Garry's Mod

Garry's Mod

CAP: Code
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565 Comments
CryptAlchemy Apr 5 @ 1:48pm 
You are awesome! Thanks for keeping CAP alive!!
Tamer Mar 19 @ 1:30pm 
I got the SGC screens to work for the most part, but the enter key does not work at all, nor does F1.
[BA] Brucektrain (DEAF) Feb 28 @ 12:04am 
Just uploaded few New Additonal Gates. http://steamcommunity.com/sharedfiles/filedetails/?id=874012065 (and please don't forget sub the material *texture* content)
@Lord If you want to make your own gatespawner map, you might have to take the map youre using off the workshop mount and upload it manually over FTP. This way you can remove the gatespawner.lua that some mapper include.
The Blacksmith (4rfdmsdlf) Feb 25 @ 9:20pm 
Pardon me if this question has been answered already but for the e2 SG1 Dialing program, Ive set my egp objects to 440, max bytes per second to 13000, and wire_expression2_unlimited to 1. but It still ends up in a tick quota exceeded error. any suggestions?
[BA] Brucektrain (DEAF) Feb 16 @ 6:24pm 
@Lord Dark Helmet. Just goto stargate setting. (CAP tab) On Menu look for Enable Gatespawner Box. and click to disable it.
Ethan G Feb 2 @ 3:02pm 
@AlexALX is there a way to disable gatespawner on servers
Nice work tho.
Ok.
AlexALX  [author] Jan 29 @ 12:05pm 
@Jean Lua Picard its very old issue, cureent code only works correct with tickrate 66, i'll try to fix it, but it require rewrite rotattion code of sgu.. its not so easy like you can think
SGU is dialling in a very slow spin and doesnt stop spinning even after establishment?

i have tickrate at 44 and it seems some timers are broken.
devildavin Jan 19 @ 7:42am 
so are u saying the hangers on the ship are just there?
AlexALX  [author] Jan 9 @ 7:40am 
@mindseyeman
If you mean npc not ragdolls then this is due to npc "fix" what allow then use cap weapons. Actually it is workaround and only one way to do this thing.
devildavin Dec 24, 2016 @ 8:31am 
ìve installed all the stuff and its awsome but theres only one thing on the daedalus it says hangers 1 and 2 put on the controls it doesnt say anything about the hangers?
mindseyeman Nov 24, 2016 @ 10:12am 
for some reason after i downloaded these addons ragdolls take damage differently they spurt blood and make squishy noises
[NSA]☆☆SANDERS☆☆ Sep 5, 2016 @ 4:59am 
could you add a console command to change the ring teli model?
The Doctor Aug 30, 2016 @ 3:50pm 
its an e2 Mabye
mets11rap Aug 3, 2016 @ 7:17am 
nvm i got it
mets11rap Aug 3, 2016 @ 7:16am 
how do i disable the weapon dropping on spray thing?
AlexALX  [author] Jun 18, 2016 @ 3:14pm 
@S?S Toukka
so from now fonts included in cap code part and no need download it manually)
#Rotta S?S Toukka Apr 28, 2016 @ 9:41pm 
Ok thanks! I have no problem in downloading things manually. I was just curious. Cap has been one of the best addons i have ever downloaded.
AlexALX  [author] Apr 28, 2016 @ 1:19pm 
@ S?S Toukka
For now not, we have to wait month or so before disable this check, because in past there already was released fix for this, but in next update bug happens again, so... Also there is nothing said about fonts on linux.
#Rotta S?S Toukka Apr 28, 2016 @ 11:25am 
This came with the recent update: "Fonts contained within Workshop addons are now properly loaded". Does this mean that you don't have to download the fonts manually anymore?
trainspotexe Apr 27, 2016 @ 11:29am 
@below Stand back once you activate it until the portal appears. Then wait around 5 seconds.
Eclipse Apr 18, 2016 @ 5:13pm 
is there a way to stop the star gate from killing you
redstone303 Apr 16, 2016 @ 1:41am 
that's the problem here
redstone303 Apr 16, 2016 @ 1:40am 
where is my addons folder?
sgt snoozleberries Apr 6, 2016 @ 11:36am 
go to your addons folder and delete CAP folders
redstone303 Apr 6, 2016 @ 10:53am 
come on help me please!
redstone303 Apr 6, 2016 @ 9:06am 
how do I fix it?
redstone303 Apr 6, 2016 @ 9:06am 
it says I have both github and workshop items downloaded. What does that mean?
RuM Apr 1, 2016 @ 4:24am 
my bad for missing that part, i hope someday the addon will be able to be fully worked on once again.
AlexALX  [author] Apr 1, 2016 @ 4:13am 
@mrjosheyhalo @RuM
Yes, there is few small updates. I did it.

Actually in news was said one small thing that you probably missed:
"While we will probably stay active on the forums, and _update from time to time_, the actual development will be postponed until further notice."

This means there still possible updates for keep cap working with latest gmod, but without any guarantee and can at any time stop. Also, these updates release dates may vary.
RuM Apr 1, 2016 @ 4:05am 
there's an update? yet the pack was said to not be being worked on anymore?
mrjosheyhalo Mar 31, 2016 @ 10:16pm 
who made the update, thought i remember seeing a post on the site that dev was stopping
[Λ] 『』sneakyrat『』 Feb 25, 2016 @ 10:52pm 
how to use
Rafael De Jongh  [author] Feb 22, 2016 @ 8:52am 
@ForwardUntoDawn117

If you go to your addon folder of your gmod installation, the easiest way is to just remove everything you see that has to do with CAP (folders/files/etc) and then let the workshop redownload every file.

Normally then the error should disappear.
SnickBar Jan 10, 2016 @ 3:26am 
hey guys i keep getting error 4 on cap and i dont know how to fix it is says i have both workshop and github installed and to remove one of both but i dont know how PLEASE HELP!!!!
-[GD]-esiebert7625-[GD]-✅ Dec 28, 2015 @ 4:05am 
there like the rings from halo
EMERALD EMPIRE Dec 27, 2015 @ 8:15am 
im asuming an update to this specific addon has done something catostophic because when its enabled all of my vehicles become just a prop that i cant pickup nor drive so please fix this so i can use stargate again along with my vehicles
sonyguy Dec 12, 2015 @ 8:51pm 
i crash when i install the code pack
Rafael De Jongh  [author] Dec 11, 2015 @ 8:21am 
Chubby Dec 10, 2015 @ 3:52pm 
This is amazing, thank you so much for making this! I often do battles with other people in Sandbox and we do these little faction battles using the CAP addon :P
sgt snoozleberries Oct 21, 2015 @ 3:03pm 
how the fuck are we supposed to use stargateAddressList
Falo Sep 1, 2015 @ 3:28pm 
whenever i install CAP: Code my game crashes know how to fix
Rafael De Jongh  [author] Aug 10, 2015 @ 5:38am 
We'd like to notify everyone who is in need of support to direct themselves to our dedicated forum which can be found here: http://www.sg-carterpack.com/forum/

For any bugs or problems reporting please post in this thread: http://www.sg-carterpack.com/forums/topic/bugs-and-problems/

As we do not regularly visit this discussion page nor do we get any notifications from it, we prefer to keep it maintained on our personal forum. So if you have any question at all please visit the above mentioned links.
Rex 81-12 Jul 5, 2015 @ 2:26pm 
@ The Cheesy Gamer,
He doesn't do any form of support on Steam, you have to go to their website.
http://sg-carterpack.com
Anthony Jun 21, 2015 @ 1:10am 
????
Раша пробовала, я попрбую говорят норм))
Смотрел видос, тоже там приколы!
https://www.youtube.com/watch?v=QgDH_bupFMA
Sumerius Jun 20, 2015 @ 8:42am 
you guys should just back up you mod folder then if it dident work just switch the folders
A robot in london. May 31, 2015 @ 1:34pm 
he isnt working on this anymore... he has stopped responding to comments or any gmod type of activity