Awakening of Taarnab
106 Comments
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RoyalGrue Feb 27 @ 9:05am 
Really well done mod. Original mechanics and thoughtful puzzles. Thank you very much Decoy for it's creation!
Bartel Dec 31, 2013 @ 5:08am 
Just finished your mod and it was awsome!
Great storyline, environement, riddle, ... Really loved how you change the game's mechanic. Almost like a new game :)

i hope you will continue to make new mods as good as your two first. keep up the good work ;))
Decoy  [author] Nov 22, 2013 @ 8:48am 
Thanks for reporting that. I fixed it and am uploading a new version as we speak.
New players will not have this problem. Remember to save often!
MrMarbod Nov 22, 2013 @ 2:13am 
Had to start over because i throw something into the fountain oops
Decoy  [author] Nov 21, 2013 @ 10:06am 
Thank you all for trying my mod. Rememer, if you need any help just leave a message here or friend me so we can talk.
MrMarbod Nov 21, 2013 @ 3:12am 
So let's check this out =)
Grognakh Oct 25, 2013 @ 8:35am 
THIS MOD DESERVES 5 STARS!

5/6 hours of greatness.
Just finished it, it was probably the best mod i've played. Being more an explorer than a fighter this mod is astonishing in either content, design, polish and story.

PLAY IT!
Decoy  [author] Sep 5, 2013 @ 10:57pm 
@Dance commander
Nana's wand is only supposed to push statues BACK, so be sure that you face the statue AND the statue faces you, else it won't work.
I fixed getting stuck at the bridge (after you got the gem from the cage), thanks for that tip. I won't do anything about someone throwing the wand though. The wand is integral to the story at that moment, so if a player is dumb enough to throw it away he'll have to reload an earlier save.
All in all thanks for your feedback, a new version will be up shortly.
Dance Commander Sep 3, 2013 @ 7:14pm 
Just found a way to get stuck on floor 5: the icy stare/gap crossing puzzle. After getting the gem and getting out of the cage. If you fire a bolt at the face that controls the bridge you'll get stuck with no way to fire another bolt to get free. same thing for nana's wand if someone throws/drop the wand and resets the puzzle.
Dance Commander Sep 3, 2013 @ 6:44pm 
Great mod Decoy just had a question, are half of the statues in the nana's staff trial supost to be unpushable? seems like a rip off for a magic wand if you ask me.
spceco Aug 22, 2013 @ 9:19am 
Just finished with 78 secrets found. Brilliant mod, loved the puzzle focus. Looking forward to trying out the wine basement now. :)
Decoy  [author] Aug 8, 2013 @ 10:52am 
Thanks for your feedback, that's the reason I make this mod!
Xemthawt Aug 8, 2013 @ 6:36am 
Just finished. Quite a fun story. Well concieved and executed. Got about ~70% of your secrets in a casual run. Rated up.
Decoy  [author] May 23, 2013 @ 2:07pm 
Great first episode! Good progress and wonderfull ending of the episode :)
Solitary Drake May 23, 2013 @ 9:47am 
Just stopping by to let you know that I've begun my playthrough of this map, and so far, I'm enjoying it very much. Here's the link to the playlist: http://www.youtube.com/watch?v=5DZ7FO808go&list=PL90vHmh0TvK_i8h9vcaToyV_NMVFNmtyr&index=1

Check back next Thursday for episode 2!
Decoy  [author] Apr 30, 2013 @ 1:06pm 
@Pamasich When you got teleported back, you stood in front of an unused receptor. Try to somehow launch a fireball in that receptor.
Pamasich Apr 28, 2013 @ 1:21pm 
I'm currently on the 8th floor. I found the round key and went back to the start through the teleporter. But where do I insert the key? Or do I need to do something else?
Decoy  [author] Apr 10, 2013 @ 10:46pm 
@jkcarrier if you explore the map you'll find a familiar mechanism for opening a (secret) door. If you check that out you'll find an illegible scroll. Bring that to the overseer so he can decrypt it for you.
jkcarrier Apr 10, 2013 @ 4:12pm 
Question about level 8 - the maze with the skeletons. I found the hidden alcove with the lurker boots, but what else do I need to do back here?
Decoy  [author] Apr 10, 2013 @ 8:01am 
@Iccaruss To get past the pressure plates you can move back and forth from the first to the last untill all gates are opened and then run through.
Iccaruss Apr 9, 2013 @ 1:57am 
after the riddle with the eight items i got the crown.... but i cant get through the three gates with the pressure plates....
KoinKoin Mar 31, 2013 @ 6:02am 
Great mod with a lot of work inside ! Big up for this unusual kind of dungeon crawling ! :)
joltinjoe Mar 28, 2013 @ 5:34pm 
Finished this with a little help. Great mod and looking forward to your other one.
Decoy  [author] Mar 26, 2013 @ 11:24pm 
@joltinjoe Once you went to the plane of hatred and took the scroll from the altar, in the normal plane a secret door opened to the left of the large room. That's where you need to go now.

And next time you post something that explains how to do something in the game, please use the spoiler tag so others don't accidentally read it.
Decoy  [author] Mar 25, 2013 @ 11:25pm 
For the last battle you need to (FULL SPOILER) switch to the hatred plane with the spell found on the altar. There you need to time your 'reflect fireball' spell so that you catch it, teleport back to the normal plane, and reflect to the monster in the normal plane.
joltinjoe Mar 25, 2013 @ 6:52pm 
6****** btw!
Decoy  [author] Mar 23, 2013 @ 3:55am 
@joramsey3 I send an e-mail with more info. If you need more help, please ask here.
joramsey3 Mar 23, 2013 @ 12:54am 
I'm stuck at the 8 alcove puzzle....I believe I have exposed/picked up items from all 5 mini-quests. That is, I have 5 altars appearing in each miniquest. Please pm me as to the items I need at this handle at hotmail.com (I know oldschool, huh?). If I don't have the right item, I'll re-run the miniquest.

I really dig this mod btw. I could use a crossing gap spell in many many other mods!
gala Mar 19, 2013 @ 11:33pm 
Ok thanks !! (^_^)
Decoy  [author] Mar 19, 2013 @ 11:29pm 
@Gala No, you need to find a way out of the temple yet. It's only over when you see the credits :) Did you find the room beyond the fight? If so, be sure to check what is on the altar, in BOTH planes.
More spoilers: On the altar in the plane of hatred you will find a scroll. You need to find the secret library mentioned in the scroll and collect/read/use stuff you find there.
If you need more help, just come back. You're almost there!
gala Mar 19, 2013 @ 11:17pm 
Hi Decoy , beautiful mod ! congrats !! but after the boss killed and explorer the hatred , is finish ? Great job !!
joltinjoe Mar 16, 2013 @ 7:24pm 
Thanks, found the item nearby.
ThatCoolGuyIsMe Mar 16, 2013 @ 4:46pm 
I've finished the game and my only complaint is wish it was longer. It's nothing but the creation of a mastermind. Amazing job, decoy. Congrats!!
Decoy  [author] Mar 16, 2013 @ 1:31am 
joltinjoe it was a Doublet from the room where you get the red skull. It should be close if you threw it away :)
joltinjoe Mar 15, 2013 @ 6:37pm 
in the "eight alcoves with riddles" puzzle what is "not in fashion but keeps you warm"? hope it's not a shirt i threw away because non of the shirts i have works, unless i got something in another alcove wrong.
Decoy  [author] Mar 15, 2013 @ 11:11am 
@ThatCoolGuyIsMe: I uploaded a new version (v1.2) that corrects your problem. Please download the latest version of the mod and contact me if you can't use your current savegame. I have a new one waiting for you.
joltinjoe Mar 15, 2013 @ 10:19am 
of course how else would you do that??? this is an excellent mod. so far the best of the non hack/slash/blast mods, of which there are not that many.
ThatCoolGuyIsMe Mar 15, 2013 @ 7:17am 
@Decoy That would be nice of you. I've sent the request. Thanks
Decoy  [author] Mar 15, 2013 @ 2:39am 
@ThatCoolGuyIsMe I've been thinking about your problem some more and now I found out it IS possible to get stuck at that point. I will make an update and post it tonight (in like 10 hours or so). However I think you won't be able to use your current savegame. If you want me to provide you with a savegame up to that puzzle, please friend me in steam or let me know in an e-mail: decoydreamhunter(at)gmail.com
ThatCoolGuyIsMe Mar 15, 2013 @ 1:45am 
Then I really am lost. Can I get a hint for passing the fireball hall? I thought I had to go thru that area for the next level or room
Decoy  [author] Mar 14, 2013 @ 11:46pm 
@joltinjoe Full spoiler warning: To solve the puzzle you need to divide the treasures so that the weight on eacht altar is exactly 0.5.
joltinjoe Mar 14, 2013 @ 5:44pm 
stuck on level 8 with the 8 pieces of treasure and the 5 banners.
Decoy  [author] Mar 14, 2013 @ 12:58pm 
@ThatCoolGuyIsMe Nope, sorry, no reset. The only thing you miss is a secret with one item in there, just like other secrets. Nothing too worry about. Upgrades to that item are aplenty in the rest of the game
ThatCoolGuyIsMe Mar 14, 2013 @ 8:28am 
Is there a reset button on the 8th level's continuous fireball part? I've pushed the statues in the wrong order without seeing the opening
Decoy  [author] Mar 10, 2013 @ 11:31pm 
@joltinjoe
Be sure that you have nothing in your hands and inventory too, and that you have the piece of garment from the temple in your "pants" slot, not in your hands or inventory.
If you still have problems, please friend me in steam so we can chat, or send your savegame to decoydreamhunter(at)gmail.com so I can inspect it further.
joltinjoe Mar 10, 2013 @ 5:09pm 
thanks but i am standing in front of the door wiht noting on but the basic thing. even put the torch back where it was. is all this dungeon like this??? played a bunch of hard ones so far. this one looks good so i want to continue
Decoy  [author] Mar 10, 2013 @ 2:33pm 
There's a text on the wall. Obey it litterally and the door will open.
Remove all your weapons and other stuff you're carrying. And change your clothes with the one provided in the alcove.
scweaston Mar 8, 2013 @ 2:46pm 
Thanks Decoy! You rock!
Decoy  [author] Mar 7, 2013 @ 11:07pm 
@scweaston to answer your questions:
There is no way to get to level 1. I reserved that for a possible outdoor scene, but the tileset I wanted to use isn't released yet. Regrettably I had to scrap that part.

About the monsters: Not all monsters in the holding cells can be killed. Only the monsters before a door can be killed, the rest is there for flavoring.

About the buttons: if you didn't press the buttons before walking through the path with gobelins, you will be running in a circle because you will be teleported to the start of the course. If you saw the buttons right away, it would indeed seem like they didn't do anything. However, you saved yourself a lot of headaches. :)
scweaston Mar 7, 2013 @ 10:41pm 
Very good, I enjoyed all of it. Few questions: Is there a way to het to level one? can all monsters in holding cells be killed? What do the hidden button do on carousel?
Thank for the great game.