Thunderchild (2.02 - old version)
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Update: Aug 18, 2014 @ 3:59pm

Reuploaded to try and fix download not starting. Hopefully it ends up on a server that works now.

Update: Aug 17, 2014 @ 4:29am

- Bringing Home Kyne: Clarified quest text. Yep, that's it.

Update: Aug 17, 2014 @ 3:27am

Non-retroactive changes (ones that may not affect existing playthroughs after the quest has started or the High Hrothgar map has loaded) are indicated with (NR).

Objects
- Kyne's Fire is now a sconce instead of the stupid thing it was previously. (NR)
- The High Hrotgar Library door is no longer invisible until the quest is completed, but now has an unpickable lock on it instead. (NR)

Quests
- Champion of Kyne: Improved the wording of several quest objectives.
- The Champion of Kyne tracker no longer disappears when you reach maximum favor. (NR)

Rewards
- Dragon souls are no longer received every 250 favor but randomly: each time you gain X favor, there is a chance of X/Y to receive a dragon soul, where Y is 250 and increases by 50 each time you receive a dragon soul. Due to this, the maximum favor setting has been removed from the MCM. (NR)

Best practices
- Improved internal names of various records to match the naming conventions in my other mods.
- Deleted descriptions of several invisible magiceffects to reduce translation efforts.
- Deleted several unused quests.
- The script to increase favour now runs faster. (NR)
- Removed debug script path in Meditation script. (NR)
- Removed unnecessary condition from Champion of Kyne ability.
- Removed code related to a removed "Immersion" switch. (NR)

Minigames
- Bringing Home Kyne: You can now receive more than one reward for the same run. (NR)
- Bringing Home Kyne: Now sets itself to completed when you beat the fastest time. (NR)
- Leap of Faith: Tweaked scripting to improve responsiveness. (NR)
- Leap of Faith: Reduced fall distance from 7000 to 4000 and reduced fall time from 4 to 3.5 seconds.
- Reduced Jugglenaut achievement threshold from 4 to 3.

Shouts
- Time slowing effects applied by certain shouts are no longer considered shouts themselves, preventing other mods from increasing their power or duration.
- Dance of the Dead 2: Improved script performance; damage now scales with difficulty.
- Iceborn 2: Improved script performance.
- Iceborn 3: Damage now scales with difficulty.
- Kingsbane 3: Improved script performance; damage now scales with difficulty.
- Magnet Pull 1: Improved responsiveness.
- Magnet Pull 2: Improved responsiveness.
- Magnet Pull 3: Improved responsiveness; damage is a flat 50 and scales with difficulty.
- Oblivion 1: Cooldown reduction now correctly ticks at a rate of once per second.
- Oblivion 2: No longer erroneously multiplies damage dealt by 0.
- Oblivion 3: Now deals magic damage; damage is a flat 500 and scales with difficulty.
- Shattersphere 1: Increased damage from 80 to 150.
- Shattersphere 2: Increased damage from 120 to 250.
- Shattersphere 3: Increased damage from 250 to 350.
- Shor's Wrath 1: Improved script performance.
- The Conqueror 3: Damage now correctly ticks at a rate of twice per second.

Update: Feb 14, 2014 @ 6:03am

Thunderchild v1.07
- Fixed scripting issue that made variable damage spells deal no damage.
- Added a configuration menu (MCM) for SkyUI users.

Thunderchild v1.06
- Leap of Faith: reduced fall distance threshold from 8000 to 7000.
- Leap of Faith: Reduced minimum fall duration from 4.15 seconds to 4 seconds.
- Leap of Faith: Optimised script to reduce scripting lag and ensuing deaths.
- Pillars of the Voice: Modified functionality to prevent quest not starting. If you already started the quest, it will be reset.

Update: Sep 12, 2013 @ 10:24am

- Contributing to the monastery now costs the correct amount of gold.
- Test of Faith: Kyne's Sacrifices no longer has the glowing eyes, because (due to a vanilla Skyrim bug) they tended to end up on the character instead.
- Test of Faith: Kyne's Sacrifices now correctly returns the animal to full opacity after it wears off.
- Corrected a typo in Hodir's Thu'um Notes.

Update: Sep 8, 2013 @ 11:03am

- The stamina freeze while meditating is now a Value Modifier instead of Peak Value Modifier, making it less likely to get overridden by other magic effects (which caused those effects to work against the stamina drain, making meditation very slow or impossible).
- Test of Faith: Kyne's Sacrifices no longer targets companion dogs or horses.
- Ability: Scorched Earth's bonus to Fire Breath no longer affects Paarthurnax.

Update: Sep 3, 2013 @ 1:39pm

- High Hrothgar Library is no longer High Hrotgar Library.
- Modified some quest descriptions.
- Test of Faith: Shout to the Sky: Favor granted for shouting reduced from 5 to 4.
- Test of Faith: Kyne's Sacrifices: No longer targets player teammates.
- Test of Faith: Kyne's Sacrifices: Fixed aura not going away when quest ends.
- Fixed vanilla bug: Frost Breath spelling corrected.
- Oblivion 3: No longer hits and erases essential actors.
- Wanderlust 3: Next city range indicator duration reduced to 60 seconds.

Update: Sep 1, 2013 @ 4:42am

- By popular demand, added a large number of balance changes to existing shouts.
- Fixed vanilla bug: Ice Form scaling with Destruction skill.
- Fixed vanilla bug: Kyne's Peace scaling with Alteration skill.
- Failsafe: Champion of Kyne quest also launched when The Way of the Voice hits stage 290.

Update: Sep 1, 2013 @ 4:35am

Update: Aug 31, 2013 @ 4:25am