186 ratings
Metal Gear Solid - WB
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32.408 MB
Sep 23, 2012 @ 12:47pm
Nov 1, 2013 @ 8:14am
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Description
Here is a sneak preview on my upcoming MOD - Metal Gear Solid. This is a waved based map, based on the beginning level of MGS.
58 Comments
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Ubey991 Jul 7 @ 9:53am 
YES
JackTheRipperVX May 26 @ 1:56pm 
Omg best map <3
Gamefriendly Feb 11 @ 9:12am 
No you're not Reetonzzz, I'm also dying in that cutscene. I also get magical floating arms that appear during some of the viewpoints in some cutscenes. Is this a finished map or will there be more updates? As it is now, it's a broken map for me.
Reetonzzz Dec 10, 2013 @ 10:49am 
am i the only one that gets killed during the cutscene with the hind d?
ND4SPD Oct 30, 2013 @ 8:51pm 
Yeah, I assumed as much.
KiCk3R  [author] Oct 30, 2013 @ 12:48pm 
That's a shame. This came out way before KFO was even dreamt up.
ND4SPD Oct 30, 2013 @ 3:53am 
Would try this map but don't like mission crap unless it's KFO.
nmmblez Oct 15, 2013 @ 2:11pm 
is there a player skin in there ?
Reichenstein7 Sep 9, 2013 @ 9:24am 
You could always convert it to a KFO, mission style map. Go through and collect pan cards as keys to get to the next area, and other objectives. Still awesome work.
KiCk3R  [author] Sep 9, 2013 @ 4:32am 
Hey Guys. I started to pick this up again over the weekend. Started mapping the ventilation shafts + Hangar + B1+B2.

I'm considering converting this to a Gun-Game style map too.

In terms of the A.I. for this map, I have not got any closer. So at the moment, it's still shoot and kill ZED's throughout the levels.

Anyway, I expect to release an update tonight or tomorrow :)