Grim Souls: Prepared to Die Edition
Showing 1-4 of 4 entries
Update: Dec 21, 2013 @ 8:15pm

Fixed the pits at the very start of the dungeon because they fell into nothingness, oops.
Added a healing crystal to the new levels because running back to the closest one (level 3) to revive was annoying as.

Update: Dec 21, 2013 @ 2:22pm

Put the start point back at... the start, instead of on level 5 where I accidentally left it after testing.

Update: Dec 20, 2013 @ 4:38pm

Modified the vault clues, tweaked a few things, and added in levels 4 & 5.

Update: Dec 16, 2013 @ 1:17pm

Fixed The Vault and added a reward for the first person to enter it.