gb (if you're playing with a lot of scripted mods, lots of heavy HD textures it will reach this limit pretty fast) see Gopher's video about that on his Youtube Channel
[T-GK] Hyde Jan 25 @ 3:03pm 
Out of curiosity, what's the maximum number of mods you can have active at once?
Psychosteve  [author] Jan 25 @ 11:51am 
you don't need to merge any ESP with the Nexus 2.1 version (manual)... This nexus version is using loose BSA, no ESP... using this version will help you get 1 free mod slot
Space Core Jan 25 @ 8:46am 
Hey man, sorry I havent gotten back to you yet on weither or not the nexus version is compatable with the dragon preist armory. Its just that ive recently hit that old mod limit and have installed both Wryebash and BOSS, problem is that wryebash says only two of the mods are mergeable. Do you know if there is anyway to make the other mods mergeable? Most of my mods I download from the steam workshop if that has anything to do with it. If you could help me out it would be much appreciated!
[T-GK] Hyde Jan 19 @ 8:42am 
The mask retextutres remind me of the Bionicles.
Psychosteve  [author] Jan 19 @ 7:58am 
;) tell me if it's working
Space Core Jan 19 @ 2:44am 
oh ill just install them manually from the nexus as that seems like it would be the way to go, I just never knew how to do this thanks for the instructions man!
Psychosteve  [author] Jan 18 @ 7:48pm 
...when i said to install the mask's textures from the "folder" i wanted to say all files inside those folder ;)
Psychosteve  [author] Jan 18 @ 7:45pm 
@Space Core : if the author of "dragon priest armory" mod didn't change the texture pathr in is ESP files my mod should be compatible...but i guess you want my masks with the other mod's hoods...with the workshop version it's not possible 'cause it's an "all in one" ESP file.

You can try to put my mod before the other one in your load order (don't know if it's going to work)...or

You can try to remove the workshop version and install the 2.1 manual version from Nexus (like above) then just install the mask's textures ("mask" folder for the mask's textures and "Maps/default" for the normal maps) into your "Data/textures/armors/dragonpriesthelm" game folder...with that only the masks will change.
Space Core Jan 18 @ 11:09am 
hey is there any way you could make this compatible/work with the dragon priest armory mod? as these are amazing retextures and i would like to use them in a full set of dragon priest robes.
D4NGERZONE Jan 4 @ 12:38pm 
Okay thanks
Psychosteve  [author] Jan 4 @ 7:15am 
@D4NGERZONE : nothing should conflict with any enchantment mod... this version is only a retexture of the original textures, no script. It can only conflict with other mask retexture mods
D4NGERZONE Jan 3 @ 7:45pm 
Will this conflict with a mod that changes the enchantment?