This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Frogatto & Friends
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Plaid Aug 29 @ 9:41pm 
I'll probably just buy a second copy to make up for it.
Plaid Aug 29 @ 9:40pm 
Wow, I had no idea you guys were going to put so much work into the new version.

I feel like I should be paying you an hourly wage or something
marcavis  [author] Aug 26 @ 9:00pm 
@yoyosam No specific release date yet, I'm afraid. We've still got some ways to go.
Currently working on... shaders!
gordon_mccolm Aug 25 @ 1:41pm 
Good luck and keep it up!
yoyosam Aug 24 @ 3:56pm 
any relese date im loking foward to this (reminds me of yoshi's island)
marcavis  [author] Aug 23 @ 12:31am 
Yeah, it's... taking a while. Ahem.
*mutters to himself*
Where was that file I was looking for, again...?
marcavis  [author] Aug 22 @ 5:12pm 
@JohnnyGui You'll get a Steam key and the updated version will also be available on the Humble Store.
JohnnyGui Aug 21 @ 4:20pm 
A question; I bought Frogatto from, will I also get a Steam key? Or will the version on only be updated??
Rix Aug 21 @ 1:02pm 
Posted 29 Sep, 2013, almost 1 year!

can't wait for v4
marcavis  [author] Aug 18 @ 7:22pm 
Schwarz - Yep. If you've bought it on Desura, IGS or Groupees, you get a Steam key once we release Frogatto v4.
(Yeah, we'll also update Frogatto in the other stores, if the people that prefer their games on DRM-free platforms are wondering)
Schwarz Aug 18 @ 10:56am 
Man I bought this game on indiegamestand a while back and seriously I really want to play it but waiting for the steam release.
Just to make sure indiegamestand said I would get a steam key if this gets on steam, so I should expect one right ?
The Eyeball Mural Aug 2 @ 11:31pm 
I'm ready to buy! Keep up the good work!
Sundance Kid Jul 31 @ 4:50pm 
Please hurry.
Summer is almost over, please release it

Seth Brown Jul 25 @ 3:49pm 
Release soon please!!!
Plaid Jul 18 @ 5:58pm 
Thanks for keeping in touch with your fans/customers.
marcavis  [author] Jul 13 @ 10:07pm 
@yoyosam You're right, this would be a good time for a new announcement here - a bit late right now, but I'll look into it tomorrow.
yoyosam Jul 13 @ 8:35pm 
while we wait can we get a peek at the new content?
Subtotalzero Jul 9 @ 10:03am 
Thanks :)
marcavis  [author] Jul 8 @ 9:49pm 
Yeah, we'll work on an inventory menu while we're at it.
Summer? Looking into it.
Subtotalzero Jul 8 @ 2:03pm 
Please, please, please do a good options menu. You will thank me later.
Subtotalzero Jul 8 @ 2:03pm 
I want it! Is it coming out this summer?
marcavis  [author] Jul 6 @ 4:37pm 
Nope. It's taking longer than we hoped. :(
JohnnyGui Jul 6 @ 11:31am 
Have you guys set focus on a date yet to release this for Steam?
ManuKey_ Jul 6 @ 5:23am 
I want it !
marcavis  [author] May 24 @ 5:49pm 
@[GOG]jamyskis Ahh yes, there is currently an incomplete translation at
So hey, up to the community I guess :3
(Though we haven't yet updated that page with the script that's getting added in the Steam version, because that itself is not yet finalized)
jamyskis May 24 @ 9:17am 
marcavis, just FYI, he also wanted to know if there'll be Russian support.
marcavis  [author] May 21 @ 10:25pm 
Widescreen support? Yeah, we're going to do that, too.
Roosya May 21 @ 9:52pm 
Планируется ли поддержка русского и widescreen?
marcavis  [author] May 21 @ 3:25pm 
@kijib The wheels of development slowly, but surely, keep turning... :3
Roosya May 18 @ 8:27am 
Хорошоая игра, но нужно 1080p.
kijib May 14 @ 12:30pm 
Popcorn May 12 @ 3:28pm 
This game is so fun
soqueroeu Apr 29 @ 5:22pm 
Im waiting!!
Estou na espera!!
DAM Apr 29 @ 2:39pm 
Nice work guys. Worth the wait. Keep the good work.
Rix Apr 29 @ 12:40pm 
Frogatto!!! []
Papaиatas Apr 28 @ 6:06pm 
The game looks very good hopefully then goes on steam :D
marcavis  [author] Apr 28 @ 6:02pm 
Also interesting that Greenlight stats show that we haven't yet seen a day without at least one new visitor to this page - that's quite amusing! We've been greenlit for a while now.
Papaиatas Apr 28 @ 5:55pm 
marcavis  [author] Apr 28 @ 5:54pm 
@DAM - but we're working on making it better! :D
Look at this house:
DAM Apr 28 @ 4:32am 
Papaиatas Apr 27 @ 1:20pm 
marcavis  [author] Apr 20 @ 5:28pm 
Nice to hear :)
@Bassem Frogatto runs in our custom C++ engine, Anura:
Bassem, what a pleasure to read your comment cuz I actually come here regularly as well in order to hear this music and watch the trailer. ^^
Bassem Apr 17 @ 12:40pm 
Do you know, I come here every once in a while to watch the trailer again and listen to that music :D
The first time I saw it, I was sold on the game, but when I saw the editor video, I was even more sold - especially that time rewind / jump placement thing!
Are you building the game on an existing platform or is it coded from scratch?
marcavis  [author] Apr 10 @ 6:44pm 
@Agameofscones Well, I believe our automated windows building setup has been much nicer lately, so if you're able to pop up in #frogatto sometime...
Agameofscones Apr 9 @ 10:10pm 
I really can't wait, my only problem is that the coding for object placement in 1.4 will change from 1.3 making all off my modules obsolete, if only I could get my hands on a Dev build.
AutoFire Mar 25 @ 8:35am 
I can't wait to see this on Steam! I'm having all the problems you can think of getting Anura to compile, so I've kinda given up. (Boost 5 is actually what's being hard to compile, but Anura needs it.) I'll instead be waiting on the Steam release, and while that's going on, I'll be drawing concept art, messing with the (rudimentary) sprites that I've made, cheering you guys on. :D
marcavis  [author] Mar 23 @ 12:16am 
@Meta0X - Nice to hear :)
Do let us know of your progress, then - @frogatto on twitter, for instance.
Meta0X Mar 22 @ 10:09pm 
Finally got to playing your game (got it at indiegamestand, then my computer died...) and I have to say, it's fantastic. I didn't realize a new version was coming out too. A friend and I are currently in the beggining stages of developing our first game, and trust me, you're gonna be a source of inspiration.

I may even use your level editor (just learned about that) to practice level design.

Can't wait for the new release. Stay awesome :)