Restoration Redesigned(Dawnguard)
6 Comments
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Gord0n  [author] May 27, 2013 @ 10:53am 
Those all sound like great ideas but they are quite different to the kind of mods I made so I wouldn't exactly know at this point how to do those things. To what it boils down to however is that I'm not really interested in this kind of modding. I really enjoy game design so if you think there is a boring or contradictory system in the game I'd definitely consider that.
Ree-Ree May 25, 2013 @ 11:32pm 
Is there any way you could make it possible to heal those wounded soldiers on either side of the civil war? I really get frustrated with the game for not allowing it. Try to heal them and they will just not change and continue to sit in scripted-but-not-necessary-agony. Same with the wounded and sick in the temples. It would also be really cool if there were random encounters in dungeons and out in skyrim where you can help someone in need. You could enable me to be the good samaritan I have been dying to be!
SSP-UnLuCkY Mar 8, 2013 @ 6:04am 
ok thx i will try soon so ;)
Gord0n  [author] Mar 8, 2013 @ 5:55am 
It should be self-explainatory once you have the spell but to clarify: Ward and Reflect are now cast the same way Firebolt is except that their casting time is longer, once you release the spell you will be given a ward for the duration.
SSP-UnLuCkY Mar 8, 2013 @ 4:57am 
can you make a short video? i don't really understand how wards work now... :/
i'm like you i use restoration against potion and food so this mod could be nice :3
[VOiP] ImagoMors Mar 6, 2013 @ 2:50pm 
Omg, actually might use wards now!