The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Followers can Relax
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Kyrwan Sep 4 @ 9:31am 
Well the Idea of the Mod is very nice so i downloaded it, but i found out that when i say to Faendal in the Hall of Jorvasskr to "relax", then he just goes in another area of the Hall and bugged himself in a room under the hall. Dont know if the room comes with a other Mod, but the thing is that he bugged himself in a room without doors and thats really bad.
I just could get him out with "prid <ref=id> and then <ref=id> moveto player.
So well, just to say even that this mod will dont be fixed anymore, cause it's already so old.
· • ● Iηdrα † Aug 17 @ 3:09pm 
Don't work.
He has no dialogue :/
sgtseano Aug 4 @ 9:54am 
buggy AF, for my crappy rig anyway. crasshshhhh!
lianas world Jun 13 @ 1:20am 
Awesome Love it when they 'come alive' - will they sleep on their own ?? I took mine to a bed and told it to 'do this' and it seemed to work. will this continue ?

Thank you for your creativity ,scripting knowledge and generosity. be well.
Predator May 31 @ 6:59pm 
Awesome mod, I can now set up a tent after a long day adventuring and my follower will relax with me.

While not a problem yet, the debug spell doesn't show up for me, when I first loaded the mod and started the game it told my that the debug spell was added, but I can't find it, was it a book?, or do I just learn the spell?, if it was a book what would be the console comand to get it?
Transgeezer May 22 @ 2:56pm 
Great mod decidedly a must have... It adds such a greater sense of true companionship between heroine and her follower. Poor Lydia, At long last she can sit down.
Super Kitten Apr 17 @ 7:35am 
Thank you so much for this mod! Now I can make my follower wait outside of a dungeon while I go in. I play stealth characters and followers just get me in trouble. I only use a tank follower for road/travel safety. They don't get bored and leave with this mod like they do with the default "wait here."
Warsun Mar 30 @ 3:33am 
Requesting this for Special edition please
Duchess Dankweed the 420th Mar 26 @ 3:13pm 
I highly recommend this mod. It makes followers feel more like companions than a ball and chain.
Bag Mar 4 @ 4:37am 
Really like this mod, brings a bit more realism into the game.
Sagittarius Feb 3 @ 3:07am 
My "Must Have MOD".


quicksave crash the game is it normal ?
jwarper Nov 23, 2016 @ 7:48pm 
King, It does not upload to the Steam Workshop any longer. Mods for SE are only available at the mods section of . When you are in the creation kit, click the "file" menu. there should be an option to Upload plugin and Archive to . This can be done for PC, Xbox, or PS4. (They must each be done separately if you want to support all three platforms)
大续命师 Nov 21, 2016 @ 7:10am 
Interesting mod,making my follower looks more alive
King Coin  [author] Nov 20, 2016 @ 7:13pm 
Sooo I don't know how to upload to the workshop anymore. Used to be a button in the Creation Kit. So find it at or on when I figure out how to upload there.
jwarper Nov 15, 2016 @ 8:42am 
Hi King, let me know if you need help. You have to extract the scripts from the old BSA first. Then open the mod in the new CK, re-add the scripts, and repackage into an archive with the new CK.
King Coin  [author] Nov 2, 2016 @ 6:08pm 
I'll look into converting this to SSE. Popped it open in the new creation kit and all scripts failed to compile so I'll have to look into what's changed. Don't expect anything at least until the weekend.
PRIMALUS Nov 2, 2016 @ 5:00am 
This mod is very good. Please make this mod for the special version of Skyrim as well.
lwngy Nov 1, 2016 @ 7:57pm 
do you have any plans to port this to skyrim special edition? would love to see it there!
Goof Sep 30, 2016 @ 10:28am 
Does this work with custom follwers?
harry01.miles Sep 20, 2016 @ 9:34am 
does this mod work with multiple follower mod
Mojofooka Aug 24, 2016 @ 8:35pm 
For some reason after I subscribed and started the game, the option still didn't show up, but when I unsubscribed, the option showed up and has continued to work perfectly ever since!
I use the mod so that Meeko stays at my house (rather than following me into danger or returning to the shack wih his dead master's body...) c: Very happy with the mod, thank you so much for making it!
Kyle Aug 20, 2016 @ 3:04pm 
what happened to the "dovakiin relaxes too" mod? I searched everywhere and I can only assume it's been removed. I don't understand why (if anyone knows, tell me)
MopHead36 Aug 11, 2016 @ 3:48am 
For some reason Serana doesnt have the option its just, Wait here, Its time to part ways, and the trade items option. No option for relaxing.
Soulek Jul 28, 2016 @ 7:36am 
А он есть на русском?
Y'arr Jul 21, 2016 @ 3:07pm 
This is going to be so useful when leveling my light armor skill. I just have to find one more thing.
Timesplitter Jul 13, 2016 @ 4:42pm 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at .
Bellatore Mare Jun 6, 2016 @ 4:49pm 
@Xi.Goblok im late but probably either
Yeazzal May 28, 2016 @ 11:11pm 
Fully agree with FairieFawn's commet on May 19@2:22pm Thank you!
FairieFawn May 19, 2016 @ 11:22am 
I love this mod. Simple, but very effective. Dare I even say... immersive...
Asu....Tenan Apr 18, 2016 @ 9:43pm 
after im sucribe this mod.then i must launch the game from steam or from the launcher?sorry for im not good in english :)
Jo★Ёrudite★Marksman Apr 18, 2016 @ 5:42pm 
if a follower been waited too long, can a follower'll leave just like the origianl system ?
Glorious Comrade Stalin Apr 17, 2016 @ 8:25am 
Make them dance!
natharran Apr 4, 2016 @ 2:02pm 
Great work, followers now feel much more realistic. Thanks :-).
Fictional Character Feb 29, 2016 @ 12:52pm 
If mods cost money. Then since its single player it can just be moded 3erd party.
__ Feb 20, 2016 @ 5:55pm 
Some time around when he said that, valve was trying to impliment paid mods on skyrim.
icyzelda Feb 16, 2016 @ 6:39pm 
you said your not going to charge to this do mods cost money or something i was under the impression they were all free from this site
wendikyleen Feb 7, 2016 @ 5:01am 
I love this mod, I also use a multiple follower mod, I roll up in a city, take them to the inn and put them all on relax mode until I get my business finished. If we have to camp in the wilderness for the night, I send a few to collect reagents for me. I really appreciate you making this mod.
cthulues noodles Feb 6, 2016 @ 2:07am 
has anyone tried using the build your own fort mod and this it works really nice
i am not the creator of that mod
Cinderblaze3 Feb 5, 2016 @ 3:00pm 
I followed the instructions to the letter, but it doesn't appear in the launcher data files. No matter what I did, it just doesn't work.
Burgunder Jan 12, 2016 @ 9:51am 
ryanmurf Jan 5, 2016 @ 5:32pm 
what does this mod appear in the data files
Antares Dec 29, 2015 @ 3:23am 
Just cheking all my mods, to see if I have the THUMBS UP activatet on all the mods i uns, which all you creative people out there deserve!
And to use this opportunity to say thank you once again for all that work!

Thank you all for adding your own special touches, the humor, sharing your ideas, solving problems and (dang, what is ther word...?) .............needs!
Making Skyrim an even better place and an endles game:
Allways some new things to discover and try!

To all of you the best wishes for the New Jear, in private as well and here in Skyrim.
John Dec 14, 2015 @ 5:38am 
Thanks for an awesome looking mod, as a player newly come too the Elder Scrolls I am still a bit green about modding where about in the load order would you recommend this mod be positioned? This looks just what I have been looking for and makes for a much more 'natural' relationship with one's Followers. As Serena is my principal Follower at the moment and a patch is needed for her should her patch come immediately after the FCR mod. Thanks for writing this mod can't wait to get it to work properly. Many thanks once again.
Jon Snow Patrol Dec 3, 2015 @ 7:55pm 
They relaxed a little too much. Without me telling my followers to do anything they all vanished and I can't find them.
Incursore Nov 4, 2015 @ 12:32am 
Sorry, the mod is awesome, but I have a question... I have another mod that need to be at the bottom of the load order. There is anything I can do? Am I forced to choose one of them to play? Do this mod have other way to work different from stay at the bottom of the load order?
MaximillianPower Nov 2, 2015 @ 9:02pm 
Not a fan, the grammar isn't checked and so there are full stops missing, etc., which is a shame because Bethesda works pretty hard on making their text consistent.
Incursore Oct 28, 2015 @ 2:26pm 
Thank you, I will try putting the mod as last mod in the list!
lafiorucci Oct 28, 2015 @ 2:21pm 
To Incursore90, you have to make sure this mod loads last on your load order. Anything that loads after it will not be affected by it. When you talk to your follower to "We'll stay here for a while" dialog should come up. Choose one of thre options, then confirm with "Okay". The follower will stay in the area until you engage and say "Let's go". The cool thing about this mod, if you dismiss followers after you've told them to Stay here for a while" they will continue to stay in that area. You can make them stay at your properties, then dismiss them, and they are like regular guards, servants, etc. To get them to follow, ask them to follow first, then tell them to "Let's go" or they will just walk off. Main thing, check your load order. Have Fun.
Incursore Oct 28, 2015 @ 1:19pm 
Can anyone help me? I downloaded the mod but, when I say to a companion to wait, He/she actually... wait. Just staying where he/she is, like vanilla.