This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Xeno Galaxies
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429 Comments
Jenilya Dec 9, 2016 @ 8:24pm 
I remember seeing this game pop up a few years back and had high hopes for you and it. I am glad to see you advancing and getting a nice full-time job. Congratulations to you and good luck.
PirateEagle Dec 9, 2016 @ 10:34am 
Oh and good luck, Empyrion is one of my fave space games.
PirateEagle Dec 9, 2016 @ 10:33am 
Wow, you're working on Empyrion huh. Good thing too, it's like Xeno Galaxies but way, way better. I hope some of the cool shit you had planned makes it into Empyrion now, such as oxygen forcefields etc.
Razmot  [author] Dec 9, 2016 @ 9:50am 
Hey boys - sorry for my bad communication. Thought I could do a "proper announcement", sending newsletters and putting something on my website, Inviting the prime minister and renting an hotel in las vegas to do a giant party :p but my new job as full time developer on Empyrion Galactic Survival is pretty Intense ;) If you paid something on indiegogo a long time ago (in a galaxy far far away) contact me with indiegogo - I ll send you a steam key for Empyrion that's the least I can do !
Philip J Fry Dec 7, 2016 @ 4:08am 
so much for the "proper announcement in september"
Spawn-Trap Gaming Nov 26, 2016 @ 6:59pm 
Nope, just did the beta. Just kind of annoyed me that this was released as a demo and it still has NOT come out. What is the "New" project called so I can look at it Razmot?
WoolyBug Oct 4, 2016 @ 7:57am 
Hope you didn't get scammed helping fund this.
Razmot  [author] Aug 17, 2016 @ 11:27am 
It's on hold - because I m working on something else, with a team instead of by myself. Something big ! I ll do a proper announcment in september
Spawn-Trap Gaming Jul 31, 2016 @ 12:18pm 
It seems to be dead. No updates on Facebook or IndieDB. Wish I knew what was going on with these guys. I really really REALLY want to see this project succeed.
PirateEagle Jun 30, 2016 @ 3:01am 
Been two years. How is the game going? Dead? Not Dead?
The somemivix YEE ELITE Apr 20, 2016 @ 6:19pm 
How do i even land on a planet?? plz tell me
Razmot  [author] Feb 2, 2016 @ 9:30am 
The workshop edition is in your tools on steam - tools are separate from games. I'm working on it now, still alive and kicking !
RajkoX Jan 20, 2016 @ 1:32am 
I would like to test workshop Edition, but do`nt really know how to obtain it..
Froztken Oct 26, 2015 @ 10:17am 
I though this project was dead. Happy to see it's not!
Razmot  [author] Oct 6, 2015 @ 7:19pm 
All right, the free "Workshop Edition" is up and running, first major bugs found by the first testers are fixed.

There is not much content yet but I think the quality is pretty high.

So if you want to test it, go ask for a test key on the facebook page or the xenogalaxies.com forums - there is a steam icon for quick registration on the forums !
Razmot  [author] Sep 23, 2015 @ 1:08pm 
The free "Workshop Edition" is coming soon.

It will let you build ships, stations, outposts and share those via the steam workshop. There is a virtual visit mode too, that lets you visit builds in first person.
Razmot  [author] Sep 4, 2015 @ 10:45am 
Yes, you can travel between planets and use the map, but at first I ll just allow using the map. You will be locked in autopilot / taxi mode - that allows to release before doing the flight controls.
PirateEagle Sep 3, 2015 @ 11:59pm 
Great, so you can travel between planets, but could also use the map if you wanted? Sort of like Elite Dangerous?

And TBH I don't think people will care if it is EXACTLY the same as they land on, you could cover that up with vapour/clouds or something to obscure some of the planet.

If you can fly between planets in space, or if that feature is planned to be added, I'll definately reccomend it to my friends. Really excited for the demo
Razmot  [author] Sep 3, 2015 @ 1:45pm 
Changed my mind, it's 2d galactic map AND 3d space travel, but the planets you see from space are not YET exactly as the terrain you land on. I forgot I already made the hyperdrive travel system months ago, and I just made it work again, ditching all that would be a bad move !
Razmot  [author] Sep 2, 2015 @ 11:19am 
You will travel with your ship, using stardrive fuel, depending on your ship' and cargo weight, but at first it will be in a kind of 2d minigame view with stylized planets / asteroids / stations.

I woul love to but can not deliver rich interesting planet content for on foot action and good quality planetary representation at the same time, not for now.
PirateEagle Sep 2, 2015 @ 8:02am 
Ouch. So when the game comes out you won't be able to travel properly in your ship? That sounds really bad to me...

I still plan on buying it, but only if you can physically travel between places eventually, IMO it would get REALLY old just clicking on the next planet. I hated Starbound for that. There would be almost no real point to making a ship, just stuff the essential parts in and click away...but if it is temporary for you to focus on gameplay then so be it. Hope a proper demo comes soon.
Razmot  [author] Sep 2, 2015 @ 7:45am 
There will be a free demo soon, including the blueprint designer to build stuff + some early gameplay. And I decided to put the 3D space travel on hold for now. Replaced by a 2d galactic map à la mass effect. That lets me focus on the gameplay.
PirateEagle Sep 2, 2015 @ 12:21am 
Also what would you say the game will have already in it when it comes out? sorry for asking so many questions btw
PirateEagle Sep 2, 2015 @ 12:16am 
Well I applaud your dedication, I hope XG becomes its own game and not just another 'box game. I'm still interested, and I'm gonna give it a chance, and I hope other people do too.

How far along till release? You said September...but obviously programming being what it is we can't exactly pin it down even down to a month.
Razmot  [author] Sep 1, 2015 @ 8:45am 
@CreepyOwlGuy - And there is Rodina, space engineers, No man sky, starbound, masterspace, I'm sure we could find a few others , and if you go for the pro league, Elite, Star citizen ...

But I still want to release XG. What I think is special is my focus on single player old school shooting, and the fact that I can self fund the dev and do everything by myself. But I still have to deliver ;)
PirateEagle Aug 31, 2015 @ 11:24pm 
I'm gonna say something awful now, and don't get it twisted I mean this as an actual question not a demotivarion/insult but:

A game called Empyrion Galactic Survival seems to be almost the exact same game as yours, and it is well on its way to being developed throughout Early Access. So my question is this: How do you expect to compete with this very similar game? What is different about Xeno Galaxies that Empyrion doesn't have?
Razmot  [author] Aug 31, 2015 @ 7:21am 
Back from one month of traveling. I had a slight setback with steam, I cant have a designer tool that shares its workshop with the full game. So I ll just do a demo without the workshop features.
Laguitoru Aug 10, 2015 @ 7:29am 
Can I get a test key please, DaRockstars? Game looks really nice
PirateEagle Jul 22, 2015 @ 11:29pm 
Thanks Razmot, good luck with the game. I'm looking forward to it coming out on steam!
Razmot  [author] Jul 22, 2015 @ 10:49am 
Yep - still active. The next step is to release the free designer edition on steam and then start early access with the free & paid editions.

ETA September. In fact anyone who wants a test key for instant access to the FREE designer just has to ask me - here or on the xenogalaxies.com forums !
PirateEagle Jul 22, 2015 @ 12:53am 
Last comment 19th of June. Just been on the dev's website and saw some worrying things that might hinder develpment but that was a while ago. Dev still working on it? This game looks like it really might have potential.
Razmot  [author] Jun 18, 2015 @ 7:10pm 
Gui May 21, 2015 @ 8:05am 
Hi Razmot you know me I mean ...
Bets Troop Feb 2, 2015 @ 6:57pm 
Nice job raz keep up the work need any thing tellm e about it!
Razmot  [author] Feb 2, 2015 @ 1:33pm 
Still working on the game. i may have stretched the Xmas break a bit ;)
Nureyian Dec 27, 2014 @ 2:50pm 
looks interesting enough to play!
Bets Troop Dec 11, 2014 @ 8:47pm 
YA RAZ
Razmot  [author] Dec 11, 2014 @ 10:45am 
I keep going. There is not yet enough content to go into early access but this day will come :)
bigwillaye Nov 12, 2014 @ 2:57pm 
I hope you keep going! This and No Man's Sky, the ONLY two games I am waiting for! Well, obviously waiting for HL3 as well but that's just a pipedream lol, Xeno Galaxies is REAL!
Bets Troop Oct 22, 2014 @ 6:04am 
I have some stuff that can Help you if you need it
The_Q Oct 21, 2014 @ 4:57pm 
again way to make a cool "star forge" lol ;p ummmmm i have $$ for you... finished half finished ... i wanna see the game grow... never stop adding to this. co-op / PE would be fun... dont forget about Invisible space Mines... (.)(.) that is all.
Razmot  [author] Oct 21, 2014 @ 9:17am 
Thanks everybody for your support. I ve done a full feature plan, now I'm working on making the features into real game. No dates announced, but my objective is to release something before Xmas. At least a free demo, at best something to sell.
Forgewolf Oct 4, 2014 @ 11:54am 
I had no idea what happened till just now, I'm sorry to hear and give my condulences.
Bets Troop Sep 23, 2014 @ 3:32am 
Hey Raz remember me if you need any help i could help you in some ways but do you best and i got some ideas for your game that woud make it a sky rock
The_Q Sep 20, 2014 @ 11:46am 
lol yesssss
[QSB] Dagg Sep 14, 2014 @ 1:28pm 
<3
MrBlockclock Sep 14, 2014 @ 12:10am 
Sorry for the loss, I could not even begin to imagine ; and the kids I weep for in my own heart as well.
Supraman Sep 13, 2014 @ 6:20pm 
im so sorry for your loss mate much love and support from australia.
~P~R~I~M~A~L~ Sep 13, 2014 @ 5:31am 
Sorry for your loss
Bets Troop Sep 8, 2014 @ 6:58am 
very good game