[Official] Precision Tool
81 Comments
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_Billy Apr 21 @ 5:57pm 
The new gmod update messed the tool up, it doesn't show up in game.
MeowsGG Apr 11 @ 8:57pm 
A server keeps discoencting me because it has this addon installed. Wondering if you know why.
[XTT] General Wrex  [author] Mar 29 @ 9:53pm 
Its in the description >.> >>> The grid is NOT part of this tool, it is part of Smart Snap
anged16 Mar 28 @ 5:44am 
Is it this or another mod where the pointer snaps to the grid?
Musnicky Mar 26 @ 9:31pm 
This addon is part of Grox Gaming: Kingdom RP
IP: 66.151.244.5
A game where you can be a Knight, King, a Bard, to a Wizard. HAIL TO THE KINGDOM
The Alexander Aaron Feb 20 @ 11:55am 
I have a simple question, I downloaded this super addon on build server and its great, so i wanna build in SP too but i dunno why but its not appeating in "q" menu in singleplayer can some one explain me why ? i get this addon problem with adv_dupilcator too
I even try unsubsribe, delete and redownload it all but same situation

Thanks for respond :)
Umbreon™ Feb 13 @ 6:56pm 
I don't understand. I use the move (or weld) precision tools, but when i try to rotate it so it's perfectly precise, it snaps at other points where it isn't precise at all. I even tried changing the "Snap Distance" bar around to test, and i get the exact same results. I also tried moving a prop with the precision move tool first, then trying to use the same tool with another prop onto the first. Same exact result, the props aren't precise at all.
Sayuri Feb 13 @ 5:29am 
There is fuzz cases (completely random inputs) where this tool crashes the server. Whenever a person new to garrys mod checks out the tool, they shoot random things including the level and click on random settings for the tool. When doing this, the server crashes. Is there some way to log the timestamp and settings for the tool? Then I could start finding out what usage(s) are crashing the server... or if it is even Precision tool at all. I'm only saying this because the server has been crashing after a person new to gmod starts randomly shooting things with the tool.
Steph Feb 7 @ 1:48pm 
precision tool ? pfff i can't make a vehicle
AnGiGo | Dogedydoge Feb 7 @ 2:16am 
THANKS!!!
Lava Cake Oct 10, 2014 @ 6:20pm 
Incredibly simple yet essential, this is a must-have for builders using G-Mod!
[DK]TheDvd3000 Oct 5, 2014 @ 7:21am 
Gosh, Wrex! I CANT BUILD WITHOUT THIS NOW!
Im addicted to your mod ! ;_;
[XTT] General Wrex  [author] Sep 7, 2014 @ 11:52pm 
Please do! And remember, go into the bug reports section to report if it is!
nzkfc Sep 7, 2014 @ 10:57pm 
I will let you know!
[XTT] General Wrex  [author] Sep 7, 2014 @ 10:13pm 
Is everything good? Is the crash exploit still out there? ( make sure the server hoster has restarted their server first! )
[XTT] General Wrex  [author] Sep 7, 2014 @ 2:07am 
Bug fixes uploaded!

-clamped offset to -5000 5000
-fixed undo.create error
-fixed some spelling mistakes
-applied [XNG] Sheders slider limitations
Qvist.* May 17, 2014 @ 11:48am 
This is the best Addon ever, good job Wrex. :D
Rocket Launching Llama Apr 14, 2014 @ 9:03am 
This addon is awesome.
Niblexis Mar 29, 2014 @ 10:18pm 
How do I slide props?
h0pe Mar 27, 2014 @ 2:35am 
This is verry good addon
FrozdY Mar 25, 2014 @ 8:24pm 
as you can see in this: " http://www.fileswap.com/dl/Fz8KfcGKEK/ " poorly made video, the wheels turns as the middle "prop" turns regardless of where in the world that prop is, that is what i'm trying to say, sorry for complicating it :P
[XTT] General Wrex  [author] Mar 25, 2014 @ 11:19am 
Sure thing
ғlaccιd - мan Mar 23, 2014 @ 1:13am 
It took me a few minutes to really get the hang of. But once I did. I found it to be a fairly simple but vry helpful tool. Thank you!
FrozdY Mar 21, 2014 @ 7:22am 
Hey, i was wondering if you could make an axis advanced that will only be affected by the point of the selected prop, for example: if i use it on a tire in the middle in it's centre, then i want the tire to only beeing able to move as the prop that you use for steering so it will work like ballsocket centre/advanced but it isn't moved to the targeted prop, just stays where it is and turns when the selected point does, this would be awsome to have so that you don't need to use both ballsocket centre/advanced for the same effect
Potatofairy93 Feb 23, 2014 @ 4:23pm 
How do I switch over to Version 0.97?
Dweevil Cake (youtube channel) Feb 17, 2014 @ 12:35pm 
I was hoping to find something like this. You just made my day.
SligWolf Feb 16, 2014 @ 5:41am 
It's the best tool for a builder!
Thank you so much! :D
Martykarty Feb 10, 2014 @ 2:32am 
am I the only one who has the problem with that if you ''move'' a prop onto the ground and then release it, it will fall through the ground?
[E-G.O] Merlin Starfinder Jan 26, 2014 @ 2:33am 
wow
ModeM Fucker Jan 25, 2014 @ 12:22pm 
This tool is so useful, I can't believe I even attempted to build before getting it.
gaze Jan 4, 2014 @ 10:23am 
You think you could add a value of 0.0x possible in the angles at the Adv Ballsocket min and max angles?
fruitwasp Jan 1, 2014 @ 10:00am 
@sgtjohnson1223 SmartSnap, which can be found here; http://steamcommunity.com/sharedfiles/filedetails/?id=104815552
AFakeman Dec 27, 2013 @ 5:56am 
Is it client-side?
Hyperion Aug 26, 2013 @ 1:35am 
Well I'm gonna try the git version. Tools like these should be installed the solid way :)
Chiron Maximus Aug 4, 2013 @ 7:14am 
Found it, and Ghost, you can delete it by moving the mouse next to the part that say how much time passed since you posted the comment you want to delete.
[XTT] General Wrex  [author] Aug 3, 2013 @ 11:31am 
There is a picture that shows the location of where the tool should be up above

it will always be under Constraints
Chiron Maximus Aug 1, 2013 @ 12:02pm 
I can't find the tool at all im any of my menus. I subscribed in the game, so I should have it in, even after I jumped out and restarted the game. Is it undergoing some repair?
GhostJigg Jul 30, 2013 @ 12:45pm 
It seems as though, every comment on this gets sent to my profile as unread messages :(
[XTT] General Wrex  [author] Jul 30, 2013 @ 12:37pm 
if you mean "It's not already built into the sandbox gamemode" (thanks hunted =P)
then no
royki Jul 30, 2013 @ 4:29am 
its not build in already in sandboxes?
[XTT] General Wrex  [author] Jul 28, 2013 @ 10:32pm 
for those who notice the 'Create" error, it should still function anyways, just ignore it. It's mad about the undo.Create() but you can still undo it.
GhostJigg Jul 24, 2013 @ 9:12am 
THankyou guys, Will inform him.
[XTT] General Wrex  [author] Jul 24, 2013 @ 8:52am 
@GhostJigg
Tell the server admins to update their precision tool.
hunted  [author] Jul 24, 2013 @ 6:52am 
@GhostJigg
The various server crashes I know of from 0.97 are fixed in 0.98 already.
However, our data is showing that some servers haven't updated updated their addons yet, so please contact your local admin if 0.00 rotation snap amount still causes a crash on servers you play.
GhostJigg Jul 24, 2013 @ 2:26am 
Can you fix the thing where precision crashes servers?
[XTT] General Wrex  [author] Jul 23, 2013 @ 7:25pm 
here it is anyways:

0.98:
Fixed: Advanced constraints where second target is world (Axis etc). Attaching stuff to world should work normally again.

Fixed: Ghosting/move preview on listenservers

Fixed: Allowed constraining props to world again.

Fixed: GetPhysicsObjectNum lua error.

Fixed: Limit of 8192 units for push/pull added to help prevent possible crashes.

Fixed: Crash with 0 rotation.

Updated: Repair mode, now attempts to fix flailing contraptions by temporarily removing collisions.

Moved: Constraint removal function is now a tool mode, instead of an option for each mode individually.

Various minor changes, mostly cosmetic or background streamlining.

Known issue: No removal option for parenting.
Old Greggu~ Jul 23, 2013 @ 6:59pm 
what did it change?
[XTT] General Wrex  [author] Jul 23, 2013 @ 5:18pm 
updated to 0.98
GhostJigg Jul 23, 2013 @ 2:57am 
Finally 'tis back my brothers of precise building.
[XTT] General Wrex  [author] Jul 22, 2013 @ 11:11am 
Sorry it was hidden for a few days while things we're sorted out, but its back up