Endless Bridge Beta
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Salty{F2P} Mar 1 @ 3:23pm 
Rev_deaddiet  [author] Mar 1 @ 2:50pm 
endless with bugs too,if I got some time (I think I will soon) I will re-make this from scratch :D
Salty{F2P} Mar 1 @ 2:25pm 
its endlesssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
Blockhead Jan 9 @ 4:32pm 
I like how the specials,tanks and witches tend to stay right behind tankers,ambulances and army trucks so you can't see 'em til it's too late.
Rev_deaddiet  [author] Dec 30, 2013 @ 1:43pm 
I got alot of stuff to do so it will take a looong time
but I will re-create from start because the original idea was a bridge and every time the environment changes, but I did not take preparations and thus I faced the consequences..
Specals Dec 30, 2013 @ 1:40pm 
Sooo whens this out of beta?
Brandeeno Oct 12, 2013 @ 10:05am 
ok, can't wait!
Rev_deaddiet  [author] Oct 12, 2013 @ 8:49am 
Something similair to endless bridge , maybe infinite bridge or bridge of dimensional shifts..
Currently have alot of other things to do , including a contestmap and an other normal campaign..
Brandeeno Oct 12, 2013 @ 8:44am 
oh my god dude! i can't wait, I'm literally pumped! what will be the name of the new one? i need to be able to find it easily.
Rev_deaddiet  [author] Oct 12, 2013 @ 6:57am 
Coming to that , It should keep all your weapon and items if it loads the first map again.
I could also create some sort of a DLC to this campaign , like 5 non-stop maps like this campaign , but in a environment that has not been displayed in this campaign yet.
Rev_deaddiet  [author] Oct 12, 2013 @ 6:51am 
there was a problem on the end of second map , somewhere in the mission text file.
Once I will come on this idea , I will re-create everything from nothing (It will be more organized).
Brandeeno Oct 12, 2013 @ 6:50am 
also fi it were me, i would keep with this idea, as it is brilliant. in my opinion it would be fun just to continuesly play on this map for hours on end and keep your stuff, kill zombies and survive! if i could learn how to set the map so that everytime it would go to load the second map, the second map would force it to load the first but without the load screen and you keep your weapons.
Brandeeno Oct 11, 2013 @ 7:30am 
well, i think it's an amazing idea! keep going at it!
Rev_deaddiet  [author] Oct 11, 2013 @ 7:22am 
Main idea was like the same bridge but every time different environment (like this map , then with nature , or in desert) with the option between each 5 maps the ability to end the campaign (but you can still proceed if you want) .. But I kinda didn't put much work into this..
I still want to do that idea , but I think I will re-create from start
Brandeeno Oct 11, 2013 @ 7:20am 
ok, can't wait to be able to play this map with unlimited load times in one sitting without it crashing! keep up the good work!
Rev_deaddiet  [author] Oct 11, 2013 @ 7:17am 
I have no idea why , but this campaign has alot of problems and I will fully create the idea later.
Brandeeno Oct 10, 2013 @ 5:23pm 
hey, i love the map! but there is just one problem... whenever i play the first map it works completly fine but as soon as i finish it loads again but always crashes at the end of the second load.... any idea why or how to fix this?
Rev_deaddiet  [author] Sep 13, 2013 @ 8:29am 
Cool , I was wondering why this campaign was even still here.. was going to delete it but I think I wont lol
Octotron 2000 [TWB] Sep 13, 2013 @ 8:28am 
i really love this map, i mostly use it to try out new mods or if i don't have any campaigns to play i always play this.
Rev_deaddiet  [author] Jun 7, 2013 @ 10:20am 
I have alot of beta works , but the problem in this beta is that if i make new environment maps to this campaign , people might lag so i need to experiment for a good 3D skybox and a lag-friendly system.
Chainsaw Jun 7, 2013 @ 10:00am 
Good job man this is great
kirby146 Jun 5, 2013 @ 1:42pm 
Meowsers the kitten king Mar 16, 2013 @ 3:33pm 
:3 ok
Rev_deaddiet  [author] Mar 16, 2013 @ 2:37pm 
The campaign map just repeats itself. I was planning on making different environments each time you load , but that will be for waay later.
Busy creating other stuff right now.
Meowsers the kitten king Mar 16, 2013 @ 2:30pm 
Wow is it really endless? i'll give it a try
steviem70 Feb 28, 2013 @ 7:41am 
looks good I will give it a go later just downloading now.
LilQuigley Jan 30, 2013 @ 4:33pm 
Seems interesting, I'll fav and sub once it's done, good luck!!
Meerkat Mondays Jan 28, 2013 @ 9:55am 
Don't mind the bugs and technical workarounds. It's always great to see someone try something new.
Rev_deaddiet  [author] Jan 28, 2013 @ 8:08am 
No , because it is not survival mode.
It is an campaign that loops , gosh , the damn workshop even doesn't have a "survival" tag. Damn , even when you select some tags you get uploading errors. Somehow i only can upload by applying the Miscellaneous tag. It's buggy as hell.

I am pretty sure people at L4Dmaps.com will understand this campaign better. Because i got the main idea from there when i was taking a quick look at something.
Jay Jan 28, 2013 @ 2:34am 
If there's no end to this "campaign" then maybe you should place it under "survival" instead.
Rev_deaddiet  [author] Jan 27, 2013 @ 12:23pm 
Besides , it is "endless"
i did not knew i had to explain this , but it means you simply CAN NOT end this campaign.
Rev_deaddiet  [author] Jan 27, 2013 @ 12:22pm 
This is the steam workshop beta version and i only have 1 map available. future maps will ahve different environments and car placement and maybe even more objects (trees , rocks , etc) , but those beta maps will only be available on L4dmaps.com
Noticed i accidently deleted that this map only has 1 map in the description.
Casanova Jan 27, 2013 @ 12:07pm 
I played this map on expert, but when we had finished the first map, it just restarted, we had the same items and health but it was the same map? didnt get to play the rescuepart -.- why?