Legend of Grimrock

Legend of Grimrock

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The Boo Sphinx
   
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16 ott 2012, ore 23:41
26 set 2014, ore 20:50
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The Boo Sphinx

Descrizione
You are looking for the sacred hidden treasures of the sphinx. While investigating the mysterious tomb, you accidently stumble into a pit. The pit leads miles down under the earth. Now you wonder where you are, and how you can get out alive.
17 commenti
GigaFlare777  [autore] 26 ago 2014, ore 13:39 
I just did a quick run thru of my game last night, and if you have any more questions.. i should be able to answer them. I'm impressed you made it past the lost labyrinth.. that gets disoritenting lol.
GigaFlare777  [autore] 1 lug 2014, ore 12:54 
Um, i tested with the full party, not toorum, and on normal dfficulty.. hard doesn't do anything diffrent besides the enemies having more hit points, and you taking more damage, so if i can avoid the enemies decently on normal, then hard would also be possible. Heh yea the cubes can be annoying.. you have to be quick, and as for the floorplates, you just gotta touch them all in order to progress. Things will be getting harder in the later areas, for sure!
a.elfwind 1 lug 2014, ore 5:06 
Okay, so I braved the room. Do I have to put something on all the pressure plates in order to move forward?
a.elfwind 1 lug 2014, ore 5:00 
No offence, but when the cube is right at the door, it seems kinda impossible... Oh, and did you test with just one character? (curious - I'm playing only with toorum)
GigaFlare777  [autore] 30 giu 2014, ore 17:47 
uh i may have stuck two in a room, but i always play tested it to make sure it was possible.
a.elfwind 30 giu 2014, ore 16:38 
At least tell me that there's only one cube in the labyrinth of insanity? It would be too crazy if there were more...
GigaFlare777  [autore] 29 giu 2014, ore 16:20 
Well done getting that far! Yea, when I seen they gave you the cube to use, I had to see all i could get away with lmao Ofc, I wouldn't have the player get cubed on till later in the game. Good luck man!
a.elfwind 27 giu 2014, ore 8:15 
Okay. I got through the lost labyrinth and the level after that. But, right now, I'm standing in front of the entrance to the maze of insanity and I'm hating you. I was so hoping that I wouldn't have to deal with a cube... But other than that, I still think it's an interesting mod.
GigaFlare777  [autore] 26 giu 2014, ore 17:29 
Getting more of my memory back without touching the game. I rem unborn fiends was about enemies that wern't born yet, or you could call them spider eggs which haven't hatched yet.. look around that section.. and one of the dragons is looking off in the distance, if it leads to a dead end just check the wall, cuz there's plenty of secret walls in my game.
GigaFlare777  [autore] 26 giu 2014, ore 17:26 
Hehe grimrock is all about puzzles and getting lost imo, so i def made the labyrinth section tricky. All the clues are solved in the labyrinth section itself, but things can def be puzzling there. I'll have to get on the game and check things out It's pretty cool someone's gone thru my game, I appreciate it sir. Yea now that I rem you got to the core by going down those shafts, and yea you're not meant to have all the treasures at that point anyway, but i wanted to show some of the deeper levels off, and make it a very restricted still, cuz I always liked when video games did that.