The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

137 valoraciones
Silver Falls Lodge
   
Premio
Favoritos
Favorito
Quitar
Tamaño
Publicado el
Actualizado el
1.611 MB
1 OCT 2012 a las 3:39 p. m.
16 NOV 2012 a las 10:45 p. m.
16 notas sobre cambios ( ver )

Suscríbete para descargar
Silver Falls Lodge

En 1 colección creada por Anduniel
Player Homes
3 artículos
Descripción
THIS MOD IS OLD. NOT UPDATED OR SUPPORTED.

Thanks to spickermannjh for the video! It is in German.

Nexus version: http://www.skyrim.nexusmods.com/mods/24676

Silver Falls Lodge sits on the southern shore of beautiful Lake Ilinalta, just east of Half-Moon Mill. With stunning views offering the sunlit water, The Lady Stone directly north, and surrounding countryside, the grounds boast a garden of both food and alchemy supplies, as well as a full smithy. Within, you'll find rest, good drink, and fellow hunters to chat with over a flagon of ale.

This home is ideal for hard-core hunters, and you can use it along with "Trophy Hunting" (Nexus), "Hunting in Skyrim", and "Camp Markers". They are all compatible.

You'll find a few notes pinned around the home by iron daggers that explain a few things regarding the making of this mod -- please read them!

The home is fully Navmeshed, and meticulously tested so followers can come in with you. However, on the pier the Navmesh only extends to the water's edge -- CK wouldn't let me take it any further than that!

Marriage:
The mod "Spouses Can Live Everywhere" appears to work this mod! So you can bring your beloved here with you :)

Main Hall:
- Hand-made aquarium with fish and mudcrab
- firepit to warm yourself after a hard day of adventuring
- a Bard to serenade you a while
- a row of weapon racks to store your hunting bows
- trophy heads
- connection to the Drunken Huntsman shop in Whiterun
- compatible with "Hunting in Skyrim" and "Trophy Hunting" mods

Crafting Room:
- Enchanting table
- Alchemy table
- 5 separate chests: Potions, Enchanted Items, Ingredients, Food, Arrows
- fireplace w/ cooking pot
- weapon plaques, including shield displays
- 2 small display cases (not triggered - you can place whatever you want by holding X and then dropping the item in)

Guest Bedroom:
- fireplace
- 2 beds
- decorative bookshelf
- wardrobe

Player Bedroom:
- large bed
- wardrobe
- bookshelf
- chest
- strongbox
- 2 weapon plaques
- fireplace

Loft:
- Several mannequins for displaying your armor
- library w/ 2 bookshelves, 1 working storable bookcase, desk
(the 2 shelves in the corner with books contain several hunting-related skillbooks!)
- fireplace

Basement Pub:
- pub sign collection
- Barkeep who is a Master Alchemy Trainer and Merchant (I thought that seemed fitting)
- 5 different food storage barrels, labeled
- raw meat locker
- 2 cooking pots, firepit
- hunting taxidermy
- Hall of Houses, trapdoors connecting to each of the 5 vanilla homes (of course, if you don't actually -own- the home(s) yet, they will be empty or full of junk)
- small Player VIP room (if you want a little peace and quiet, this little room is not navmeshed, you can relax by yourself)

OUTSIDE GROUNDS:
- Vegetable garden,
- Alchemy garden
- Full Smithy
- bedroll for sleeping under the stars
- 4-Horse stable w/ leveled horses, each unique, essential, and named
Charger (saddled paint), Blaze (saddled palomino), Cosmo (black), and Willow (pepper gray)
If you fast-travel to a big city they will wait in the stable
- 4 chickens and 4 nests in back of the house
- Fishing pier with RESPAWNING Fish Barrel, and just off-shore, a sunken ship to explore!
- nearby vantage point on top of a rocky crag
- Iron ore vein between smithy and the vantage platform

NPCs (all essential):
- Garett - the Bard, also a general goods merchant, who sells Light Armor, Potions, Gems, & Books
- Rowan - a Ranger Scout leveled follower, dressed as a hunter
- Roweena - Barkeep, Master Alchemy Trainer, Apothecary merchant
- Tom - the gardener
- Lem gro-Magon - blacksmith
- 2 leveled hunters in the pub
- 3 leveled hunters hanging out on the pier

No unsafe changes! Base instances were duplicated, then edited, so other world objects are not affected.
- Well, except the mead and wine barrels. Now all mead and wine barrels in the game can potentially hold all types of mead and wine, which is better anyway :)

Something interesting I've noticed. Other world NPCs actually show up in the house. I found Hert the vampire from nearby Halfmoon Mill, and Arcadia and Ysolda from Whiterun, sitting at the bar and drinking. They talked to me. Also, they and my two NPCs Garett and Rowan were all drinking from the mead kegs with invisible cups, haha! Not at all what I'd planned, but it does fit the spirit of the mod, hanging out with fellows (although those particular aren't hunters).

ISSUES/BUGS (nothing major):
- This shouldn't cause any Bugs or conflicts with other mods, except any that would also affect cell (-9,-16)
- The 'vantage point" just happens to be a Dragon Mount, darn it! But I think (and hope) that's only an issue IF a dragon attacks you there, and lands on that rock. If you know otherwise, please tell me.
- I never could get the merchants to function properly :(
93 comentarios
Alliecienti 19 ABR 2018 a las 5:12 a. m. 
I found 2 small discrepancies in the people. Tom Greenleaf for some reason has a fair skinned body and dark tanned head. and Roweena has a Dark elf head on what looks like a nord body. The other characters all appeared ok.

Also... so far no conflicts with that DB quest but I haven't gotten to that one yet so will see. The ship is sunk righ out from the end of the dock. You could snang your fishing line on it fishing from there.
Alliecienti 16 ABR 2018 a las 10:39 p. m. 
That DB mod is called : Dark Brotherhood Reborn: Part 1 ... Just looked it up in my list to verify I had the name right
Alliecienti 16 ABR 2018 a las 10:14 p. m. 
I have 2 mods that may conflict with this one. Not Sure yet.

Dark Brotherhood Reborn : Puts a sunken ship in the water right there in fron of the house with an argonian living in it that I have to seek out and kill.

Dovahkiin Lair : Adds an access port to the other thane homes similar to what you done here. I never actually use this home but just plunder the goodies out of it since its way over top and too huge to be liveable.

I will delete the Lair and add this mod since I prefer cozy liveable homes and see if it conflicts with the DB mod when I get to that point next time.
Anduniel  [autor] 18 MAY 2016 a las 12:15 a. m. 
This mod doesn't have a cat vendor, nor adds any vendors to Breezehome.
skannerz22 17 MAY 2016 a las 7:02 p. m. 
a vendor probably from this mod that is in breeze home
the cat guy
he occasionally vanishes
if it isn't this mod then it is another mod for breezehome that i got
*****agan 3 ABR 2016 a las 1:52 p. m. 
Found probem? Anther mod in my way works fine now. thought you might want to know:steamhappy:
Anduniel  [autor] 1 ABR 2016 a las 2:16 a. m. 
Not mod's fault, works perfectly fine.
*****agan 1 ABR 2016 a las 12:11 a. m. 
Works will until I Fast trave it crashes
OkamiRain 30 MAR 2016 a las 8:37 a. m. 
I love your mods! :D And this house is lovely, the notes are a nice personal touch, I enjoyed reading them when exploring the house lol. x)
Caston 5 MAR 2016 a las 10:47 p. m. 
really nice moddude keep making them