This is a concept or project early in development

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Project Stealth
217 Comments
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Jim97 Jul 6 @ 5:34pm 
Wow this looks excellent i was a huge fan ofpandora tomorrow and chaos theory's multiplayer and i would 100% buy this if it was released
kevinxmaa Jun 2 @ 10:01pm 
I'm pulling for you guys!
frvge  [author] Jun 1 @ 8:41am 
Thanks all!
@Teeth, we are focusing on 2vs2. I don't think we'll make a 3vs3 mode, but never say never.
>>--Teeth---> May 31 @ 4:48pm 
I would like to see options for 3v3 or 4v4 game modes
RpiesSPIES May 29 @ 3:12pm 
Hey, frvge, I plan on contributing towards your kickstart in the near future, once I can get a suitable sum. I've been waiting in anticipation of this game for quite a few years now and cannot wait for its final release/beta. I hope many others will help you guys out in your goal to bring back to life the best multiplayer experience that has ever existed ^^
PsychadelicPhilosopher May 29 @ 1:44pm 
F YES
Ta'veren May 24 @ 1:56pm 
I've been waiting for/watching this game for quite some time!
frvge  [author] Apr 16 @ 2:14pm 
Hi florian, I don't we've talked about game modes yet ;-) Stay tuned!
Darknessadf Apr 16 @ 6:32am 
Look good but with one type of match I'm afraid of getting bored quickly
Nadia Mar 22 @ 9:56am 
I want this so bad.
TheFlyinBlender Feb 11 @ 3:17pm 
A thousand times yes.
Satsujinki Feb 9 @ 9:00pm 
It looks like Spies vs Mercs from splinter cll series.
Dycerius Feb 8 @ 7:59am 
I only have one comment, make it easy to matchmake, build team/clans and things like that. Blacklist has challenges in terms of finding team members, building cell and making it fun with the whole coop/multiplayer aspect. These kind of games requires someone dedicated enough rather then random players. So finding and tracking these players would be interesting, joining them and so on.
Elodin Jan 7 @ 10:01pm 
@frvge It was just an idea. Thanks for responding so quickly. I really look foreword to this game coming out.
frvge  [author] Jan 7 @ 3:55pm 
Hi Elodin, you can just crouch here. All objects that are meant as a defense against line-of-sight will be tall enough to keep the Spies unseen.
Elodin Jan 6 @ 7:24pm 
@frvge It would be interested in testing glitches and stuff like that for you but I have a suggestion. If you check out the game ghost recon online. It has a feature that allows you to hide behind half walls, and walls. This said feature also increases your stats in accuracy and other statistics.
shadowace Nov 5, 2013 @ 4:10pm 
@frvge thank you for your time and for responding so quickly, that is allways greatly apprecaited.
frvge  [author] Nov 5, 2013 @ 3:34pm 
@shadowace We've got some additions and changes up our sleeves that will be revealed when the time is right.
shadowace Nov 5, 2013 @ 9:49am 
Will all things be the same or will there be some new twists like sacraficing your stun gun for a long range hack tool, or a tranqulizer dart shot from the wrist etc.
frvge  [author] Nov 3, 2013 @ 10:56am 
@shadowace: Extremely small. We want people to use their brains. Not to necessarily have great reflexes for insta-kills.
shadowace Nov 1, 2013 @ 7:26pm 
@frvge by the way what do you think about the change on the spies being more lethal?
frvge  [author] Nov 1, 2013 @ 7:02pm 
@shadowace: only non-lethal. :-). We will be experimenting with a different type of gun as an alternative for the tazer gun. More info on that later!
shadowace Nov 1, 2013 @ 6:37pm 
Are the spies going to have lethal weapons like in blacklist or tazers like in chaos theory?
CuddlePunches Sep 9, 2013 @ 4:29am 
ok thank you for considering that thank you for your time.
frvge  [author] Sep 8, 2013 @ 2:27pm 
Most people will consider "alpha/beta testing" as an early way to get a "fun" game. Real testing involves hours of walking into doors and working with broken features. And then repeating that when the programmer fixed the flaw. And then doing it all over again because there was a regression somewhere. That's no fun at all. Players are not testers and will base their opinion of the game on their flawed assumption that the game is finished. Which it's not. This opinion will spread and then affects the image of the game in a negative way.

Alpha testing will be possible if you have qualifications in systematic software testing, like the ISTQB certificate.

We will give players the opportunity to "test" the game, but that's probably after the polishing stage. Steam Early Access comes to mind. The game should then already be almost finished.

It also depends on what you see as "playable".
CuddlePunches Sep 8, 2013 @ 5:46am 
Maybe it would be a good idea to give a playable demo to let us help you test?
keto Sep 8, 2013 @ 4:18am 
I'm really looking forward to this so maybe you could release a playable demo or something? I want this so bad! Keep up the good work!
TreeSquid Aug 31, 2013 @ 7:09am 
looks awsome!is it going to be free?
frvge  [author] Aug 26, 2013 @ 1:08pm 
@Dark Wolf, we'll do our best :-) Please like our Facebook to stay up2date.
Dark Wolf Aug 26, 2013 @ 2:57am 
I'd happily pay money to play a TRUE classic spies versus merc game, not like the disapointment we got from Ubisoft with over-powered spies!
Infa Redd Aug 24, 2013 @ 10:33am 
hurry up and bring this out, I've had enough of sh1tlist already, I dont play PC games, but I'd happily get a good PC if this game is just lie PT/CT
Allah Snackbar Aug 22, 2013 @ 11:00pm 
reminds me of splinter cell
Grichka Aug 14, 2013 @ 3:28pm 
looks good
SIR.CABELTOUS[ <==3 ] Aug 6, 2013 @ 8:16am 
Can you give me two keys for your game please?
oussamapi Jul 15, 2013 @ 11:12am 
Do you have a date ? I mean when this game is released 2013 or 2014
frvge  [author] Jul 10, 2013 @ 3:52pm 
I'm probably going to make a big announcement this weekend. It will not be the game or something playable, but still some interesting news I hope :-)
Endstille Jul 9, 2013 @ 4:51pm 
I want it nao!!!!
frvge  [author] Jul 9, 2013 @ 2:34pm 
@Sir Lord Baron Von Vaderham: True. However, can you also talk to the actual devs for direct feedback? Being indie has its weaknesses (especially if it's a volunteer-driven game), but also its strengths.
SundriedBananas Jul 8, 2013 @ 7:46pm 
This would be worth getting (because it's obviously a remake of Splinter Cell Pandora Tomorrow's multiplayer), except for the fact that the new Splinter Cell is gonna have this.
Sorry guys.
Mr.Nick Jul 5, 2013 @ 7:09pm 
I would Buy it just love it
readypembroke Jun 20, 2013 @ 1:40pm 
I would buy it!
M.R.S wood and orbs Jun 15, 2013 @ 12:10pm 
put it on steam store NOW!
super smash waifus confirmed E3 Jun 7, 2013 @ 6:52pm 
Never coming out.
Soldiumewe Jun 7, 2013 @ 7:31am 
This project has no more tame to waste. Release open or even closed beta before blacklist , or just no one gona play it naymore. I waited for too long... About 6 years of development , and i am not happy about status of it.
{WNRQ}Mythek May 23, 2013 @ 4:19pm 
This is based around splinter cell's multiplayer
Solid Gamer May 19, 2013 @ 9:44am 
Am I the only one who thinking that is it very simular to Splinter Cell Pandora Tomorrow multiplayer?!
The Enquirer May 17, 2013 @ 7:58am 
Seems like a full game of the earlier splinter cell multiplayer.
frvge  [author] May 8, 2013 @ 4:20pm 
@sheep: Lakehouse is indeed more a line-of-sight map. Also, the newest version of Lakehouse is considerably darking in the hallways because of a new lighting pass.
sheep in space May 8, 2013 @ 7:14am 
oh sry i forgot to say i was talking about the lake house
frvge  [author] May 5, 2013 @ 3:43pm 
@sheep, have you seen Asylum Teaser?