Garry's Mod

Garry's Mod

CAP: Code
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God-Omega-Rex Sep 1 @ 3:28pm 
whenever i install CAP: Code my game crashes know how to fix
Rafael De Jongh | Trading Games  [author] Aug 10 @ 5:38am 
We'd like to notify everyone who is in need of support to direct themselves to our dedicated forum which can be found here:

For any bugs or problems reporting please post in this thread:

As we do not regularly visit this discussion page nor do we get any notifications from it, we prefer to keep it maintained on our personal forum. So if you have any question at all please visit the above mentioned links.
Ghoul (グール) Jul 5 @ 2:26pm 
@ The Cheesy Gamer,
He doesn't do any form of support on Steam, you have to go to their website.
ZaDrotS Jun 21 @ 1:10am 
Раша пробовала, я попрбую говорят норм))
Смотрел видос, тоже там приколы!
Sumerius Jun 20 @ 8:42am 
you guys should just back up you mod folder then if it dident work just switch the folders
he isnt working on this anymore... he has stopped responding to comments or any gmod type of activity
Carnage May 31 @ 12:44am 
When ever i try to uninstall it when i logg back in steam its still there
Deathking May 22 @ 9:24am 
Hey the caps that ive downloaded hasnt stilled worked should I just redownload it?
Philo Wintercoat May 15 @ 4:09pm 
After this last update(, the one that added door buttons to the Tel'tak), I can't use anything but the arrow keys as camera controls on the Tel'tak. If I set them to anything else, it still uses the arrow keys. (I use the arrow keys for movement, so this is a problem.)
Also: Puddle Jumper door controls are very visible while cloaked now.
Elijah Mar 14 @ 4:52pm 
i kill myself in the jumper with the horizon missle and i get the error in the console

[CAP: Code] lua/effects/ship_shield_engage.lua:84: Tried to use a NULL entity!
1. GetNWBool - [C]:-1
2. unknown - lua/effects/ship_shield_engage.lua:84
I, Darkstar X Mar 12 @ 4:26pm 
I don't know how to use half this stuff. LOL
SUPER_GGs Mar 11 @ 12:44pm 
I am getting lots of new bugs now. I can't Use the shield core as it always says it's on. It won't turn on though. The seems to be another error. Some kind of vector degrade error From the energy blasts on most things. Please fix :)
Deathking Mar 10 @ 2:21pm 
Hello I am using a macbook and Im trying to unzip on the GitHub and I do not not how to exactly know how to do it? Do you have any suggestions?
Rafael De Jongh | Trading Games  [author] Mar 9 @ 4:23pm 
@F302 BUG

This bug should've be fixed now :)
SUPER_GGs Mar 9 @ 11:03am 
It Does This After The New 15 Update. I Wish That They Would Fix This. It's Really Annoying. I Can't Use The Shield Core, The Info Screens You Get When You Point At Things Is Really Annoying As It Keeps Flickering And Disappearing. Please Fix!
Castor Mar 9 @ 5:45am 
i got lua errors:

[CAP: Code] lua/entities/sg_vehicle_f302/cl_init.lua:292: Tried to use a NULL entity!
1. GetNWInt - [C]:-1
2. fn - lua/entities/sg_vehicle_f302/cl_init.lua:292
3. unknown - addons/ulib/lua/ulib/shared/hook.lua:183
Meta Mar 9 @ 3:27am 
Same for me :(
kolyan-246 Mar 9 @ 2:57am 
После обновления CAP: Code начал спамить ошибками в консоль:

[CAP: Code] lua/entities/sg_vehicle_f302/cl_init.lua:292: Tried to use a NULL entity!
1. GetNWInt - [C]:-1
2. fn - lua/entities/sg_vehicle_f302/cl_init.lua:292
3. unknown - addons/ulib/lua/ulib/shared/hook.lua:183

При этом в самом 302-м ошибка исчезает.
Doctor Mar 6 @ 9:44am 
Не работает пишет что нашёл старую версию!!! Я переустанавливал и не чего!!!!
Rafael De Jongh | Trading Games  [author] Feb 19 @ 6:21am 

This means the models aren't located on the server, as the collision isn't detected by the server so the player can see the models for him (client side) but the server does not see them.

You'll have to put all the model/texture files from CAP (cap_resources) into your server folder as well to make it work correctly.
T1211 Feb 10 @ 2:19pm 
i put CAP into my steam CMD server but it always glitches and im able to walk straight through ramps ships and stargates as if its just a ghost
is there something that is causing this?
AlexALX  [author] Feb 3 @ 9:29pm 
@The Wise Wolf gaalxy system have different gatespawners, so this is not bug, it have less gatespawener files and this means sone maps will not have stargates. In this case you should manually create gatespawners for this maps.
The Wise Wolf Feb 3 @ 4:29am 
I fixed it already. Apparently if you switch from Group to Galaxy mode some maps with gatespawner will fail to spawn gates and other components at all. Switching back and realoading map fixes it.
AlexALX  [author] Feb 2 @ 8:12pm 
@The Wise Wolf havn't such problems on my gmod and my server. Maybe you cap just corrupted while updating?
The Wise Wolf Feb 2 @ 11:35am 
After latest (today) update gateespawner stopped working on all maps. Preset gates and other cap components just don't spawn at all.
Rafael De Jongh | Trading Games  [author] Jan 20 @ 8:45pm 

Read the error code and make sure to read the instructions!
Clawzord227 Jan 16 @ 6:19pm 
When its was installed it said the code was not found or something.
Rafael De Jongh | Trading Games  [author] Dec 24, 2014 @ 2:52pm 

Could you please record what you're experiencing as that something you shouldn't normally.
Swagcow6 Dec 7, 2014 @ 5:15am 
Im not able to figure out how to download and extract the folder to my garrys mod, and when I try to open the folder it turns the webpages into wack-a-mole, poping up and going away millions of times. please help!
Rafael De Jongh | Trading Games  [author] Oct 6, 2014 @ 11:25am 

Post this bug on the forum please, bugs reported here are not assigned to be fixed.
MasterKitty5 Oct 5, 2014 @ 2:37pm 
there is a glitch with the forcefield emiters sometimes it pulls me through it instead of pushing me away this mostly happens on one side only when i crouch jump to it ive also seen a fast zombie jump through it and a poison zombie walk through it
Capitan Mikon Sep 17, 2014 @ 7:26am 
Map from picture is one map? or more maps? can i download that map?
Rafael De Jongh | Trading Games  [author] Sep 15, 2014 @ 5:19am 
@xAOx Co1byJack HM

Fair enough, just make sure you don't pre-judge without proof anymore.


If you would actually have done it properly you wouldn't have experienced that problem in the first place. Reading the instructions we provide and executing it properly is a must if you want to get it to work without problems.
xXSqueeeXx Sep 15, 2014 @ 12:07am 
@HjH Rafael everytime i deleted the stupid thing you guys made it keept redownloading itself, IF you READ EVERYTHING i said you would have known that, so just like you said people these days can't read anymore you included, know it all.
Co1byJack Sep 14, 2014 @ 1:21pm 
@H|H Rafael I am very sorry for wasting your time. I am aware that next time I should check first before confronting you and thank you for making this mod. Even though I got rid of this mod doesn't mean I wont come back to it. I admire your work, therefore I am sorry for any frustration that you recieved from my erlier stupidity.
Rafael De Jongh | Trading Games  [author] Sep 14, 2014 @ 1:04pm 

Seriously, the error you just posted TELLS YOU WHAT TO DO! Damn can't people read anymore these days?

@xAOx Co1byJack HM

I'd suggest you to first make sure you've got proof before you actually post such a thing.


It updates automatically whenever you restart your GMOD.
xXSqueeeXx Sep 14, 2014 @ 12:56pm 
@Gmod4phun thank you it now works.
Co1byJack Sep 14, 2014 @ 11:48am 
@AlexALX_[rus-ua] I am sorry, please disregard the message I sent. I had a virus that is now gone
ProLegendGamer Sep 14, 2014 @ 11:18am 
how do you update?
AlexALX  [author] Sep 14, 2014 @ 11:11am 
@xAOx Co1byJack HM our addon can't create such problems, check you software/hardware.
Co1byJack Sep 14, 2014 @ 8:57am 
Dear author,

I am not pleased with this mod. I downloaded the files and now they will not remove from my hardrive. I am going to do a virus sweep on my computer and if it works and is just a virus I am sorry for wasting your time. But, if it turns out that your addon is a virus, I will report you to Facepunch™.

Sincerely, Co1byJack
Gmod4phun Sep 14, 2014 @ 12:42am 
And if does not work, remove both old and new gma
Gmod4phun Sep 14, 2014 @ 12:40am 
Remove the old stargate_carter_addon_pack.gma and it will work
xXSqueeeXx Sep 13, 2014 @ 11:51pm 
It's started to give me this error everytime i try to do anything with the stargate stuff, but everytime i remove it like it asks this addon just puts it back and continues to make its self unusable. unsubscribing and resubscribing doesn't help.

Error #13
Old workshop files found.
Please remove following files inside folder:
"c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\"

Rafael De Jongh | Trading Games  [author] Sep 8, 2014 @ 3:14pm 

Since they're a part for most of the custom VGUI from our Addon and can't be accessed using workshop. Check the github repository ( in case you're unsure of what's actually in the archive.
Fatmeatball Sep 6, 2014 @ 3:17pm 
Yyyyyeaaah nice try. Scince when are the FONTZ SERH EMPERTAHNT?
Rafael De Jongh | Trading Games  [author] Sep 3, 2014 @ 5:38pm 
@Vigna 97

You might have conflicting addons, please read our troubleshooting steps to try and fix it.


Without proper information we can not provide assistance as you did NOT state your problem. Post your problem including all the details in the forum.


Wiremod is not included in cap and has a limited relation to CAP where we do not have anything to do with the authors or what they decide to do with their addon. The error appeared as the wiremod addon on the workshop got removed. Therefor download the github version to have wiremod properly installed and play with CAP.


Do a complete reinstall of your gmod and try again.


You're probably still doing it wrong if it doesn't work. Follow the fonts installation instructions on the letter and then it will work.

@DJ charmander

Read the installation instructions as you're probably doing something wrong.
Blue Baby Aug 29, 2014 @ 9:43am 
im doing everything right but it just doesn't work
ℭℌґḯ﹩℃α☂ʟuṽ Aug 22, 2014 @ 5:31pm 
You have to find the zipped file 'Fonts', right click it, extract it to the GMOD Addons folder, and after you extract it there there should be a new unzipped folder 'cap_fonts' in the addons folder and if so
, then you are good to go!
(OGS)Rory9789 Aug 22, 2014 @ 3:22pm 
hey, i love cap but i am having a problem with the fonts at the moment, everytime i try and spawn something from cap it tells me i need to download the fonts, i have gone through it a few times now and im sure its right but they still wont work, any idea of how to fix it?