Werewolves of Skyrim
657 Comments
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IMAFUCHKENWALRUS Sep 14 @ 5:02pm 
amazing mod
found a pack of wolves but little did i know they were following a werewolf savage :3
hardcore fight
Viciousf Sep 7 @ 10:39pm 
I do not recommend this mod for people using the mod "Requiem" (difficulty enhancer) as level 40 werewolves from game start are a tad op and rage inducing.
Wow-once you start thinking about it, bethesda is nothing but a bunch of dunder-heads.... Seriously, if my character was an altmer supremacist and wanted to become a werewolve in the vanilla version of skyrim, I have to go through the questline of the "Ysgramor." "Talos" "Bludgening" filth..
Dovakiin Aug 21 @ 7:05am 
Are they hostile?
Seppo007 Jul 16 @ 12:50pm 
I can confirm that this mod is the cause of some problems with Windstad Manor. Don't install it unless you don't want to build your house there
Lucky_Leprechaun Jul 14 @ 1:23pm 
This mod interferes with Windstad Manor. With this mod installed the manor will never appear.
Lucky_Leprechaun Jul 14 @ 1:22pm 
This mod interferes with Windstad Manor. With this mod installed the manor will never appear.
Tosh Raka Jul 12 @ 8:46pm 
You know, I met wild werewolves in Skyrim before.
One time it was when Witches were chasing him around the western Border of Skyrim, and another time was when I swam to shore after completing the last Dark Brotherhood quest, and two werewolves attacked me. Luckily, I was already the Harbinger of the Companions and I picked up some Silver Swords during the quest were you find out the Circle of the companions are actually SPOILERS werewolves.
Jalast Jul 10 @ 11:31am 
64k if you have a problem with that...think of them as worgens from WoW cause there werewolves but can turn into one and back any time they want
Andyman706 Jul 7 @ 11:30am 
I never run into werewolf unless I go to the swampy area and its great I love it
emilss1995 Jun 29 @ 6:53am 
lulz
UKPartisan Jun 24 @ 12:39am 
Great idea, but I keep running into Werewolves in broad daylight. Seems a bit contrary to Werewolf lore. Then again so does the companions questline, good effort all the same.
nuwlegoman Jun 21 @ 4:15pm 
When/how do you find them?
Calypso <-☭Nate☆-> Jun 18 @ 10:42pm 
I would recommend anyone using Heathfire not to download this mod. The creator has stopped working on it and it will not be recieving updates any longer.
9tailedfoxdragon Jun 16 @ 9:10pm 
I love the mod but i have to unsuscribe due to windsted manor not showing up. please fix, this is a good mod
Wolfer210 May 24 @ 6:28pm 
This also makes the world around 40% more dangerous. I luv it. perfect challennge for my khajiit assassin death squad.
Wolfer210 May 24 @ 6:26pm 
@ Saharat . . . . I think they're just jealous that you killed one of us. . . . I mean them.
Lyceus May 17 @ 11:34am 
I wish Savages would come after me instead of Vargrs. Only just managed to kill a Vargr after getting it to stay in the water while I shot it with arrows. Ran on a little bit to get to my destination and another Vargr starts chasing after me. I didn't stand a chance.
Shawn May 14 @ 2:22pm 
this mod teaches me to move my ass when i start a new game and come across one of em XD BRILLIANT
Demonofthefall May 6 @ 11:45pm 
I've had this mod installed for a week or so, and still haven't seen a single werewolf in the wild :(
Pedobeer May 1 @ 12:40pm 
I'M WARNING YOU GUYS! Killing wherewolf vargr will make all hunters of skyrim attacking you! That's happen without the mod too!
Nebula Apr 21 @ 6:51pm 
This mod does not work with Hearthfire. Nothing will appear when building Windstad Manor. Apparently Hearthfire doesn't work with mods that add wildlife or monsters. Once I removed this mod I was able to build Windstad properly. I hope this issue can be fixed.
ShadowHaven Apr 2 @ 6:15pm 
Having the same problem as "lakecurrent" below. I'm subscribed and it doesn't want to turn up and work in my subscriptions... is there a reason for this?
lakecurrent Apr 1 @ 11:32pm 
Even if I subscribe to this mod it is stated as not so in the Skyrim Date File list. How come?
I even tried to unsubscribe and subscribe again but the result is still the same...
HEEEELP
athesentinal Mar 22 @ 4:40am 
Good fun this, finally a foe that is wuite dangerous at medium levels, but not super hard either. It is also fun watching them brawel with other animals. Also good in that it adds an additional danger in a dangerous wild land.

Kurt Rhinehart.
MyLifeIsRandom Feb 23 @ 12:41am 
The unfortunate downside to thid mod, which has caused me to unsubscribe, is that none of the mentioned werewolves are leveled. This makes accessing areas they appear in difficult to impossible depending on the level disparity between you and the werewolf you come across.
Alaric III Feb 9 @ 5:03am 
Yeah it sucks that this mod means you can't build some houses in Hearthfire (the one in morthal), I had this mod for ages before I installed Hearthfire, and it's sad that I can no longer us it. Please do try to fix it.
Iccotak Jan 24 @ 4:33pm 
Is this compatible with dawnguard?
BlueDevil Jan 22 @ 6:22pm 
If u can make this mod compatible with hearthfire i will subscribe...be nice to see werewolfs in wild...im not sure why i see they wont attack u in wolf form though...
GoldenEdge Jan 20 @ 11:20am 
what if u are a werewolf
Guy LeDouche Jan 19 @ 11:03pm 
Was a pretty good mod otherwise. have some fun werewolf stories because of it but had to unsubscribe because of the hearthfire incompatibility.
Guy LeDouche Jan 19 @ 11:01pm 
BUG REPORT: This mod will cause the Windstad Manor to be invisible when trying to build anything and the quest marker about building the house will not go away because the foundation and other components cannot be placed.
TWUNK Jan 18 @ 4:16pm 
@GSA2011 Actually, he shouldn't. You can't contract lycanthropy from just every-day werewolves (or other "were"s [That's only really vampires]) by being in contact/bit/etc. It has to be the alpha, the prime. An original werewolf is the only one that can change others.
Unless Elder Scrolls has different lore for it...
CallumForTheWin Dec 25, 2013 @ 3:23pm 
Im now a warewolf and vampire hunter :D
Altrunchen Dec 17, 2013 @ 4:37am 
How exactly do you make the werewolves more balanced?
FyreFly .PTZ. Dec 15, 2013 @ 9:14pm 
Love the mod, very cool concept, very simple. I hope mod author gets time to update the mod to be compatible with Hearthfire.
GSA2011 Dec 4, 2013 @ 12:31am 
you should make it so that you can also contract lycanthro from them
Craster Nov 30, 2013 @ 2:33am 
He wouldn't be using text language if it wasn't his main.. as i'd find that harder than speaking normal English I understood him anyway
Kurumi Tokisaki Nov 28, 2013 @ 10:21am 
@Morgaledh @Dr. Pözheq Gonzo Jaminzki Esq Maybe his mother tongue isn't English. Not everyone knows how to speak English properly. Also if this mod really does that then he got a good point, he shouldn't have to speak perfectly to be taken seriously.
Morgaledh Nov 28, 2013 @ 10:16am 
1. This is a great mod.
2. Marirvin... learn to speak English like an adult.
PoeShmoe Nov 7, 2013 @ 10:33pm 
@marirvin Speak English and maybe he will be able to help you at one point.
marirvin Oct 23, 2013 @ 5:45am 
this mod messes with hearthfire and it is because of the spawn locations of the werewolves u need to change tht had 2 remove ur mod now i can build winstad manor and see it so it was deff this mod if ur not following this mod anymore then someone take it over and change the spawn locations away from the spots where hearthfire builds the manor's dont know how 2 mod or would do it my self.
aloneman Oct 20, 2013 @ 6:05am 
with this mod cannot see winstad manor(
Arctic Wolf Oct 18, 2013 @ 3:07pm 
This reminds me of "The Wolfman" (recent version).
Zlyde Oct 11, 2013 @ 7:11pm 
do the numbers above represent the maximum werewolfes in skyrim ? and they respawrn or dead stay dead ?
Dunkslammer Ornstein Oct 11, 2013 @ 8:28am 
I feel like this conflicts with Immersive creatures.. can anyone verify this?

I'm having trouble getting skyrim to work, still trying to figure out what's wrong.
skyrim5558 Oct 1, 2013 @ 4:46pm 
so, do the numbers above represent the maximum werewolves in skyrim?
Garderoben Sep 29, 2013 @ 7:58am 
If you get attacked can you get turned into werewolf ?
[ELG] Chaf Sep 22, 2013 @ 12:22pm 
It sure would be nice to have more than like 20 throughout the entire map.
chinsun007 Sep 16, 2013 @ 12:51am 
May be something to this, perhaps load order. I build the house, but it's not there when I look at it.