The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Flexible Perk Trees
   
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19 feb 2012, ore 21:51
22 feb 2012, ore 9:39
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Flexible Perk Trees

In 1 collezione di Aertyr
Minimalist's Skyrim Overhaul and Tweaks
6 elementi
Descrizione
Ever get frustrated that you couldn't level up a skill that's beneath the one you have trained? Maybe you're a light armored assassin who prefers Daedric weapons to glass? Or an enchanter who can't help but be tickled by the idea of lightning jumping from your blade and can't be bothered to learn the fire/ice perks. This mod allows you to level up any perk that is connected to the ones you already know (by "looping around").

Also availible on Skyrim Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=10773

-[This mod is in a complete state and shouldnt be updated anymore barring any bugs reported or user requests]-

LOGIC, REASONING, CREATION OF MOD:
I created this mod mainly for people who wanted to train light armor but also wanted Daedric weapons but I quickly realized that all skill trees could also use with the ability to "loop around". This mod allows you to level perks beneath higher level perks. This opens a lot of freedom for some play styles that had to waste precious perks on things they didn't really need and holds some interesting opportunity for the min/maxers out there.

I plan to do a fairly substantial rework of the talent trees(I have a minimalist rework of magic at the bottom if you're interested) in the near future, but this mod I felt was simple enough and small enough to warrant it's own standalone release.

Enjoy the freedom of flexible perk trees!

COMPATIBILITY
Should be compatibile with most mods that affects perks but may be overridden by more extensive overhauls(and thus not work) is NOT compatible with a mod that adds perks or changes perks positions in the tree. Works with Vanilla perks only.

If you install this mod and then uninstall later it will cause no issues to your save games but you may have to use console commands to remove perks that were not accessible to you without this mod.

This mod works with all mods I have/will ever create.

Changelog: v1.01
Fixed Purity perk in alchemy tree's dependency on getting 1 rank in the ingredient perk. Was a dependency in the original game as opposed to my mod. Strange. Either way, it's fixed!

Check out my development blog and other popular mods!:
http://aertyr.tumblr.com/post/19128825167/aertyrs-list-of-all-created-work
87 commenti
BlackLaser 27 set 2019, ore 1:51 
Still one of the Best mods today^^
(Z) Austerion79 16 mag 2017, ore 14:21 
donde estuvo este mod toda mi vida :'v
Nightrunner 11 dic 2016, ore 18:37 
Will you be remaking/updating this for SE?
Aertyr  [autore] 22 giu 2015, ore 15:58 
This mod was made when Skyrim was released. It will likely not work with any skill overhauls.
Medantra 24 gen 2015, ore 11:43 
still doesn't work...
Fenwyn 26 feb 2014, ore 10:57 
Can't get it to work. I guess it's incompatible with the Epic Creatures mod as that mod adds in the abysmal smithing perk. Great idea, the game should function like this. Oh well.
BellaDovah 1 dic 2013, ore 6:34 
Do you know if it works with the mod "Enchanting Extra Effect"?
Aertyr  [autore] 13 mar 2013, ore 5:41 
@Titanarrow, Just load it last. If you have any mods that change perks at all it wont work for them(as they will be overrided). Works with Vanilla perks only.
Tuvstarr77 12 mar 2013, ore 14:50 
never got this to work :\ cool idea though.
Nox 25 dic 2012, ore 8:32 
Just subscribed, but havent had a chance to test yet. Do you think this mod will have a problem with Smithing-a-round? Its the same concept, but only for the smithing perk tree.