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Vampires: Guide Them to Safety!
Platforms: PC, Mac, Linux
Players: Single-player
Sep 17, 2012 @ 9:17am
Nov 3, 2013 @ 4:38pm

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In 1 collection by JanKavan
Games for your brain!
29 items
Recent Announcements View All (7)
Android version is available as well!
iOS version on AppStore called Crazy Vampires
Release date: 31.10.2012
We have playable demo for you to try! Please visit
Also you can win a DRM free copy of the game there, if you're fast and good enough. :)

For centuries they have terrorized humankind but now they need your help!
Vampires! is an offbeat action puzzle game, filled with vampires, traps, crazy Transylvanian music and fun.

It’s almost dawn and vampires are returning into their coffins for a well-deserved sleep after a long night. Time is ticking until the dawn and they’ve discovered that a bunch of vampire slayers got there first and set up traps! Now it’s up to you to use your supernatural powers of tile rotation, garlic-based repellent and spider net slow-down, to help them overcome all obstacles and reach their regular daily rest.

Your main objective is to save vampires by leading them safely through the labyrinth and into their crypts. To do so, you can rotate the labyrinth parts to create new paths or use garlic-based repellent and spider-net slowdown to prevent vampires from walking into peril. Many traps are indeed lurking for the poor vampires. Starting with simple ones like pure light, things get more complicated down the road. Mobile wooden stakes, silver gun bullets, hired assassins or crazy garlic sappers wait impatiently to vaporize your vampires once for all.

DRM free version available at our own store:
We offer DRM free version as a digital download at for $4.99

Playable demo available:
Don’t just take our word for it; we let you play through full 16 different levels to experience the game yourself. Currently we offer three demo versions: PC Windows demo, Mac OS demo and Browser based demo.

Demos are at

What the press has to say:

"Vampires! stands out with its brain-teasing difficulty which creates the one-more-level-feeling of yesteryear. With a cute presentation it might look like a casual game, but it’s a devious puzzler for the hardcore who like to use both their brain halves and have quick reflexes."
-- Future Sack review - 8/10

"I can't help but feel that CBE Software, the creators responsible for the absolutely unique J.U.L.I.A. adventure game, are shaping up to become one of the most intriguing indie developers around...

The game is a wonderfully offbeat puzzler that has you saving vampires by rotating scenery bits and safely guiding them through very nasty labyrinths to the safety of their crypts..."

-- Konstantinos Dimopoulos aka Gnome @

Main features:
  • 65 challenging levels
  • 6 different types of vampires, each with their own behavior
  • Various offbeat traps including mobile wooden stakes, rotating mirrors
  • Vampire hunters and garlic sappers hot on your track
  • 3 degrees of level completion targeted at casual and hardcore players alike
  • 4 different environment types
  • Special skills of garlic repellent and spider-net slowdown
  • Interactive tutorials
  • Achievements for extraordinary good and bad deeds alike

Supported platforms:
Vampires! will run on PC Windows, Mac OS, Linux, iOS and Android

Do you want to know more?

Our webpage is:
Our email is:

We’re also social:

on Facebook:

on Twitter:
Popular Discussions View All (1)
Nov 16, 2013 @ 2:33pm
Vampires! contest
< >
auramancer1247 Mar 12 @ 7:01pm 
Looks like there could be some awful good puzzles in this one
C A R R Y Feb 27 @ 7:06am 
not bad
Ĝ҉ Ǻ҉ Ӎ҉ Ế҉ Ʀ Jan 16 @ 3:55pm 
defeale Dec 28, 2013 @ 9:42am 
ahahaha, funny
-=X=-Fliege Dec 16, 2013 @ 9:16am 
Bis jetzt sieht`s ja gut aus,aber ich bin auch Fan von deraet Spielen:)
GeoCharger Dec 14, 2013 @ 6:48am 
I would love to get an early build to make a video review for it if possible.
desolation0 Nov 7, 2013 @ 11:45am 
Gah, if you keep appreciating my advice, I'm going to keep giving it. Though I will have to start charging eventually. : p
JanKavan  [author] Nov 7, 2013 @ 2:21am 
Thank you! Those are some good advices. We plan to do something with the game after the J.U.L.I.A., because it took us quite some time and it would be pitty to just throw it away. At least people love the soundtrack. :P :)
desolation0 Nov 4, 2013 @ 8:37pm 
I swear, I get more fun talking about the marketing and design for games than actually playing them any more. Hope I haven't annoyed you too much. I'll give you the short and sweet advice on this title, and get out of your hair.

Lemmings and Dungeon Keeper references can be awesome for piquing the interest of classic gamers and journalists. Use the differentiated title for the game. The difficulty curve needs a good smoothing like a few of the reviews said, with dips as new mechanics or higher complexity are introduced. Casual gamers like to get medals just as much as the classic gamers do. You have more story in the trailer than in the game, so far. An update is a good way to demonstrate you're still working to improve a game, even as you've movded on to other projects. If the mainstream games press isn't biting, it's time to look at other folks with lots of eyeballs on them, like Let's Players.
desolation0 Nov 4, 2013 @ 6:04pm 
Then try googling just Guide Them To Safety.