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TigerInMansClothing Mar 26 @ 10:37am 
This mod works well in conjunction with Bandoleers. For looks, also get Belt-Fastened Quivers.
Rimblerino Feb 24 @ 11:32am 
Quick remark the extra weigh works as intended. The capacity just doesn't update correctly in the menu. When you close and open the menu the maximum weight is adjusted accordingly.
Blackout5328 Feb 17 @ 1:06pm 
i noticed that my carry capasity increased when i unequipt it and decreased when i equipt it thought i might bring that to your attention. also if that was your intention thats cool but please say.
garretphoenix Jan 27 @ 3:22pm 
nice, i needed this for realism!
Methos Jan 19 @ 4:59pm 
I'm trying this out and thought I'd answer a few questions that others have raised. The recipes are under leather at the forge (where you would find the vanlla recipes for armor). While the enchantment description doesn't say anything about Sneak, I can confirm that my sneak skill is showing 10 points less with the duffle equipped. It works with Bandoliers but it acts a little funny. When you equip the duffle you won't see your weight max increase, and if you take it off immediately you will then see it increase, which caused me some concern. However if you equip it, back out of the menu, and then go back into the menu, you'll then see the weight max increased.
=(o.W.n)= Lord Darth Hunter Jan 1 @ 11:02pm 
Does this mod require any asisstance of other mods?
Bob The Utterly Normal Person Oct 17, 2014 @ 12:20am 
where do you craft these?
Maxpowerammo Oct 16, 2014 @ 6:12pm 
On the mod it says the duffle bag lowers sneak skill, does it really lower sneak skill? Because in the description you dont mention the sneak skill under duffle bag.
GoonlockBrown Oct 5, 2014 @ 10:38pm 
Kittysan The Soviet Sep 28, 2014 @ 1:39am 
is there a way to make the bags not go through cloaks and stuff? like adapt like the other bakc pack mod?
aaron-dirks Sep 1, 2014 @ 10:51am 
SPyRU Aug 25, 2014 @ 3:13pm 
Rooster Jul 16, 2014 @ 2:37pm 
.:ITS_ME_DAVE:. Jul 13, 2014 @ 11:36pm 
can u make a diffrent bag mod like a new model????
faye_fayteborne Jun 18, 2014 @ 1:16pm 
awe ok then :)
rebel-o-conner  [author] Jun 18, 2014 @ 10:11am 
sorry, i stopped modding, no more support for my mods
faye_fayteborne Jun 8, 2014 @ 4:19pm 
can you make a white one that comes with the 300 bonus? made from snow fox hide and has a bit of the skin still visible in the image?
engelhch Jun 8, 2014 @ 1:01pm 
I'm guessing this would conflict with the "Bandolier" mod?
xxshadowkillerxx4 Apr 27, 2014 @ 1:12pm 
armor in pictures?
MonkeyCheese Apr 20, 2014 @ 3:03am 
Lovin the sack on the back of my character, fits in with his hobo lifestyle.
rebel-o-conner  [author] Apr 13, 2014 @ 12:32pm 
@brt_oneal do you use the vanilla launcher or something like nexus manager?
you need to download the mod with the basic launcher to make it working
mr nigel farage Apr 7, 2014 @ 6:47am 
awesome the carry weights are a bit high but still good for my survival play thru
Blue Jay Apr 5, 2014 @ 8:20pm 
@brt_oneal it could simply be because of a nother mod. try checking what you have installed already
brt_oneal Apr 2, 2014 @ 1:26pm 
Unfortunately my backpack mod is not working? Love this mod, but the steam workshop says im still subscribed but its not loading properly....any advice?
CM Punk Feb 23, 2014 @ 11:43am 
I used Atronach forge.
rebel-o-conner  [author] Feb 23, 2014 @ 6:56am 
@Lord BoooG: no possibility it's my mod. i think you just tried to pick up unplayable boots. so they're in your inv, but you can't see them

@killakhan: I'll ask Jokerine if she can.

----> New bag, a linen back sack
killakhan Feb 22, 2014 @ 1:58pm 
any chance to get some color variations on the duffle bag? its kinda ugly atm :(
CM Punk Feb 14, 2014 @ 7:50am 
Im not sure if this mod can for that what happened to me. The Deadric boots, they always disappers when I pick them up. Someone help me please.
Exile Feb 1, 2014 @ 12:10pm 
Nice work, thanx!!
HiltiPwn Jan 26, 2014 @ 5:15pm 
Great mod, works with bandolier mod too!
llADNEK2202 Jan 22, 2014 @ 6:21pm 
awesome mod! i am in the dark brotherhood and i have like all dark red clothing on and then the red backpack just makes it look awesome. i just wish you could put stuff actually in the backpack. but overall its an awesome mod
donstarlancer Jan 22, 2014 @ 7:27am 
Love it. Makes so much sense.
Mr.Shaggnificent Jan 15, 2014 @ 10:51pm 
Very nice. adds a bit of carrying capacity, with out being unrealistic(like some other mods). even as a someone who relies heavily on sneak, the penalty is cool. i might've even taken it a bit further. -5 for the backpack, and -15 for the duffle.

also, the purple bag is super fly!
Hunter99 Jan 15, 2014 @ 8:11am 
I saw a chicken with a helmet...................................................................................GET ME THAT CHICKEN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
D3s_ToD3s Jan 15, 2014 @ 5:11am 
Is this mod compatible with the Bandolier mod?
I mean: Do the Backpacks and those from said mod use different slots?
rebel-o-conner  [author] Dec 15, 2013 @ 4:16am 
@Roy: yes, some PNJ can have one of the standard bags
Royz991 Dec 13, 2013 @ 3:00pm 
Hello ! Can we see pnj with those bags into the wild and towns?
[MB]Chris_Moon Dec 10, 2013 @ 7:33am 
Great idea for mod . And great job man . Thx really . At least i can take more loot from my enemies :)
haviocthewolf Dec 4, 2013 @ 4:38pm 
got it to work now thanks
Dr.HjGünter Dec 4, 2013 @ 11:55am 
Thanks rebel-o-conner :D
rebel-o-conner  [author] Dec 4, 2013 @ 11:35am 
ok, i'll try
Dr.HjGünter Dec 2, 2013 @ 3:12pm 
Could u make a black or black leather buffle bag cus that would be badass :)
rebel-o-conner  [author] Dec 1, 2013 @ 2:30am 
maybe it's a conflict with another of your mods
haviocthewolf Dec 1, 2013 @ 1:13am 
then agen maybe not it sems to only regester when its not equiped for a sec then when i equip it is dosent work
haviocthewolf Dec 1, 2013 @ 1:04am 
still a little buggy but i think i got it to work thanks
the_grim_institute Nov 30, 2013 @ 1:16am 
@haviocthewolf unsubscribe from the mod, then when you load the game up, pull up the datafiles on the skyrim front screen there, delete it from the list, after that, resubscribe
haviocthewolf Nov 29, 2013 @ 11:19pm 
@rebel-o-conner ok dumb questiin how do i do that do i need to re istull it
rebel-o-conner  [author] Nov 29, 2013 @ 10:45pm 
@the_grim_institute. fixed, i forgot that.
@haviocthewolf, the previous update was in may, so no reason for the mod to not working. maybe you can try to reload it.
haviocthewolf Nov 28, 2013 @ 11:03pm 
this mod used to work but not its not working
the_grim_institute Nov 20, 2013 @ 10:06am 
Loved this mod as its the simplist way to solve one of the oldest problems here in Skyrim, As i was playing along though (finaly got my smithing to 100 to make the dragon backpacks) i noticed a slight glitch, not sure if its because of the mod's load order, or if its something internal though, I had been using the black backpack previously (which adds 150 to carry weight) i had upgraded to the Swamp dragonhide one, which shows adds a carry weight of 200) What i seen when i equipped it, is no change to the carry weight took place, i actually had to drop both backpacks on the ground, recheck my invitory to make sure it was at the base weight, (which for me is 421) but when re-adding just one or the other, it only increases by 150. not a large problem as either way its useful, i was just always curious as to why it seemed the carry weight never moved up for me. any suggestions on how to fix this would be awesome ^.^ thanks!