The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Skyrim Unbound
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Showing 21-30 of 62 entries
Update: Feb 11, 2015 @ 4:57am


Total revamp of the MCM and non-SkyUI startup menus.
Added options for classes and birthsigns (compatible with Character Creation Overhaul).

Update: Feb 10, 2015 @ 1:36am

4.2 - MCM Fixes.

Update: Feb 6, 2015 @ 7:45am

Quick fix for the new Whiterun spawnpoint.

Update: Feb 6, 2015 @ 7:34am


Removed Dragonborn references from dialogue in the Civil War finale.
Excluded Imperial, Stormcloak, and Redguard from the random outfit option.
Outfit type now influences random weapon options (no more battleaxes for low-armor characters, for example).
Slightly reduced chances of getting rags, daggers, staves, etc.
Changed "Bandit Armor" to "Fur Armor" (useful for Frostfall).
Replaced fine armguards with studded bracers.
The quest objective "Find the secret of Bleak Falls Barrow" is now completed when using the claw to enter the final chamber.
Moved Dragonsreach spawn point to the Plains District.
Removed "The Book of the Dragonborn" from new characters.
Minor MCM tweaks for debugging.

Update: Oct 12, 2014 @ 3:25am


Fixed disabled equip sounds bug.
Fixed problem with greyed out options in the MCM.
Fixed rags always being poor.
Fixed Shearpoint word wall shouts not being unlocked when souls are disabled.
MCM layout changes.
Added dragon stalking fix code.
Added fast start option. (Type "set faststart to 1" in console before a new game.)
Added Helgen and Orc Stronghold starting locations.
Moved title screen spawn location.

Update: May 15, 2014 @ 1:43pm


Fixed "Rags Are Poor" option not working properly. Selecting "nothing" as a weapon now guarantees no chance of a dagger, and "random" allows for a chance between a dagger and nothing when the option is checked.

Update: Mar 19, 2014 @ 1:40pm


Possible fix for equip sounds not being un-silenced after adventure start.

Update: Feb 16, 2014 @ 3:34am


Fixed the non-SkyUI option menus. (Options were being set to random no matter what choices were made.)

Update: Feb 12, 2014 @ 7:13pm


Revamped debug mode to allow all options. Useful for players who (against the instructions and better judgment) use the mod on an existing save.

Update: Feb 12, 2014 @ 7:11pm

Ignore this. Accidentally uploaded previous version.