The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Sutvaka Fortified Estate
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Storm_at_Sea Sep 18 @ 10:16am 
Oh, I just suggested it because I thought it would be easier (thought you could port it or similar). Any desire to make a home in Solstheim's snowy north? As a whole, far as homes go, the island's been quite ignored.
Metalwraith031  [author] Sep 18 @ 10:12am 
@Storm_at_Sea. That would require rebuilding the mod. Would be easier to create a whole new mod.
Storm_at_Sea Sep 18 @ 5:32am 
Hey, I've enjoyed this house in Skyrim a long time now, but I'm frustrated there aren't any good home mods in Solstheim.

Would you be willing just to add this 'also' on Soltheim?

Not asking for changes or anything, just an extra on the island of Solstheim as well, in the snowy area, since there's already a small player home in the south in Raven Rock.

Thanks for reading.
A Tall Midget Aug 26 @ 3:41pm 
Thanks for telling me.
Metalwraith031  [author] Aug 26 @ 1:35pm 
@A Tall Midget. No, should not be necessary. Although its always better to start a new game when you have downloaded a bunch of mods and changed your load order. But again, it should not be necessary.
A Tall Midget Aug 25 @ 8:58pm 
Do i need to start a new save to use this?
Nico Jun 30 @ 9:21pm 
best house mod in this game.
Metalwraith031  [author] Jun 30 @ 3:59pm 
@Rook013. Should be. Unless you are a manical hoarder that likes to display every piece of clothing ever made or modded into the game :)
Rook013 Jun 30 @ 8:11am 
Important question here: Are there ENOUGH mannequins and weapon racks?
I've used this mod for a long time and loved it, but I had never any idea there was a secret chamber under it. The most I'd ever found was just the ebony ore mines, which I found a pleasant surprise after having used it for a good amount of time. And now that I accidentaly discovered the secret chambers, I was impressed and blown away by it. Amazing work. I absolutely love this player home.
Metalwraith031  [author] Apr 23 @ 10:47am 
@Imperial. I knew that Skyrim had a limit in the ammount of NPC's it could process at the same time but i did not know that it could actualy cause ctd's. Hopefully that was it.
Imperial Apr 23 @ 10:40am 
It started working again, I believe it is due to immersive patrols a battle spawns near the estate and the sheer amount of npcs crashed the game as thrre were the guards, bandits, imperials, stormcloaks, and the dragons all at the same area.
Metalwraith031  [author] Apr 14 @ 1:04pm 
@Imperial. Honestly i dont know, i haven't made any changes in the mod in a long time. Have you tried a new game to see iff that makes any diference or changed the mod load order?
Valtiel Apr 14 @ 2:07am 
unsubscribed. The Strongbox isn't there where its supposed to be nor the optional NPC. I'll resubscribe once its fixed
Imperial Apr 13 @ 12:15am 
The last game I played the game crashes when ever I go close to the estate. It has always worked before and there are no new mods so why would it be crashing?
Metalwraith031  [author] Mar 9 @ 10:37am 
@Metalwraith031. With the power of friendship?
I dont know their id numbers otherwise i would give you those.
Yzart Mar 8 @ 10:59am 
Ok thanks =) for the chickens and dog, how can I resurrect them if their bodies have disappeared ?
Metalwraith031  [author] Mar 8 @ 10:47am 
@Yzart. The disapearing dragonmask is somthing i'm not familiar with. iff you lost it and cant reclaim it then i suggest you find its id number and use the console commands to give it back.
You can also revive the chickens and dog with the console commands with the resurrect command.

The face color swap is something i'm also not familiar with and cant help there.
It could be the greyface issue but thats caused by the steam workshop (to keep it brief), you might want to go over to Nexus and try the version there.
Yzart Mar 7 @ 8:44pm 
Again one more little thing x) Nicci and cara exchanged the color of their skin on the face. Nicci has a black face, and cara has a white face. I use cbbe and viscious face but this is the first time I have a skin color exchange, only with these two npcs.
Yzart Mar 7 @ 7:42pm 
Another little thing, I found the dog and some chickens dead the first time I arrived because of a bandit attack. Is there a way to bring them back to life? And can I put my own horses in the stable instead of those who are there?
Yzart Mar 7 @ 7:22pm 
Hi, your mod is just awesome and by far my favorite house but i have a little problem, when I want to recover a mask of a dragon priest that I put on a base, it does not get back into my inventory, it disappears... Some advices ? Thanks in advance
Metalwraith031  [author] Mar 7 @ 9:33am 
@yorribah. To get the key to the Estate you must travel to Fort Dunstad. In the Fort Dunstad prison (the tower), go to the top floor and look underneath the table. There is a strongbox on the floor which holds the key and an additional note. You could also try to find Sparrow. He is a high level character who you have to kill to get the key. Sparrow is optional because some players reported that he would not appear.
yorribah Mar 7 @ 8:34am 
Where is the key?
Metalwraith031  [author] Feb 27 @ 11:10am 
@Bruxist. Yes the two dragons at the same time is a fun thing to happen especialy iff you have deadlier dragons installed. But to my knowledge there are no addon mods for Sutvaka. Maybe a couple on Nexus because i have often received requests for permission but none of them send me any links (rude or they didnt upload it to nexus).

I tried to implement a story but i have been told on many occassion that my writing skills are that of a first grader. So i have not touched that since and when i did try to implement a quest it was filled with bugs and became impossible to fix so i abandoned it before i slammed my keyboard through my monitor again.

The lack of steward and maid is a very strange thing though and not something i have heard before or come across myself i any of my mods. So i'm afraid i can not help you there. The only thing i could think of is to sleep or wait for a couple of hours and see what would happen.
Bruxist Feb 27 @ 12:38am 
Also, I was wondering if any mods exist that add to this one by introducing some interactions (other than follow me/request a song) with the characters, or additional quests. The Estate is huge and beautiful, but storywisde it's terribly empty.
Also, for some reason there's no steward or maid in my house.
Bruxist Feb 27 @ 12:34am 
I loaded this mod only recently and arrived at Sutvaka yesterday. So... you basically put another dragon on top of the already infamous Shearpoint, forcing me to duke it out with a dragonpriest (aptly named Krosis - more or less "Sorry") and two dragons at the same time.
Sir, I applaud you :D
Baron Jan 24 @ 6:09am 
@Metalwraith031 Yeah, Playstation users won't be able to use this. I was just confirming that the console issue only applies to Playstation. Xbox users could definitely use it. I'll keep an eye here incase you ever decide to port for SSE.
Metalwraith031  [author] Jan 23 @ 11:49am 
@m_c_peaches. Look in the tower. There should be a door that leads to the tunnels
m_c_peaches Jan 23 @ 11:23am 
any one know where the tunnel is? I have looked through all of the secret rooms in the main house, and in the barricks.
Metalwraith031  [author] Jan 23 @ 10:00am 
@Baron. That means playstation users won't be able to use this mod. Sutvaka has a script for the dragonclaws and i also have used mod resources. No concrete plans about updating this mod for SE or anything at the moment as i have a daytime job and 2 other mods in the works on which i cant seem to stay satisfied with the layout and everything. Also Rimworld has come between.
Baron Jan 23 @ 2:18am 
@Metalwraith031 In case you haven't had time to research. Xbox users can definitely have access to this mod. Playstation users are bound to limits such as no external assets. This doesn't apply to Xbox users, as Microsoft isn't putting the same restraints.
Morcos Dec 6, 2016 @ 10:25pm 
Hello Metalwraith031!Please re make your awesome mod for skyrim se.
Mechtechnal Nov 24, 2016 @ 8:45pm 
BTW if you were to port your Sutvaka Fortified Estate to the Special Edition on Nexus, I would most certianly endorse it as it was my favorite player home in the orginal game.
Metalwraith031  [author] Nov 5, 2016 @ 1:02am 
@IISaMzZII. Maybe ill look into it once i get a holiday. Another problem is that i dont have an xbone so i wouldn't be able to test its functionality. I also rememer that console mods are limited to vanilla content only and that mod resources are not allowed. Iff thats true than Sutvaka is a no go for console because of custom scripts and a couple of mod resources. But thats just guesswork right now and i dont remember iff this was PS4 or Xbone.
IISaMzZII Nov 4, 2016 @ 5:35pm 
@Metalwraith031 I really really hope that you can somehow put this mod on the xbox one version . i love skyrim but the amount of quality home mods for the xbox one version is severly lacking. your mod is fantastic and whilst ive seen that you have a day job i hope you can find the time to upload it for us lesser console folk
Metalwraith031  [author] Nov 1, 2016 @ 12:11pm 
@Andrew Krimsky. Lack of inspiration really. I dabbled into it and tried to make the parking garage next to the super duper store into a player home but it became a bust because it sits on the borded of several area's and that caused problems. Also the Creation kit for Fallout is still in beta, i have a day time job so i cant spend much time modding stuff especially iff i have to keep it up to date with every little update Bethesda pushes out.

The irony is that i had 4 more mods for Skyrim waiting to be released, they just needed a bit of tlc. But now that Bethesda pushed out the SSE those became useless.....
Serious Snake Nov 1, 2016 @ 11:54am 
@Metalwraith031 :( Have you tired making mods for Fallout 4? I'd love to check out.
Metalwraith031  [author] Nov 1, 2016 @ 11:49am 
@Andrew Krimsky. Chances of that happening is very small. Bethesda still has a lot of patching to do and i have no idea how well all the mod resources and scripts are carried over. Currently i'm not playing Skyrim anymore, i sunk over 2500 hours into this game and i want to move on.
If Bethesda makes it easy for me to change it to SSE then ill think about it.
Serious Snake Nov 1, 2016 @ 3:57am 
What about making SSE version? It would be great.
mica608 Sep 13, 2016 @ 7:53am 
Another Comment about this mod 1st THANKS again for all the hard work putting this mod together - have installed mod in past and it is simply awesome! Working drawbridge - great home, complete with grand lower levels for both display and study, secret passages, troll encounters and fort! One word of caution tho for those wanting to bring family along..... LOTS of bandit raids....seems everyone in Skyrim wants a home with a functional drawbridge and fortified castle..... :)
TRIGUND Aug 24, 2016 @ 5:11pm 
This is my fav house mod EVER !!!!!!!!!!!!!!!!!!!
Sarumoon Aug 22, 2016 @ 12:47pm 
OK thanks! I disabled him.
Metalwraith031  [author] Aug 22, 2016 @ 10:16am 
@Sarumoon. I forgot al the names of the NPC's but i think you mean one of the guards. He should not attack you, and i have no idea why he is doing that in the first place. All the guards have the same basic settings as a vanilla housecarl minus the housecarl faction.
Sarumoon Aug 22, 2016 @ 12:02am 
Is there supposed to be an invincible guy named Ragnvar or something at the front gate just wailing on everybody? I showed up first time and he was there and just aggroed on everyone, there was a buncha bandits i killed too, but this one guy is tanking my 2 top lvl summons and me and some guy named brevit or something as well and we cant even scratch him. KK thanks!
mica608 Aug 21, 2016 @ 6:44am 
Metalwraith031  [author] Aug 21, 2016 @ 3:04am 
@mica608. Yes it does lower on the castle side as well. After you cross the bridge, and walk into the courtyard, there should be 2 pullchains on the wall of the main house. Those control the bridge and the dropgate.
mica608 Aug 20, 2016 @ 7:11pm 
5 Stars! Love the drawbridge! By chance does it raise/lower on castle side as well? Trolls (good test of metal) nasty lil buggers.... In any case great mod!
harmlessratz Aug 18, 2016 @ 12:58am 
@Metalwraith031 made a backup save and a "clean" install. no problems and noticed some things i left behind even stayed in place. love the new rooms btw,cheers
Metalwraith031  [author] Aug 17, 2016 @ 10:26am 
@harmlessratz. The best way is to always use a clean save. Without that you could also emtpy the estate first of all your stuff uninstall it make a save and install the newest version.

But i think that the dirty method of just updating to the latest version should also work. The only thing that has a chance of causing problems is the navmesh outside where the gatehouse is located. That's realy the only thing that i can think of that can get a bit buggy iff you do it the dirty way.