The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

No Killmoves, No Killcams, No Killbites
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David Sid  [author] Nov 23, 2017 @ 7:01am 
Thanks to PureModding from Skyrim Nexus, there's now a Skyrim: Special Edition version available at !
Vinyaya Aug 1, 2017 @ 9:52am 
Really nice to have a mod like this when you have mods like Wildcat combat
Pro Superstar Jul 24, 2017 @ 5:40pm 
Ironically the only killcam this mod doesn't remove is the one in the thumbnail.
Cryptid Jul 18, 2017 @ 8:02pm 
This is going to be the most disapointing thing if it ends up not working. The Kill cam keeps getting me killed and making it impossible to use a soul steal blade.
Eyes Jun 17, 2017 @ 11:25pm 
OPA Mar 22, 2017 @ 9:07am 
thank you for your time. bow killmoves is bugged. stuck in killmove forever
rav Feb 7, 2017 @ 1:20am 
Thanks for this. Was such an annoyance and the killcam with a 2H sword is absolutely dull.
mprieto Dec 29, 2016 @ 4:47pm 
this is a stupid idea killmoves makes epic and pro lookin and it makes the game more intense witch u say its intense without dude learn what makes gaming fun and dont make mods that ruin the fun >:( PS: i read the discription.
[6th] Notorious Sep 7, 2015 @ 8:29pm 
I just activated this and got a magic killmove a minute or two in. Anyone else have problems? I'll keep playing with it and see if more killmoves show up.
Mr. Turtle The Wall Builder Aug 13, 2015 @ 8:30pm 
Awesome now I can actually have a fight to the death, instead of a fight to 60% of my health in such and such situation or whatever.
Farrow14 Apr 29, 2015 @ 8:47pm 
Very handy for magic users too. Watching me standing there blasting them with flames while they collapse is just silly and interrupts the immersion. This mod fixes that!
Seraphine Jan 26, 2015 @ 10:12am 
I agree that it stinks, It stops you from going up to the next victim and sneak killing them, Did you try the killmove commands in the console while also using this mod?.
David Sid  [author] Jan 26, 2015 @ 6:49am 
Equilisys and Clearcontroller: The fact that the sneak attack animation is still played is a known bug. Unfortunately, I didn't know about it until months after after I stopped working on Skyrim modding. If I get back into it, I'll be sure to look into whether that can be fixed.
Equilisys Jan 25, 2015 @ 8:18pm 
I'm with Clearcontroller also.

I sneak attack people all the time using a sword and it appears that I still have this killmove activated. I downloaded this mod solely to have killmoves completely disabled for a large number of reasons in line with my gameplay preferences. It also keeps a certain number of mods that I have selected more stabilized by simply disabling killmoves altogether.

I would appreciate it if this is looked in to.
Seraphine Jan 21, 2015 @ 4:44pm 
lets see you gain more experiance from not killmoving, dragons are harder to fight in groups cause there not busy bite throwing, Not having killmoves is probably the best thing ever! :)
Clearcontroller Jan 12, 2015 @ 5:07pm 
the killcam from slitting someones throat during a sneak attack is still present... is there any way to stop this?
Rancid Cocks Jan 12, 2015 @ 2:39am 
Not sure if its because i added this mod, but the Atherial crown no longer gives you additional second stone perk thing
Jerezombie Nov 29, 2014 @ 5:17pm 
it is useful without this mod you can randomly die with full health from the killcams that sucks.
David Sid  [author] Sep 4, 2014 @ 8:09am 
Geisterfahrer: No guarantees, but I may put that mod together in the near future. Disabling killcams, disabling killbites, and leaving killmoves untouched is pretty easy. Disabling 3rd-person killmoves in addition could take a bit of work (and I haven't done any Skyrim modding in about a year).
Geisterfahrer Aug 30, 2014 @ 10:57am 
Hey David, I tested the mod you suggested to me over the last few weeks. I combined it with a 1st person finisher only mod. But i sometimes still get random 3rd person finishers :(
It would be really cool, if you could make a mod, which just disables all 3rd person killcams :D
Thanks a lot for your help.
David Sid  [author] Aug 12, 2014 @ 1:58am 
Geisterfahrer: Yes, it's possible to only disable ranged and magic killcams; I think that's exactly what does. If that doesn't work, let me know and I'll make a variant of this mod to do the job.
Geisterfahrer Aug 10, 2014 @ 5:09am 
is there a possibility to get only ranged and spell killcams disabled?
 Yung Ducky  Jun 25, 2014 @ 9:05am 
Ok cool, though i like the killmoves, since im playing on apprentice (Which is unnaturally difficult for some reason on my character) i always am afraid since i lose quite a bit of health from hits that im going to get killed by some BS NPC killmove that i could easily dodge.
David Sid  [author] Jun 25, 2014 @ 12:44am 
a duck named bill: This mod does disable killmoves and killcams both for the player and for the enemies. The only exceptions are one-hit dagger kills while sneaking and the werewolf's unique killmoves.
 Yung Ducky  Jun 24, 2014 @ 8:19pm 
This doesnt disable player killmoves right?
Floppywere Apr 18, 2014 @ 12:55pm 
but the thing is you will die evan if you are not kill moved its like when you kill someone in crouch it is so strong it just makes a kill move for it so all your doing is making fights more boring not more intense because the damage is the same.
joint venture Mar 7, 2014 @ 5:34pm 
thank you.
David Sid  [author] Mar 7, 2014 @ 4:20am 
win7x64: The "spinning death animations" aren't affected. (They're not frustrating, just silly-looking.)
joint venture Mar 7, 2014 @ 12:49am 
could you tell me if this covers 'no spinning death animations'? or do i still need that mod as well
scottyniff Feb 26, 2014 @ 5:42pm 
i still got a kill cam when i was doing the graybeards story line :(
xenousarts Jan 19, 2014 @ 4:26am 
No more death cops! Thank you.
ToolPackinMama Jan 6, 2014 @ 9:32pm 
Thank you for this. Four times in one hour my new mage waited a loooooooog time for a kill-shot that MISSED! I could have killed the same creature four times it took for that slow killshot to miss! "No More!" I cried!
Scatman John Jan 6, 2014 @ 10:39am 
I got this because I just got killed by a random dragon from 95% health during what was otherwise a good fight.
David Sid  [author] Jan 5, 2014 @ 1:26pm 
I agree completely, psychomorph, and I'm glad to hear the mod has improved your game.
meh. Jan 5, 2014 @ 8:51am 
these killcams are just annoying and cause bugs. they interrupt the game and prevent you from preparing for the next opponent. and people seriously argue against it because "the games dices made it so"?! really? you want a game to randomly decide what happens instead of your own abilities? for me personally, this is absolutely essential. thanks to the author!
gMaImNeDs Jan 4, 2014 @ 4:04pm 
Glad the archery kill cam would be gone. Something between me feet and the target, everything above it thin air, including everything above the hips. Nothing between me, my arrow, my bow, and the target. Arrows then strike the object between my feet and the target, landing right at my feet. Glitch in skyrim? Problem with mods I've added? Maybe. Regardless, this will remove it as it only happens from killcams. But the pleasure of slitting Forsworn and bandit throats? Still on the fence about this due to that.
David Sid  [author] Jan 3, 2014 @ 4:01pm 
Older comments on this mod suggest sneak attack killmoves are still functional, but I can't say I've thoroughly tested that particular aspect myself. I haven't worked on Skyrim mods in quite a while.
POTWIZZ Jan 3, 2014 @ 1:47pm 
Does the remove your sneak killcams aswell? when you backstab people... For the only killcam i find irritating are those that interrupt the game, aka. those when you are in combat, and not those when you backstab somebody.
TheGingerDwarf Dec 31, 2013 @ 12:47pm 
TheGingerDwarf Dec 31, 2013 @ 12:47pm 
Jostabeere Dec 30, 2013 @ 8:08pm 
Well, if a dragon killmoves you, you had bad luck, and the games dices made it so, save before a dragon, or get better armor, instead of using such cheat mods.
Exige Dec 24, 2013 @ 11:01pm 
Finally! Relief from those irritating cutscenes that interrupt the game. Thank you for writing this. 5/5
Delta Spark Dec 22, 2013 @ 10:56pm 
Is there a mod that disables enemy and NPC kill moves? That would be fine, since they pretty much break the rules anyway (perform kill moves when there are other enemies besides you, i.e. a follower), because I like the kill cams for archery. But yeah, I just got cheated by a dragon. Blocked two bites, got me down to slightly more than half-health, annnd killbite. Immidiately quit to download this mod. Thank you very much.
Rabbi Shlomo Shoahstein Dec 15, 2013 @ 9:56am 
just use the dance of death you can get rid of them and modify them
Thundercrunch Dec 12, 2013 @ 6:17pm 
Just a note: it apparently doesn't stop werewolf kill moves
SquarerootOf2 Nov 12, 2013 @ 12:50pm 
I for one dislikes quite a bit... say you play an archer - *killmove goes off... and misses* you keep standing there for another 10 sec, well enough time for the alerted enemy to get there and kill you...
Le Jeffums Nov 12, 2013 @ 3:58am 
you fucking suck if you think people will like this mod
every1 loves kill moves
William Oct 29, 2013 @ 1:09pm 
Without this mod I wouldn't've had a chance to play my preferred difficulty without getting insta-whacked in all melee fights.

The only thing remaining that makes fights so unbalanced is the way overpowered mages and Hagravens.

I guess I'll just get some anti-magic enchantments to my shit.

Raven Oct 27, 2013 @ 2:52pm 
By the way, could you add a version with no stealth kills at some point?
Raven Oct 23, 2013 @ 11:36pm 
Definitely makes combat more efficient, I'll give it that. Also, after a while of playing the cinimatics kinda lost their luster when the computer was having all the fun dealing the final blows.