Compact Chamber 2: TheJumper
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Zoraya  [author] Feb 14 @ 3:19pm 
Thank you for playing Petutski!
Petutski Feb 14 @ 6:29am 
Nice and logical and fun! Thanks!
oldWings Jul 19, 2014 @ 10:27pm 
you got the touch...perfect blend of fun and frustration
Yavie Apr 30, 2014 @ 2:19pm 
Oh that's why this was so familiar but hadn't been rated. I was so confused, kept checking to see if I'd commented or rated and no, I hadn't haha. Yeah, I really liked Tiny 6, played it a while ago but never commented! And now I've played all of yours... so hurry up and make more :D
Zoraya  [author] Apr 30, 2014 @ 1:26pm 
Thanks Yavie! As you liked this one, I also recommend you to play my newer chamber Tiny Chamber 6 , it´s based on this one but a bit more tricky.
Yavie Apr 29, 2014 @ 10:25pm 
Perfect amount of thinking needed to get this done, love it!
Zoraya  [author] Feb 3, 2014 @ 1:21pm 
Thank you very much, mike_papa! I hope you checkt out another map from my workshop
Petutski Feb 3, 2014 @ 11:07am 
Great chamber. I had fun with it. I take issue with those who cannot be pleased... too easy... too hard, too big, tooo small, too dark, to light..... and it is all just opinion. I get a kick out of those who say "great map... took me 3 seconds".... yeah right. Keep up the good work!
kuka676 Oct 11, 2013 @ 9:45pm 
Zoraya :*
Zoraya  [author] Oct 11, 2013 @ 12:43pm 
Thanks, machmanx, yes you´re right, this chamber ist easy. I recommend you to play (if you haven´t already) my Tiny Chamber 6 , it´s based on this map but a bit more tricky (I think).
machmanx Oct 11, 2013 @ 4:48am 
Finished this with a breeze. Man why do the easy chamber get more stars? It's like most of our player base prefers easy ones over an actual puzzle :(

Technically throwing is not a mechanic authors consider in their puzzle design because how much the throw mechanism sucks, but It's cool that you were able to throw it.
Lambda May 25, 2013 @ 9:03am 
You can just throw the cube from the second portion of the map to the other side while disabling the fizzler. I think I beat the map just by throwing it. Never realized how the platform should've even been used.
kuka676 May 22, 2013 @ 1:11am 
my good, I also did the puzzle @(^_^)@
kuka676 May 21, 2013 @ 3:38am 
ich ging die Kamera zoraya schlaue Fuchs :-)
PsychoBR May 11, 2013 @ 12:06pm 
Nice puzzle! I just dont like the mortal surprise. But, its very fun. Thumbs up!
I recorded my gameplay (valve DEM file format): Download []

Turrets highly explosive. Handle with care
Zoraya  [author] May 6, 2013 @ 1:04pm 
Thanks for playing and your feedback, wildgoosespeeder. I updated this map to remove some exploits. If you like, play it again and tell me your thougths about it.
wildgoosespeeder May 5, 2013 @ 11:51pm 
I can skip most of the puzzle just by disabling the first fizzler, jumping, and then attempting to shoot a portal as close to the exit as possible! Then I can steer my trajectory to the button that opens the exit and beat the map in record time!
n1k0s Apr 7, 2013 @ 2:19am 
I just used the bridge. Piston platfom not needed at all!
stormsend Apr 5, 2013 @ 9:49pm 
My solution Thanks
beatlemaniac98 Jan 30, 2013 @ 7:06pm 
i bypassed the middle section of that test completely.
Mr Fraggle (UK) Jan 27, 2013 @ 7:25am 
Yes I dodged the middle part of the chamber all together.
Alexi Jan 26, 2013 @ 11:06pm 
Nice chamber! Though the piston platform is unneeded.
..Tank a Gaz.. Jan 25, 2013 @ 3:09pm 
nice work , a fiew stages likes in row would be nice !
daloboy Jan 25, 2013 @ 1:34pm 
Nice one! Made me think!
Please try one of mine and comment! Thanks.
Juggler Jan 22, 2013 @ 6:23pm 
Didn't need the light bridge. there's a portalable surface right next to the door, so you can just jump down into the glass bucket, and portal up to the exit area with a cube.
Jade BGE Jan 22, 2013 @ 5:51pm 
Nice map. I enjoyed it though I too did not need the piston platform. Overall good work. Thank you.
rainfeed Jan 22, 2013 @ 9:05am 
Good map. Not so hard, but also not too obvious.
Can you please try mine?
Zef Jan 21, 2013 @ 5:14am 
by the way, i didn't use elevator :)
Zoraya  [author] Jan 20, 2013 @ 5:05am 
2nd Update: Removed one unintended portal tile in the exit area so the light bridge is essential
Wurm Jan 19, 2013 @ 4:33pm 
Light bridge was also unneeded, otherwise it was very good.
Zoraya  [author] Jan 19, 2013 @ 3:49pm 
Update: Useless button removed (thanks @Zef) referred to an older version
Zef Jan 19, 2013 @ 3:34pm 
useless button.. not bad :)