Showing 1-5 of 5 entries
Update: May 13, 2013 @ 7:31am

*Removed speed gel and physically reduced walking distance at beginning of map.

Update: May 4, 2013 @ 11:40am

*Fixed potential for getting stuck by portaling frankenturret out of boxed-in button too early which left the player unable to retrieve it.

Update: May 2, 2013 @ 1:30pm

*Added speed gel to beginning to reduce amount of time it takes to get to trap door. The walk without it feels a bit too long.

Update: May 1, 2013 @ 6:51pm

*Made a way back through the initial two-button doorway in case player destroyed or forgot frankenturret.
*Made a way back from other side of water/fizzler in case player forgets frankenturret on other side.

Update: May 1, 2013 @ 3:49pm

Date Posted