The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Hunter's Cabin
61 kommentarer
Blooper 29. apr. 2020 kl. 12.17 
@skinbin Woah im an idiot was looking at the wrong location - I was looking at the hunters cabin near the starting area
skinbin  [skaper] 25. mars 2020 kl. 12.03 
@Blooper - The safe key?
Blooper 8. mars 2020 kl. 20.00 
Where is the key?
Alvishar 28. mars 2017 kl. 20.31 
Overall - Great mod, would definitly recommend this as a mod to my friends who are looking for something minimal, but useful in their gameplay.

Good work and good luck on your future endeavors! (Second of two comments)
Alvishar 28. mars 2017 kl. 20.31 
I say, it's a good place, but there could be quite a few improvements, the foremost would be the useless Trap door / cellar door. Even after reading some of the comments about the trapdoor, I still think it has good aesthetics, I think the users of this mod would very much appreciate there being some use of it, nonetheless I completely understand that you were having troubles wtih the door working, so could it possibly become a project for a later time, perhaps?. Beautiful place all in all, but there was a couple of misleading details mention such as the "hint" of check out them for a pair of antlers... , as described in the description, I'm not quite certain of what that should mean, but with having used "tfc" (Toggle free camera) the onlything that stood out as a surprise was the bow in the bear's mouth which I thought fit in really well with the theme along with the armor set that available. (First of two comments)
EJ20 headgasket 14. mars 2017 kl. 1.33 
THANK YOU.
BEEN WANTING
A HUNTERS
CABIN IN THE
RIFT FOR SO
FKN LONG
=EndOfToon= 21. sep. 2014 kl. 19.53 
There's some overused words in the Journal. Esp the word 'managed'. Journal said there was at least something in the safe but it was empty.

I tried in vain to find your surprise at/on/under the antlers. Unless something was going to -give- antlers?

The cellar door was non-moving, couldn't enter. If that was part of the feature.

It's in a nice location but I think I'm going to pass it by. G'luck with your other mods.
Thord 6. mars 2014 kl. 0.12 
Thanks. What I should also have said is I am enjoying this Mod very much. I have been trying several around that area, yours is the only one still there :)
skinbin  [skaper] 5. mars 2014 kl. 14.19 
Update posted.
skinbin  [skaper] 5. mars 2014 kl. 14.10 
Okay no, it appears that I hadnt navmeshed it for some reason, my apologies. There will be an update shortly to reflect this, and some other, changes.
skinbin  [skaper] 5. mars 2014 kl. 13.36 
I'm sure I already navmeshed it, though I cant remember for sure. Are you sure its not just a problem with your game, since no one else has reported anything similar?
Thord 5. mars 2014 kl. 2.41 
Will you navmesh this please. It is strange watching my follower trying to run under the house etc. For the same reason followers cannot enter the house, they need navmesh. I didn't put this in suggestions because it seems to me as much part of a house mod as placing floor tiles.
skinbin  [skaper] 15. nov. 2013 kl. 9.35 
I have answered it before a few times, but anyway.. It was something I was trying out before I uploaded it that never worked out. I'm sure I posted an update to resolve that but I'll update it again now anyway :)
whxp-lxsh 13. nov. 2013 kl. 0.35 
oh and idk if u answered this, but is the trapdoor supposed to only open and close or is there a place underneath the house? sorry if some1 already repeated this question
skinbin  [skaper] 12. nov. 2013 kl. 9.13 
Thanks!
Jagalit 12. nov. 2013 kl. 4.12 
Very good! This house is best.:riften:
Kvape [CZ] 4. nov. 2013 kl. 9.14 
Gret job!
whxp-lxsh 31. okt. 2013 kl. 4.50 
the safe is under the desk with the journal
skinbin  [skaper] 29. okt. 2013 kl. 14.36 
As I have already explained in the comment below yours, no elements of Heartfire were used so you cannot move your family in. It will likely stay that way as I want the mod to be accessable to all, but above all I have no idea how I would do that anyway.
Rafaaaaa94 29. okt. 2013 kl. 13.34 
i agree with rockymenendez's idea !
skinbin  [skaper] 28. okt. 2013 kl. 4.04 
I won't be adding a enchanting lab since I want this to remain a simple home, suitable for a hunter. In future please use the 'Suggestions' discussion for ideas. And since I used no elements of Heartfire in this mod, I am pretty sure you will be unable to move your family into this house, and I would like to keep it that way so it is available to everyone.

Also, thanks for 2,000 subscribers guys! :D
Rocky Jet 27. okt. 2013 kl. 16.36 
Would I be able to bring my wife and children to this great home?
hECKSandgiggles 27. okt. 2013 kl. 16.03 
Coolio.
Reb_Artemis 27. okt. 2013 kl. 14.35 
an enchanting lab would be cool :D
skinbin  [skaper] 27. okt. 2013 kl. 10.52 
Ah, as I have said before it was something I was trying out but didnt turn out like I had hoped, and I forgot to remove before I uploaded. I am still experimenting with ideas, so it might still become something.
Reb_Artemis 27. okt. 2013 kl. 8.47 
is the trap door supposed to lead somewhere? it just opens and closes for me. it doesnt take me anywhere.
thewickedend 26. okt. 2013 kl. 16.19 
Great work. Very nice. Works well with the Hunting game mod.
skinbin  [skaper] 26. okt. 2013 kl. 9.26 
@AwesomeAutumn04 Again, under the desk. Its actually a safe box as opposed to a full safe, but still, they're essentially the same thing.
autumn 26. okt. 2013 kl. 8.58 
Err. Where's the safe? I can't find any locked containers inside the cabin.
skinbin  [skaper] 26. okt. 2013 kl. 5.37 
I have just updated the mod; fixing the noise issue, as well as adding a couple of other things (see the change log for a full list of changes).

Also, @binarydrone I added the catagory of amour since a set of amour is included.
skinbin  [skaper] 26. okt. 2013 kl. 4.51 
And yes, it should be compatible with all DLCs
skinbin  [skaper] 26. okt. 2013 kl. 4.51 
I have no idea. I'll check it out now. Thanks for letting me know :D
AncienTz 26. okt. 2013 kl. 2.41 
i also hear that banging :\
AncienTz 26. okt. 2013 kl. 2.40 
is this compatible with all dlc's?
its really nice, perfect for my hunter Connen ;) thanks. i needed a hunting lodge in that exact area!
Dhynn 26. okt. 2013 kl. 2.39 
It's a constant banging noise for me, like an item is stuck somewhere? Think it's coming from the wardrobe. Tried and empty it but didn't make any difference.
binarydrone 26. okt. 2013 kl. 2.37 
This makes so much sense to come up when I am searching for ARMOR. /Sarcasm
skinbin  [skaper] 26. okt. 2013 kl. 2.17 
Thanks everyone! The suprise was the bow, I added it to the changelog since I didnt want it to be too hard for anyone to find it, but the bow is there I promise; take a look at one of the pictres... ;)
whxp-lxsh 25. okt. 2013 kl. 20.44 
nvm i found it, btw whats the surprise? and i can't find the bow
whxp-lxsh 25. okt. 2013 kl. 20.35 
can't find it on the map
Exxu 25. okt. 2013 kl. 19.51 
looks good
AlanyCZ 25. okt. 2013 kl. 16.33 
Very nice:)
Treeaboo 25. okt. 2013 kl. 7.21 
Looks like a nice little cabin mod, nice and simple :)
skinbin  [skaper] 24. okt. 2013 kl. 9.04 
aha its fine, just didnt want people looking in the wrong place xD
Zephyrus 24. okt. 2013 kl. 8.05 
Ah... didn't see that. Sorry.
skinbin  [skaper] 24. okt. 2013 kl. 4.21 
@Anduril Its not. Its definatley by Riften; to the right of High Hrothgar.
eiximenomarti 24. okt. 2013 kl. 4.00 
good
Zephyrus 23. okt. 2013 kl. 16.17 
Still great mod!
Zephyrus 23. okt. 2013 kl. 16.16 
Riften? It looks more like Markarth.
ajr.cougar 23. okt. 2013 kl. 7.20 
awesome i like to go hunting in skyrim so i can sell it in whitrun and i needed a house because i dislike breezehome and this cabin was perfect thanks
Monsterlord1 22. okt. 2013 kl. 14.30 
thanks @Jordan