Leazer's Bound Armor
43 Comments
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ƒαtαl_εrrΘrŽ Mar 9 @ 2:35pm 
can you tell me how you made theese i want to make a mod similar to this
Legion78641 Aug 21, 2013 @ 10:20am 
You realize that it's a spell that summons the armor, right?
SEWER HOOVY Jul 2, 2013 @ 5:11am 
grrr las, is the bound armor rare?? becose ihave only found everytihng else then the armour
how about item codes?
Lancifer Jun 22, 2013 @ 7:45pm 
After summoning any of your items, the player is able to drop them into a container; and after the spell wears off, they can take the item out of the container and have it no longer be subjected to a timer (thus becoming a free piece of equipment; granted it will disappear if they drop it, but it is still an issue). Your summoned items will also appear in the "inventory chest" after being arrested; that is if your bound gear was still equiped at the time of the arrest.
Gussama Bin Laden Apr 26, 2013 @ 2:45am 
Does your HA skill increase when you use bound armor?
Flintlox Apr 8, 2013 @ 2:00pm 
Can you make that the previous armor you were wearing automaticaly gets equiped after the spell wears off?
AngryKettle Feb 4, 2013 @ 8:48pm 
Really cool idea, if you managed to get it to remember what you were wearing before you used the spell it would be even better, just a bit weird being naked when the spell runs out :)
Spectre Sep 14, 2012 @ 2:17am 
it would be realy amazing if you made it the same style as the bound weapons, rather than regular deadric with a purple glow, but great idea
MrDybbs Jul 28, 2012 @ 7:18pm 
can you make another mod of this where it ain't bound you know... it's just that I like the armor but I am gonna hate always pressing that spell when I go into combat... if you have or there are that kind of a mod then can you plz tell me... thanks and awesome armor mod
Princess Celestia Jul 9, 2012 @ 11:24am 
I cant find the other spell tomes i found boots and guantlets but not the others
[ARK] TDsniper Jun 30, 2012 @ 6:07am 
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Wergild May 28, 2012 @ 10:07am 
Awww fuck, I was going to make this.
Play-Doh Lobster Mar 31, 2012 @ 8:11pm 
The problem with the armor rating is that the bound armors aren't set to scale with light/heavy armor levels. If you're savvy with the construction kit you can fix it yourself by adding the 'Armorheavy' and 'Armorlight' Editor IDs to the appropriate bound armors. If you aren't, well =/
Theritor Mar 28, 2012 @ 9:13am 
Leazer you should check your armor stats. Currently the armor is weaker than an Orc armor set. Considering you require 100 Conjuration to get these spells, they should have Daedric or even Dragon stats.
Theritor Mar 28, 2012 @ 9:05am 
Thanks so much for the mod. I have a request. Could you add some special enchants or some type of effect to each spell set? Effects that would set each armor set/class apart. I love these spells, but there are not any special perks that set it apart from having the actual Daedric set.
The DK Mar 27, 2012 @ 6:31pm 
I knew skyrim was lacking something ;D
Dawnguard Fluttershy Mar 21, 2012 @ 2:42am 
what if both heavy armor and light armor is at 100?
TheycallmeQ Feb 29, 2012 @ 10:39pm 
This is an excellent mod, thank you! I would love to be able to utilize it earlier in the game however. Would you consider adding weaker versions that could be obained earlier, either through purchase or quest completion? perhaps an equivalant leather or steel level set?
 [author] Feb 27, 2012 @ 6:20pm 
You're welcome, LivingTom!
LivingTom Feb 27, 2012 @ 2:22pm 
Loved this since Morrowind, I really missed it in this game. Thank you Leazer425 :D
 [author] Feb 26, 2012 @ 7:54am 
@Richard.Maw: If your Conjuration skill is 100 and you have done the Conjuration ritual, Phinis Gestor at the College of Winterhold should have them.

@IRampaGe: I don't think it will.
debaSer Feb 26, 2012 @ 5:06am 
does "longer lasting mage armor"mod extend the duration of this bound armor?
Richard.Maw Feb 26, 2012 @ 2:29am 
Where am I supposed to find the bound sorcerer tomes? Are they random loot only or am I supposed to be able to buy them or craft them from a combination of the other tomes?
 [author] Feb 20, 2012 @ 5:05pm 
Yea, when the effect wears off, your character is naked. I haven't figured out a workaround to that problem yet, but I'm working on it. The only scripting function the CK provides that relates is GetEquippedShield(), which I did use to see if the player is still using the Bound Shield when the effect wears off. If they are, the spell they used to summon it (Bound Shield, Bound Knight, or Bound Warrior) will automatically be re-equipped. But unfortunately there is no GetEquippedGauntlets(), etc. functions, so they are a bit harder to figure out.

I'm new to the CK too. This is only my second mod. My advice is to go to www.creationkit.com and do the tutorials. I had never done any modding before but I did the Bendu Olo's Only Hope quest tutorial on that site and was able to create an Open Lock spell and this spell from what I learned from just that tutorial. Learning the CK really isn't hard. You just need a lot of patience. Anyway, I wish you luck, and I hope you enjoy my mod!
Zephrusprime Feb 20, 2012 @ 4:11pm 
ok i see weightless=good stuff, i like how the armor defaults with higher of the two,does it remove armor that was being worn prior to the cast?once uncasted or worn off is the player naked or back in previous armor? if yes then im assuming it would remove included enchantments as well. im almost at my mod limit but your on my fav list and im trying t learn the CK im new to PC as i left 700+ on xbox to switch over i would love to know if this was all possible with CK or you used other software.i will sub soon as i have to tailor my list down. im finding too many mods that are constantly changing and getting buggy so ive become a little more cautious and trying to make my own.
 [author] Feb 20, 2012 @ 3:41pm 
@Zephrusprime:

No, I don't have any videos. What kind of stats are you looking for? The armor is identical to Daedric, only it's weightless and is rated as Light Armor or Heavy Armor depending on the caster's highest armor skill. The spells last for two minutes, or the caster can deactivate all or any combination of pieces by simply unequipping them. If you are very interested, I certainly hope you give it a try!
Zephrusprime Feb 19, 2012 @ 4:53pm 
those sound good,got any vids or stats? im very interested in this mod
 [author] Feb 19, 2012 @ 8:21am 
@Zephrusprime:

I am planning on adding a spell that summons the full suit at once. Expect an update within the next few days.
Zephrusprime Feb 19, 2012 @ 7:36am 
You should combine the spells since you can't make custom spells like you could in oblivion. Here you would have to do them one by one not user friendly.
Shaurar Feb 17, 2012 @ 11:10pm 
ill try it more tommorrow but im gonna sleep for now
Shaurar Feb 17, 2012 @ 11:06pm 
its kinda annoying if you lowered the volume some it would be fine
Shaurar Feb 17, 2012 @ 11:06pm 
I hope you make it so you can summon it all at once.make two spells one that summons the armor with the shield and one without.
 [author] Feb 17, 2012 @ 11:06pm 
Nice.. I hope you enjoy it! Do you like the sound when it deactivates? Or do you think its annoying?
Shaurar Feb 17, 2012 @ 11:03pm 
Yes and i just got the armor to i have it all now
 [author] Feb 17, 2012 @ 10:54pm 
Which ones? Shield and helmet?
Shaurar Feb 17, 2012 @ 10:54pm 
Found them for sale in the mage college
 [author] Feb 17, 2012 @ 10:45pm 
Hmm.. that's about when Bound Shield and Bound Helmet should start showing up. Keep looking around because I just checked the mod and the tomes are definitely where they should be. Let me know if and when you find one.
Shaurar Feb 17, 2012 @ 10:41pm 
50
 [author] Feb 17, 2012 @ 10:33pm 
Not yet ;) The tomes available for purchase should depend on your Conjuration skill. What's your Conjuration skill?
Shaurar Feb 17, 2012 @ 10:30pm 
Cause i can only find the gauntlets and boots

Shaurar Feb 17, 2012 @ 10:30pm 
Also is their a spell tome that summons all of it at once?
 [author] Feb 17, 2012 @ 10:18pm 
@Hobo Joe:

Thank you! I wanted to make it look like bound weapons, and I tried to in the beginning, but I don't think it's possible without creating seperate models and textures for the armor, which I have no skill in.
Shaurar Feb 17, 2012 @ 10:08pm 
Omg thanks!!!!!! are you planning on making it look more like bound weapons? good job by the way