Left 4 Dead 2

Left 4 Dead 2

評價次數不足
Rufioh Nitram mix
   
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Game Content: Weapons
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2013 年 4 月 5 日 上午 11:41
2018 年 9 月 12 日 下午 1:04
5 項更新註記 (檢視)

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Rufioh Nitram mix

描述
A selection of my gun mods, with some tweaks, for someone who commented on a youtube video of my gun mods.
Pistol magazine size 10, between the P220's 8 and the Glocks' various 10,12 and 15.
SCAR and M16 swapped, so the 3-rd bursts come from the weapon that actually fires them (M16A2 and M16A4, not SCAR-L).
Shotguns are the 'tight buckshot' variants, which have damage in proportion to the pistol damage, by muzzle energy.
Hunting Rifle is the Ruger Mini-14, a 5.56x45mm rifle with a 10-rd magazine.
Damage on 5.56mm weapons has been tweaked by barrel length. The most noticeable change will be in the short-barreled SG552.
Melee weapons and grenades are untouched ... for now.
6 則留言
HIGHER POWER 2013 年 11 月 9 日 下午 10:26 
}:)
dOWNLOADED
Sableagle  [作者] 2013 年 10 月 27 日 下午 4:15 
Uzi damage increased. It's got a 400mm barrel. It should do more damage than a pistol with a 112mm barrel.
Hunting Rifle spare ammo increased. If you can carry 360 spare 5.56mm for an assault rifle, you should be able to carry 360 spare 5.56mm for the Mini-14.
SCAR-L rate of fire decreased. It was a little too fast (and was wasting ammunition). It's now got the real cycle time, so it'll (waste less ammo but) take slightly longer to kill a tank.
Sableagle  [作者] 2013 年 8 月 17 日 上午 4:48 
Nah, just named for the username under which somebody commented on a youtube video of my high-powered set in use. This is a variation of that set, addressing the points raised in the youtube comment.
biddin 2013 年 8 月 16 日 下午 12:37 
dose this have to do anything about Homestuck?
Sableagle  [作者] 2013 年 4 月 5 日 下午 11:32 
Wildman: yes, M16A1 and M16A3 are both single-shot or full-auto, but the game forces "weapon_rifle_desert" to fire three-round bursts. The M16A2 and M16A4 do that. The SCAR-L and SCAR-H don't, in any variant. If you call the in-game M16 the A2 variant, this switch makes sense.

It was interesting in testing to see how different they are this way round. The SCAR-L's got a 0.08s cycle time to the M16's 0.1s, so the 3-rd burst took 0.04 seconds longer to fire and 0.06s longer to settle down than I'm used to, and emptying a SCAR magazine into a tank in full-auto took 0.58s less than I'm used to with the M16. This made the tanks easier to kill with this mod's SCAR. The M16 definitely works, but it's a strange feeling to be aiming, firing a burst, giving it a moment to finish and then changing targets. It's like deliberate fire with a Mini-14.
Thatothernub 2013 年 4 月 5 日 下午 4:31 
I like it, Good mod. Keep up the good work.