Draco's Enchantment vendor and enchantment overhaul
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blake3000 Jun 4 @ 5:14am 
found it
Draco1122  [author] Jun 4 @ 2:56am 
it is the hall on the right i think it has been awhile.
blake3000 Jun 4 @ 12:19am 
the arch mages spot?
Draco1122  [author] Jun 4 @ 12:11am 
It is the Catman on the second floor. You Should hear him.
blake3000 Jun 4 @ 12:08am 
i cant find it
AceTheAvenger Mar 1, 2014 @ 5:01pm 

Thanks for the info, but sadly, I don't need a mod like this anymore. The only item I wanted to gain the ability to disenchant, turns out, the effect is a script, not an enchantment. I wanted to use the beam wave from the bloodskal blade on a different weapon.
Draco1122  [author] Mar 1, 2014 @ 4:59pm 
Their is a vendor only version here on the nexus.
AceTheAvenger Mar 1, 2014 @ 11:39am 
Um....this is great and all, but I just want all the enchantments. I don't want rebalancing or any of that stuff.
Syrian Desera Aug 25, 2013 @ 8:08pm 
I was able to buy the 'broken ebony mail' and disenchant it easily, but now I can't add that enchant to a new piece of gear. help?
Ulquiorra schiffer Jul 26, 2013 @ 2:47pm 
it would be a khajit sell in sketchy stuff at aa colleg
yamatohekatsue Jul 17, 2013 @ 3:47am 
to become Etherial means to have your soul leave your body, or in this case you become a ghost
Draco1122  [author] Jul 9, 2013 @ 4:02am 
dart77_07 Jul 9, 2013 @ 3:08am 
dude etherial really lets break it down shall we. the base word is what ether right? right which either means depending on which definition you chose out the dictionary, you know that big book with confusing words on it, alcohol like substance( i'm paraphrasing for the dumb impaired) or fuel and or spirit as in spiritual, or soul. so if someone was to guess what etherial means well i guess i would hazard to say you turn into a ghost. just saying have a nice day
Digital Cavedweller May 16, 2013 @ 9:53pm 
I think it is this mod that let me get the enchantment "etherial" or something like that. There is no description of what the effects are. Maybe I'm just not smart enough to know instinctively. could someone tell me what it's for?
yamatohekatsue Mar 27, 2013 @ 11:14pm 
i liked the perks the way they were but other then that this seems like a good mod
Syrian Desera Feb 23, 2013 @ 8:37am 
Thank-you for updating this, I love this mod. Great job on it!
Amdjobob Feb 22, 2013 @ 5:32pm 
Can you make a version without the perk edits?
Draco1122  [author] Feb 21, 2013 @ 7:52pm 
Fixed it and up dated mod that was a tricky one.
Draco1122  [author] Feb 21, 2013 @ 3:35pm 
Yea I experiencing bugs with that atm. I have tried different things but, then it causes crashes with some gear so. I am on it just have debug it.
[TPA]Lupac Feb 21, 2013 @ 6:37am 
looks like the updates caused the perks to stop functioning. instead of 5 enchantments from previous version, now it's 2 enchantments after twin souls.
Draco1122  [author] Feb 19, 2013 @ 8:00am 
Updated with fixes.
Draco1122  [author] Feb 19, 2013 @ 7:14am 
I am working on that for the next up date.
Syrian Desera Feb 18, 2013 @ 5:51pm 
I just took the lv30 perk to unlock the 2nd effect, and it gave me the ability to put 3 enchants on one item.
Ninja Monkey Feb 8, 2013 @ 10:56pm 
I like where your heading, Lots of potential here. A few mods i use being combined into one.

1: Hade 1.09m on me, took 300k to buy everything. I'm in the late game and can make legendary items, 300k is easly. Those in the early game will have a much harder time. Suggestion: adjust the price acording to the type of enchantmen, Drain/Absorb enchants cost more than your standard Fire/Ice/Shock ones. HP/MP/Stamina + mods cost a bit less than HP/MP/Stamina regeneration ones.

2: I liked the +100% power, could deal with only +70%. Im running a mod that grants +5 enchants at the end of the tree for a total of 6 (a bit OP for my taste). Maby add single perks and +3 perks at the end for a total of 4 (Fire/Ice/Shock damage + Soul Trap is fun). Let players choose how many they want, Will allow you to choose weather or not you want to stay lore friendly or go OP.
Draco1122  [author] Feb 5, 2013 @ 3:12am 
It is a good idea but I not sure if that is possible give the limitation of the game creation kit. Will have to think on it.
Zirezel Feb 4, 2013 @ 10:24pm 
I guess this is more a sugestion/idea. would it be possible to make it where certain armors and weapons have certain amount of enchantments like iron gets two on lower tier soul gems but three on higher tier soul gems, steel through dwemer armor and weapons get 3 on lower tier of soul gems an 4 on higher tier of soul gems, and so on with the other armour types. (dont know if its a good or bad idea =I. )