Riverwood Enhanced
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Update: May 31, 2012 @ 9:26am

[REV. 14.1] Fixed a pathfinding glitch from Rev. 14.

Update: May 29, 2012 @ 1:39am

-See Rev. 14-

Update: May 29, 2012 @ 1:39am

[REV. 14] Maintenance release: Optimized NavMesh data, NPCs won't get stuck on some objects and better pathing, corrected some NPC relations.

Update: Apr 22, 2012 @ 7:50pm

-See Rev. 13-

Update: Apr 22, 2012 @ 7:30pm

[REV. 13] Many environmental changes, fixes and additions. Changes to park area. Flora and fauna update. Streetlight and brazier changes. Ambient sounds update. NPC face fix. NPC AI updates. New NPCs (night patrols). Many minor changes- big update!

Update: Mar 25, 2012 @ 9:02pm

[REV. 12] Environmental changes, fixes and additions. New streetlights. Flora update. Fast travel crash fixed. Slight insect population reduction. Fauna update pushed to Rev. 13.

Update: Mar 21, 2012 @ 2:05pm

-See Rev. 10+11-

Update: Mar 21, 2012 @ 2:02pm

[REV. 10+11] Fixed the NPC glitches. NPCs now have normal faces and lips move when talking. NPC stats updated. Misc. environmental updates.

Update: Feb 12, 2012 @ 1:00am

[REV. 9] NPC AI updates, extra foliage and flora update, misc environmental updates and fixes (fixed excessive fireflies and they now spawn at night)(NPC appearance fix pushed to Rev. 10, this is a Bethesda bug.)

Update: Feb 8, 2012 @ 6:06pm

[REV. 8] NPC AI updates, misc environmental updates, misc NPC updates.