The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ikke nok vurderinger
Vendra's Respite
   
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Category: Houses
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14. feb. 2012 kl. 15.03
28. mars 2012 kl. 20.17
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Abonner for å laste ned
Vendra's Respite

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NOTE: Do not rely on this as a storage space, updates may remove your items.

Also: You can get there by typing ` coc vendrasrespite then enter

Dungeon styled housing mod, playable alpha wip.
13 kommentarer
Katsyra  [skaper] 27. mars 2012 kl. 22.37 
Thanks, Icy. Got the grating issue fixed, still working on navmesh but slowly coming to a halt on it. Thanks for the comments!
IcyDeadPeople 27. mars 2012 kl. 11.19 
Also note that there is a spot where you can fall off the map. Inside the room with the pool of water and the slaughterfish, there is a metal grating at one end of the room. If you stand near that grating area you can fall into some water below which is outside of your map.
IcyDeadPeople 27. mars 2012 kl. 11.18 
FYI, the CK navmesh bug is still affecting this one, even with Beta 1.5.26.0.5

I didn't experience any CTDs, but after leaving, entering another cell and returning, my follower would not enter and none of your NPCs were spawning. I could not even conjure familiar anywhere inside your dungeon.
Fucko 1. mars 2012 kl. 21.15 
hi hi hi. so...erm...ritual blood, bright and shiny. in the room underneath that (through the tunnel with teh grave things) about 1/4 of the room is filled with invisible liquid that turns teh screen red and makes you swim.

udder den dat...is a very nice place and i look forward to keeping my stuffs there :D
Katsyra  [skaper] 27. feb. 2012 kl. 12.27 
Neon, thanks for your encouragement! It makes me want to improve all the more. *hugs* I hope you're feelin better this week. ^_^
Katsyra  [skaper] 27. feb. 2012 kl. 12.27 
De_Bast & CloMcNasty:
Thank you so much for taking the time to check out the bugs and stuff, I'm going to be working on that this week and hopefully have an update to address them. Some of the stuff hasn't actually been done yet, which may be why it caused issues, but the bug reports are probably one of the most helpful things anyone can do.
Also, made a lot of progress on the trophy room in terms of atmosphere, so will be releasing that hopefully along with the bug address. Expect it this week sometime.
Again, thanks sooo much, to both of you.
/hug!
Katsyra  [skaper] 27. feb. 2012 kl. 12.24 
Khanen - I know it's been a couple days since you commented, and I'm sorry for the late reply, but I wanted to say thank you. I really appreciate you taking the time to check it out, and the encouragement. It's most definitely been a learning process.
SecondSelf 25. feb. 2012 kl. 23.31 
Bug report:
- Entrance is nearly flying
- In the room with the statue, some of the sword and shield holders are flying
- Next to the room where the blood is flowing (behind a door) is blood (not sure if you wanted to do it but i lookes a bit strange
- The changeover from one floor to a room with a bed doesn't fit (the end of the floor needs an door exit)
- 2 doors lead into the nothing
- In one room the roommarkers and portals aren't properly
- in the floor to the BIG room is a cut-off
- In the BIG room some things are flying above the ground
- the big door inside the big room disappeared after I hit it one time :P

That's what I found ;) I hope I helped you
CloMcNasty 25. feb. 2012 kl. 15.28 
heres what i found /nod in the mannequin room..the wep rack in the left corner with the pots isn't working properly, in the walkway into the huge throne room..part of the wall isn't set right just look on the left side toward the opening, and all the furniture in the back of the throne room is floating! also wall entry into the bedroom isnt sitting properly^^..also the water thing on the bottom room!..hope this helps as reminders! keep up the good work, it's turning out great^^ always happy to help test too... just ask :P
!пεяσ | ネロ 25. feb. 2012 kl. 2.44 
Its a awsome mod :) keep it up !