This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

Project Stealth
236 Comments
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Secret Agent Orange Jul 4 @ 6:24pm 
No seriously, why is this not done yet? What is the exact issue with funding?
DAH SIMON Jun 30 @ 11:13am 
@frvg: ok thanks
frvge  [author] Jun 25 @ 3:33pm 
@DAG SIMON: we are unfortunately in a limbo state due to the funding issues.
DAH SIMON Jun 19 @ 4:43am 
how long we need to wait D: i want to play it so bad and pls make a it that we can host private servers to play with friends!!
frvge  [author] Feb 20 @ 4:54pm 
@The Night Falcon, we are still looking for funding to continue the development. Without funding, there's little progress.
The Night Falcon Feb 6 @ 4:25am 
I have followed you guys for years! When is this coming out?
Shedi78 Feb 1 @ 6:56am 
wow this looks great
Jim97 Dec 18, 2014 @ 5:21pm 
I hope you guys manage to make it work
frvge  [author] Dec 18, 2014 @ 3:44pm 
Hi Jim, the Concepts category are for games in an early stage. Once we are happy and think it is somewhat playable, we will put it into the Games category. Our Kickstarter unfortunately failed, so we've been in cryo-sleep. In other words, we have halted the development until we find funding.
Jim97 Dec 17, 2014 @ 4:52pm 
i've been following this game for a while now and actually comented on here once before and really hope this game gets made, as i absolutley adore the idea and gameplay, but i was curious as to why its still in concepts section on greenlight as opposed to games, from what i've seen in the screenshots and trailers theres more than enough for this to be more than a concept. all this needs is some good press and i'm sure it would take off among stealth fans, more people need to know about this and i've been spreading the word amongst my friends
O G Infa Redd Dec 7, 2014 @ 6:15pm 
everyone commenting about making it 3v3,4v4,5v5. Please stop, this style of game only works 2v2. anymore then that and its just double agent or blacklist which are complete crap.

This game looks like the only hope if looking for a PT/CT style game.
dat luna sequence Nov 23, 2014 @ 7:07pm 
Hi, just wanted to say good luck with the project. I recently discovered this and wished I knew about it sooner. It looks pretty good so far, keep it up.
Bach CA Sep 30, 2014 @ 1:31pm 
Good luck!
frvge  [author] Sep 9, 2014 @ 11:03am 
Hi Soldiumewe, we never had a budget besides my private money. Also, different from DNF, we don't have a fulltime, or even parttime, development team. And... I'm currently trying to get money to finish it. Hopefully I'll have found the money by the end of 2014.
Ceceli *COTA* Sep 1, 2014 @ 4:09pm 
Make it 5vs5. Chaos Theory was awesome!
悲しみ -> 怒りと憎しみ Aug 23, 2014 @ 11:10pm 
PS story tl:dr version
Same stuff happens as duke nukem forever.
We will change graphic engine.
We will run out of money.
We will drop developmnet
I am way too long with PS , maybe with breaks , but i always stalked this game / TC.
Nervatel /Hanging Closet Monster Aug 15, 2014 @ 3:42am 
I wish I knew about this earlier.
frvge  [author] Aug 14, 2014 @ 6:04pm 
Yes, but we do not have the financial resources to continue the development at this point. We will reconsider when we have an amount of money that can pay for development (besides Early Access)
djschaum520 Aug 13, 2014 @ 8:48pm 
Have you guys thought about early access?
Jim97 Jul 6, 2014 @ 5:34pm 
Wow this looks excellent i was a huge fan ofpandora tomorrow and chaos theory's multiplayer and i would 100% buy this if it was released
kevinxmaa Jun 2, 2014 @ 10:01pm 
I'm pulling for you guys!
frvge  [author] Jun 1, 2014 @ 8:41am 
Thanks all!
@Teeth, we are focusing on 2vs2. I don't think we'll make a 3vs3 mode, but never say never.
>>--Teeth---> May 31, 2014 @ 4:48pm 
I would like to see options for 3v3 or 4v4 game modes
RpiesSPIES May 29, 2014 @ 3:12pm 
Hey, frvge, I plan on contributing towards your kickstart in the near future, once I can get a suitable sum. I've been waiting in anticipation of this game for quite a few years now and cannot wait for its final release/beta. I hope many others will help you guys out in your goal to bring back to life the best multiplayer experience that has ever existed ^^
PsychadelicPhilosopher May 29, 2014 @ 1:44pm 
F YES
White Magic May 24, 2014 @ 1:56pm 
I've been waiting for/watching this game for quite some time!
frvge  [author] Apr 16, 2014 @ 2:14pm 
Hi florian, I don't we've talked about game modes yet ;-) Stay tuned!
Darknessadf Apr 16, 2014 @ 6:32am 
Look good but with one type of match I'm afraid of getting bored quickly
Nadia Mar 22, 2014 @ 9:56am 
I want this so bad.
TheFlyinBlender Feb 11, 2014 @ 3:17pm 
A thousand times yes.
Satsujinki Feb 9, 2014 @ 9:00pm 
It looks like Spies vs Mercs from splinter cll series.
Charp Warp Feb 8, 2014 @ 7:59am 
I only have one comment, make it easy to matchmake, build team/clans and things like that. Blacklist has challenges in terms of finding team members, building cell and making it fun with the whole coop/multiplayer aspect. These kind of games requires someone dedicated enough rather then random players. So finding and tracking these players would be interesting, joining them and so on.
Elodin_Wolfgang Jan 7, 2014 @ 10:01pm 
@frvge It was just an idea. Thanks for responding so quickly. I really look foreword to this game coming out.
frvge  [author] Jan 7, 2014 @ 3:55pm 
Hi Elodin, you can just crouch here. All objects that are meant as a defense against line-of-sight will be tall enough to keep the Spies unseen.
Elodin_Wolfgang Jan 6, 2014 @ 7:24pm 
@frvge It would be interested in testing glitches and stuff like that for you but I have a suggestion. If you check out the game ghost recon online. It has a feature that allows you to hide behind half walls, and walls. This said feature also increases your stats in accuracy and other statistics.
CROOOOOW Nov 5, 2013 @ 4:10pm 
@frvge thank you for your time and for responding so quickly, that is allways greatly apprecaited.
frvge  [author] Nov 5, 2013 @ 3:34pm 
@shadowace We've got some additions and changes up our sleeves that will be revealed when the time is right.
CROOOOOW Nov 5, 2013 @ 9:49am 
Will all things be the same or will there be some new twists like sacraficing your stun gun for a long range hack tool, or a tranqulizer dart shot from the wrist etc.
frvge  [author] Nov 3, 2013 @ 10:56am 
@shadowace: Extremely small. We want people to use their brains. Not to necessarily have great reflexes for insta-kills.
CROOOOOW Nov 1, 2013 @ 7:26pm 
@frvge by the way what do you think about the change on the spies being more lethal?
frvge  [author] Nov 1, 2013 @ 7:02pm 
@shadowace: only non-lethal. :-). We will be experimenting with a different type of gun as an alternative for the tazer gun. More info on that later!
CROOOOOW Nov 1, 2013 @ 6:37pm 
Are the spies going to have lethal weapons like in blacklist or tazers like in chaos theory?
Mr.Cuddles Sep 9, 2013 @ 4:29am 
ok thank you for considering that thank you for your time.
frvge  [author] Sep 8, 2013 @ 2:27pm 
Most people will consider "alpha/beta testing" as an early way to get a "fun" game. Real testing involves hours of walking into doors and working with broken features. And then repeating that when the programmer fixed the flaw. And then doing it all over again because there was a regression somewhere. That's no fun at all. Players are not testers and will base their opinion of the game on their flawed assumption that the game is finished. Which it's not. This opinion will spread and then affects the image of the game in a negative way.

Alpha testing will be possible if you have qualifications in systematic software testing, like the ISTQB certificate.

We will give players the opportunity to "test" the game, but that's probably after the polishing stage. Steam Early Access comes to mind. The game should then already be almost finished.

It also depends on what you see as "playable".
Mr.Cuddles Sep 8, 2013 @ 5:46am 
Maybe it would be a good idea to give a playable demo to let us help you test?
*.zip Sep 8, 2013 @ 4:18am 
I'm really looking forward to this so maybe you could release a playable demo or something? I want this so bad! Keep up the good work!
TreeSquid Aug 31, 2013 @ 7:09am 
looks awsome!is it going to be free?
frvge  [author] Aug 26, 2013 @ 1:08pm 
@Dark Wolf, we'll do our best :-) Please like our Facebook to stay up2date.
Dark Wolf Aug 26, 2013 @ 2:57am 
I'd happily pay money to play a TRUE classic spies versus merc game, not like the disapointment we got from Ubisoft with over-powered spies!
O G Infa Redd Aug 24, 2013 @ 10:33am 
hurry up and bring this out, I've had enough of sh1tlist already, I dont play PC games, but I'd happily get a good PC if this game is just lie PT/CT